Kenshi Environment/Map mods
The most downloaded Environment/Map mods for Kenshi, with how recently each was updated.
The Metalheads: Bast EditionNow even more metal! A KENSHI FACTION MOD: Something is stalking the homeless and downtrodden of the wastes. You have been hearing strange tales of whole groups going missing, vanishing from their homes and being taken from the roads without a trace. Who i
Urbanism+ (United Cities) - Market Stalls Compatibility PatchThe mod adds street vendors' stalls from the "Functioning market stalls" mod to the modified cities of the "Urbanism+ (United Cities)" United Cities. THE patch DOES NOT REQUIRE THE original. However, follow the link and rate the author. https://steamcommun
New town : The marketThe Market is a city in the middle Skinner’s Roam. Here you can foud a merchant of each faction, so you can find goods from the « 3 » corner of Kenshi. This city is controlled be the Market guild, a new faction created for this purpose. The Marketers are a
Fort Simion Expandedhttps://i.imgur.com/p7Fv1Z6.gif This mod expands Fort Simion to become more attractive, populated and live, it is a structural overhaul for the fort. I made this mod as a modular set of upgrades to the Rebel Farmer faction. This mod will shine with Rebel F
Expanded Cities - The Hub RusПеревод мода Expanded Cities - The Hub by ZarkXavox Понравился мод? Оцените оригинал. https://steamcommunity.com/sharedfiles/filedetails/?id=1202162252 Вступайте также в моё сообщество переводов модов Кенши. https://steamcommunity.com/groups/WolfGunt Хотит
Urbanism+ (Slave Traders) - Market Stalls Compatibility PatchThe mod adds street vendors' stalls from the "Functioning market stalls" mod to the modified cities of the "Urbanism+ (Slave Traders)". THE patch DOES NOT REQUIRE THE original. However, follow the link and rate the author. https://steamcommunity.com/shared
Urbanism+ (Shek Kingdom) - Market Stalls Compatibility PatchThe mod adds street vendors' stalls from the "Functioning market stalls" mod to the modified cities of the "Urbanism+ (Shek Kingdom)" Shek. THE patch DOES NOT REQUIRE THE original. However, follow the link and rate the author. https://steamcommunity.com/sh
Urbanism+ (Swamp) - Market Stalls Compatibility PatchThe mod adds street vendors' stalls from the "Functioning market stalls" mod to the modified cities of the "Urbanism+ (The Swamp)". THE patch DOES NOT REQUIRE THE original. However, follow the link and rate the author. https://steamcommunity.com/sharedfile
Urbanism+ (Holy Nation) - Market Stalls Compatibility PatchThe mod adds street vendors' stalls from the "Functioning market stalls" mod to the modified cities of the "Urbanism+ (Holy Nation)". THE patch DOES NOT REQUIRE THE original. However, follow the link and rate the author. https://steamcommunity.com/sharedfi
Urbanism+ (Tech Hunter) - Market Stalls Compatibility PatchThe mod adds street vendors' stalls from the "Functioning market stalls" mod to the modified cities of the "Urbanism+ (Tech Hunter)". THE patch DOES NOT REQUIRE THE original. However, follow the link and rate the author. https://steamcommunity.com/sharedfi
Faction Upgrade (Slave Traders) ENGFaction Upgrade is my series of mods aimed at improving the various factions of the Kenshi world. The mod will affect the following things: 1. Weapons and armor 2. Cities and bases 3. Units 4. Dialogs 5. Starts The Faction Upgrade (Slave Traders) mod aims
Okran's Shield ExpandedThis mod tunrs Okran's Shield into the main fortress between the HN and the UC. It adds the following: - A church and some bars, as well as a weapons, armor and travel shops. - If Valtena is killed, the UC conquers Okran's Shield. Some bars, as well as an
UCTM UWE PatchThis patch moves and deletes buildings from my Ultimate Cities Towns Merge and Universal Wasteland Expansion so you won't have overlapping buildings or floating objects. It also (in progress) fixes any issues found within the cities caused by either my mod
Expanded Cities - Stack RusПеревод мода Expanded Cities - Stack by ZarkXavox Понравился мод? Оцените оригинал. https://steamcommunity.com/sharedfiles/filedetails/?id=1589580805 В Стопку добавлено большое количество зданий! Городские стены не были расширены, но есть много новых здани
Town | CyrusAdds a new Tech Hunter town named Cyrus in Sinkuun. - The town has world states tied to unique npcs. This is the standalone version of the same town in my The Fury faction mod. Ko-fi Donations
