All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
Turtle Friendly RaidsThis mod prevents stock raids from spawning via drop pod, and disables stock sappers. It does not disable sieges. All other stock raids will spawn by walking in from the map edge in one or more groups. This mod is intended for players who'd like to turtle
Weapon Range Rebalance for Combat ExtendedA problem I've always had with Combat Extended was the absurd ranges that firearms had. The weapons' effective ranges might technically be realistic, yes, but it does not play well when the average Rimworld map is 250x250 and the game actively advises you
Revia Race - Facial AnimationRevia Race - Facial Animation https://i.imgur.com/lYZ3gtK.png Adds facial animations to the Revia Race, using Nals Facial Animation and experimental mod. Additions Include: New set of eyebrows Five completely new sets of eyes, exclusive to the Revia Race.
Cryogenic Generator IIAdds a powerful ultra-tech cryogenic power generator on any ground. I made this mod mostly for me (in mind that I play SOS2). Original Mod and standard Generator: Link: Cryogenic Generator ===>If you use this Mod I recommend: Terraform Rimworld Link: Cryog
一秒六棍の小曲简介 当囚犯越狱、奴隶暴动(文化DLC)和实体逃脱(异象DLC)时播放一秒六棍の小曲,让你的镇压行动变得更具代入感 封面由ChatGPT绘制 你可能也喜欢: 替换领袖演讲BGM为你若三冬
Unbreakable Mech ChipsMom no longer worries about my chips being destroyed.
RimRaces - Cruttun Racehttps://i.imgur.com/tE28cZ7.gif https://i.imgur.com/LGS2J6p.png Adds the race of Cruttuns. Aliens who often live in tribal groups, and are more hostile towards others, while still being open to negotiations. They tend to be skilled craftsmen and make good
Brawler-FriendlyThis mod allows you to add a modExtension to a ranged weapon so brawlers can use it without penalty. It's really made for modders who were using VEF's (entirely different) implementation that has been removed for 1.6, but it's certainly usable by anyone wh
RadWorldIn the aftermath of a nuclear holocaust, the remaining survivors found shelter in a complex cave network connecting most of the planet. 1.3 Update https://steamcommunity.com/sharedfiles/filedetails/?id=2644582906&searchtext=radworld Description NOTE: A new
碳烤鱿鱼丝的传奇武器包=================简介================= 碳烤鱿鱼丝的传奇武器包的更新版本,在原版的基础上添加了1.4版本的兼容。原模组地址 https://steamcommunity.com/sharedfiles/filedetails/?id=2358986543 一个很简单的武器MOD,可以在 军工仿制工作台 制作知名武器或者在 投影工作台 制作应对恐怖敌人的强力神器。 ===============更新日志================= 2026.01.21 修正贴图 202
NPDTiers - The Nutrient Paste Expansion Mod (Continued)https://img.litet.net/logos/Info.png Update of Mistor Love n Smash Phils mod https://steamcommunity.com/sharedfiles/filedetails/?id=1864411034 - Should now work with all hoppers that use the isHopper-property, or mods that add such a property like Fridges
Use Your Gun!Unofficial 1.5 & 1.6 Patch by Dr Death Please let me know if you encounter any errors This mod simply allows pawns to shoot anything in an adjacent tile. It removes the "(too close)" message when right-clicking an enemy. You can configure every gun (includ
StockpileGroupsStockpileGroups Link multiple stockpile zones into one group — change the filter or priority on one, and every linked zone updates instantly. Plus a dedicated checkerboard-pattern stockpile tool. Link zones Select two or more stockpile zones and click "Lin
Plant Growth Sync (Continued)https://img.litet.net/logos/Info.png Update of Neceros mod https://steamcommunity.com/sharedfiles/filedetails/?id=2084148729 - Fixed the Invisible plants issue https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.litet
Animal Husbandry Raids (Continued)https://img.litet.net/logos/Info.png Update of O Negatives mod https://ludeon.com/forums/index.php?topic=32653 Rewrote the entire thing, now it adds animals from an internal list randomly and also you can add exceptions, one animal def per line in a config
[Rad]Hair appears Below jacket FixFinally a fix Fixes the annoying bug that makes it where hair will clip below the shell layer of clothing, this fixes vanilla assets, but works with any re-textures and im open to requests for certain mods. just leave a comment! Requests Open If you notice
Rimworld Westernization Project (Continued)https://img.litet.net/logos/Info.png Update of Tamias and JackeryFoxs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1119081000 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was
Kiiro Ideoligion Iconhttps://i.imgur.com/Ab0gPaf.png https://i.imgur.com/gLknOjS.png Kiiro’s face icon is so cute. Added 8 ideoligion icons derived from Kiiro and Kiiro Gene Expansion for the Ideology DLC.
