Mining
Adds a skill that increases damage dealt while mining and item yield from ore deposits.
Yes. Combat-HUD mods add readable enemy health bars and floating damage numbers, so instead of guessing you can see exactly how much each hit lands for.
Adds a skill that increases damage dealt while mining and item yield from ore deposits.
Adds a skill that reduces damage taken. Skill increases by taking damage.
Rain will no longer damage structures that have no roof. Now configurable for what gets damaged!
A Heads Up Display compass with map pins and dynamic markers for Ships, Carts and Portals
Patches that alter the wear and tear component of build pieces (Walls, ships, carts & shit). Structural integrity, damage and weather options.
Allows you to configure velocity, accuracy, drawspeed, exp multiplier, crit chance, crit damage, bow crosshair and crosshair color of bows and crossbow weapons. Adds a few new crossbows and bows.
These mods typically show a health bar with current/max values above enemies and pop damage numbers on each hit, often color-coded for crits or damage type.
It's especially useful for tuning your gear and builds — you can tell whether that new weapon actually out-damages your old one against a given creature.
Most are client-side and purely visual, so they're safe to add without affecting balance or requiring a server install. Look for options to scale text size and toggle numbers off for a cleaner screen.
New to mods? Read the install & configuration guide. Read the full install & configuration guide →