Son Of A Drug Lord StartThis is my first custom game start idea. Try your luck in the hash business! Hope you enjoy. REQUIRES Moisture Farming Mod https://steamcommunity.com/sharedfiles/filedetails/?id=1321702013&searchtext=moisture STORY You are the first born of an infamous dru
Player Conquests - The HubHave you ever wanted to rebuild the ruins in the hub? were you disappointed when you found out you couldn't build outside when you tried to build in the Hub? Do you just have a ton of Cats to throw away? If you answered yes to any of these questions then I
Shek Ranch and Hunters RusЭто русификация мода Shek Ranch and Hunters от jbra1 Оригинал: https://steamcommunity.com/sharedfiles/filedetails/?id=1480069836 Оригинал НЕ ТРЕБУЕТСЯ Добавляет ранчо шеков близ Адмага, а также лагеря и отряды охотников. Королевству Шек серьезно не хватало
Kenshi Biome Resources ImprovementLooking for a place to discuss Kenshi or Kenshi modding? Feel free to join the Kenshi Community Discord We're always welcome to new faces. :) This mod improves the resources of certain biomes to make base building more viable in certain locations. For exam
Chaff (A New Border Zone Town)Chaff - A New City for Kenshi This mod simply adds a new town/city in the Border Zone, around the northeast area. It includes (obviously) the new town of Chaff, some shops, and a new NPC that is recruitable. Features: 1. Chaff, a new town in the Border Zon
지도 한글판 버전 2지도를 한글화 해줍니다.
Rebirth ExpansionAn Expansion mod, which attempts to make Rebirth more interesting and Populated by adding more Slave Stormhouses etc.Were added: 4 Slave-Stormhouses,1 Temple, One Makeshift Gate and One Shack. Plus some old level II Gates were Deleted and replaced by level
Increased statsDexterity: 200 Strength: 100 (obv reasons) Toughness: 200 Attack: 200 Def: 200 Dodge: 200 Unarmed: 200 Athletics: 100 (obv reasons) Science skills (enginner, medic, robotics): 200 Smithing & labour/cook/farm: 100 Weapon skills: 200
Waystation Ruins FixFixes Waystation Ruins (at Stobe's Garden). Moved the stormhouse ruin so that can enter and loot items. If you already have visited there, need import. If not, no need import. This mod does a different approach than First Village Fix, so separated. ストーブガーデ
Town | Yanagi VillageAdds a new United Cities town in the Great Desert called Yanagi. - The town has world states tied to a unique npc. This is the standalone version of the same town in my Budh Clan faction mod. Ko-fi Donations
Thrasher, Sailback and Processor Unit RUSThis is the Russian tranlation for IdeaDork's amazing mods: Thrashers - New 'Old Machines' Enemy Type, Processor Unit - Robotic Pack Mule, Sailbacks - Mechanical Beasts of Burden. All credit goes to IdeaDork. You need the original mod to use this patch. Pl
Town | Rivertownfucking riverwood - Adds a new Holy Nation Outlaw town in the Border Zone. -- This is the standalone version of the same town in my The Sun faction mod. Ko-fi Donations
Biome EditsEdits 50+ biomes in the game to something I felt looked better without changing the environment from its original design—swamps are still swamps, deserts are still deserts, with some exceptions. Some of the most notable changes: - Changed the tiling of the
Expanded Cities - South Hub RusПеревод мода Expanded Cities - South Hub by ZarkXavox Понравился мод? Оцените оригинал https://steamcommunity.com/sharedfiles/filedetails/?id=1223708632 Вступайте также в моё сообщество переводом модов Кенши https://steamcommunity.com/groups/WolfGunt Хотит
Brink ExpandedThis mod turns Brink into a fortified, multilayered town at the edge of Venge. It adds the following: - A thieves guild, as well as a tools and crossbow shops. - If Valamon and Lady Tsugi are killed, then the Empire Peasants take control. Some bars and thi
New Kralia ExpandedHello, in this mod New Kralia turns into a recently built fort by Kral's chosen. It comes with some storage facilities, barracks and a chosen armourer, selling the faction's gear if you somehow end up allying them. As for overrides, there are the following
Farming Village ExpandedThis mod turns the Farming Village east of Brink into a small agricultural settlement. It adds the following: - If Lady Tsugi is killed, the Reavers take control of the village, serving as a sort of Reaver Camp. - If Valamon is killed, the empire peasants
