HookGenPatcher
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Yes. Stamina mods let you reduce how much running, jumping, attacking and building cost, or make stamina regenerate faster — so exploration and combat feel less gated by the bar.
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Adds a skill that increases health, stamina, eitr and HP regeneration for cooked food.
Small mod for mod authors to run file operations in bepinex folders.
Gives more purpose to paths. Increases player speed on paths and constructions. Reduces stamina consumed while sprinting on paths. Exposes optional modifiers for regular terrain in each biome. All values are tuneable.
A simple mod that lets you configure Max Swim Speed at max swim skill level. Scales your swim speed, stamina regen and stamina consumption to your swim skill level. Adds a new diving mechanic that lets you swim underwater.
Adds a skill that reduces the stamina usage of dodging.
Most stamina mods expose multipliers for each action's cost plus regeneration rate, so you can gently ease early-game stamina pain without going fully infinite.
This is a favorite for players who find early Valheim's constant 'out of stamina' walking frustrating, especially before food and skills ramp up your pool.
If you'd rather keep the survival tension, set modest reductions rather than zero cost. Some world-rules mods also include stamina options alongside other rule toggles.
New to mods? Read the install & configuration guide. Read the full install & configuration guide →