Ashland Dome VA quick mod that restores NCP General Screamer (The True) to the game, and connects his lore with the Screamer the False from Venge. The General Screamer is in the new Ashland Dome V, in the southwestern part of the Ashlands. If you buy a Map of the Ashlan
Simple Beginnings - The Early Game Crafting ModDo you hate how you NEED to buy building supplies and iron plates to get started? Do you want to just go into the wild, and gather some stone and iron and build your own supplies? Well, now you can with the Simple Beginnings mod. Changes the stone mine to
NewVanilla Kenshi Remastered v.1.01This mod pack is a collection of changes and additions to Kenshi I have made in a few different mods. It is intended to be a one-click type thing that can make the game a lot more fun to play. I tried to keep the spirit of vanilla as much as possible while
Empire Reborn: Bast War!IMPORTANT! This is a optional addon mod for the The Empire Reborn mod, it needs both that mod and the required mods listed at the bottom to work. Bast, the biggest battlefield of Kenshi, and an area that i always felt had a great oportunity for added dept
Leisure objects&furniture for the WorldLeisure Objects for the World is and mod, which ads many objects from the Leisure Objects and Furniture mod to the world. What does it means? In original mod all these objects cant be found in world except for if you buy blueprints and build it itself.But
Dwarven WeaponsTL;DR: Adds 6 types of weapons (axe, gladius, spear, and more). Adds dwarves as a race. Adds unique weapons and recruits that can be found, hidden in some lore. Also adds brewing beer! What does this mod do? At the moment it adds 6 weapons (axe, maul, glad
KenshiPatcher v1.47KenshiPatcher KenshiPatcher is a standalone Windows tool that generates Kenshi mods from rule-based patch files. Instead of distributing a prebuilt patch that only works for a specific setup, mod authors can distribute patch rules. KenshiPatcher applies th
Hidden Forest farming fertility FixEver wonder how flotsam village has a bountiful farm and bakery despite living in a 0% fertility region? ever wonder why a barren desert is better farming territory than a lush forest with trees, grass and plants? well this mod answers those questions The
cheat mod作弊模组汉化作弊地图可以在任意作弊商店买到 NPC可以在 枢纽城bab以及各城镇酒馆找到! 此模组增加了一个可以与之交谈并获得各种作弊的NPC.NPC会游走在各个城镇酒馆中 它还添加了可以生成铜等资源的建筑物. 现在你可以通过使用特殊的研究来研究几乎所有东西. 你现在可以获得世界地图,它将发现地图大部分地点. 你可以在HUB附近找到一个作弊商店,在那里你可以购买盔甲和武器. 你现在可以被作弊模组中的家伙守卫,并和他一起走. 你可以雇佣作弊雇佣兵长达一个月! (前哨站2个月) 你可以购买作弊武士刀,作弊弩等! 你可以在任
Star Wars: Vehicles ExpandedThis mod adds the usage of vehicles in Kenshi as well as 4 new game starts. We have included spawns, functional bounty hunters, mercenaries, traders and thugs using vehicles, as well as Vehicle Factories. *UPDATE: Check limited mod version* https://steamco
Dangerous weather for Void(更危险的天气)The Dangerous weather for The Void Strikes Back This MOD adds the weather effect without increasing the weather rendering overhead as much as possible, making it somewhat more difficult 这个MOD是在尽可能不增加天气渲染开销的基础上增加天气的效果, 一定程度上会提升难度 注意: 这个MOD是虚空入侵MOD的子MOD之一, 但
Fishing Village ExpandedThis mod gives both Fishing Villages (one in the Northern Coast, and another one in the Outlands) buyable residential buildings and gate and patrol guards. The northern one also has a clothing and weapons shop. No overrides have been added.
GenMod - Better Crop Fences Compatibility (New Version)This is a submod and need all mods to work ! Updated Version of the "GenMod Better Crop Fences Patch" compatible to: Soybeans Cabbage Sugarcane Sunflowers Cocoa Mushrooms Raw Corn Poppies Flowers <--- New added Potatoes <---New added And all XS Cropfields
Winds for Stormy DeadlandsTiny Tweaks: Winds for Stormy Deadlands Threre is a permanent Acid Storm going on in the Deadlands area, however there are absolutely no winds there in the unmodded game. In my view it does influence the immersion factor when playing there, especially when
=BackPacks and Campfires==BackPacks and Campfires= This mod adds to the game: - Bonfires 5 varieties - Backpacks 7 varieties Campfires can be placed through the building menu "B" (if you have learned the blueprint for hiking *) or through Shift+F12 Backpacks can be bought at almos
World Revealer [Going back 2 the Basics]Updated for version 1.0.44 What does it do: Reveals every location on the Kenshi world map Purpose: An updated version of revealing all map locations on Kenshi Step 1: Go to one of the Adventure shops or supply shop Step 2: Buy World Revealer map item (sho