Medieval Kingdoms: IberiaHave you ever wanted to turn RimWorld into an immersive and realistic medieval world? I certainly did — and the Medieval Kingdoms series is the result of that pursuit. In this series, my goal is to represent medieval kingdoms and empires as historically ac
[DHM]ZiplineMod@@@@ Zipline Usage Guide @@@@ Q. It seems to get stuck in an infinite loop!! → This happens when the distance between ziplines is too short. Pawns may enter the middle area and repeatedly attempt to board. → Solution: Adjust the “departure point validation
Absolutely More Cannons - Long Range Artillery (Continued)Original mod by Faryzal2020 https://steamcommunity.com/sharedfiles/filedetails/?id=2562771639 If the original author requests it, I will remove this update. -- More info and artwork on original mod page. Not compatible with CE. 1.6: Currently updated again
Resident Rimhttps://i.imgur.com/ePYCfhl.png Resident Rim Now you can take part in a secret experiment conducted by the Umbrella Corporation. A key feature of the mod is large-scale zombie horde assaults, constantly threatening your colony and forcing you to adapt to n
[Abandoned] Change Caravan LoadoutFor some reason caravan formation doesn't have the remove item functionality that pod/ship loading has. This mod fixes that. Compatible with: Loading in Progress, Set Up Camp, Giddy-up: Caravan, SRTS Expanded, Caravan Adventures, Trade Helper, Animals Gend
Reading ScheduleA mod that adds a new "reading" assignment to the schedule tab, letting you define the time for pawns to read in peace and soak up those nice reading bonuses. Technical details The mod works by greatly increasing the priority for reading and reducing the o
Ratkin/Rabbie/Dragonian/Moyo RBSE compatibility patchAn all in one patch allowing compatibility between any of NewRatkinPlus/Rabbie The Moonrabbit race/Dragonian race/Moyo-From the depth and Rah's Bionics and Surgery Expansion, you don't need to subscribe to all prerequisite. Allowing the new races to be ins
Low-Tech Ship pack for SOS2IT IS RECOMMENDED TO USE THIS SUBMOD WITH THE GITHUB BUILDS OF SOS2, It will work with the steam version, however on steam THE GRAND BATTLESHIP WILL NOT SPAWN CORRECTLY, you have been warned. https://github.com/Bqr1s/SaveOurShip2/tree/stable (Stable build,
Luci heals more!Mod version v 2.1.8 This mod changes how healing of the permanent wounds by luciferium and by scarless gene works. In vanilla it takes 1 to 2 seasons to heal a permanent injury, whether it is a 1/10 permanent brain injury or 29/30 permanent leg gunshot inj
Anti-tunnel WallUpdated to version 1.6 Languages 日本語、English(Machine translation) You will be able to create the following 4 kinds of walls and doors. · Explosion resistance Wall: This wall reduces explosion and mining damage. · Explosion resistance Wall MkII: It is a wal
Megumin Psycast (Now VPE Compatible!)Darkness blacker than black, darker than dark. I beseech thee, combine with my deep crimson. The time of awakening cometh. Justice, fallen upon the infallible boundary. Appear now as an intangible distortion. I desire for my torrent of power a destructive
[Og] Another Wall Turret ModDescription: It's a wall turret mod that use new wall-mount mechanism in 1.5. It has 3 new turrets: All the turrets are wall mounted, can be placed over furnitures and will not effect pawns' moves. The ammo capacity is 30, and will NOT explode when damaged
Genetic Drift (Random Genes)Allows configurable random genes and genetic mutations for newborns and/or randomly-generated pawns (primarily traders, raiders, and such, but also including, optionally, those generated in the starting scenario). You can set the number of maximum genes of
Akeron - Decorations•While rifling through papers, your researchers come across some adorable drawings. At first glance, it looks like it might just be something left behind by the colony artist. But after further inspection they are actually fully fleshed out designs for all
Less MechanoidsThe odds for mechanoid raids are reduced, they start arriving later and the amount increases at a slower pace. At endgame roughly 30% less mechanoid attacks. Should be compatible with all mechanoids that are part of the vanilla mechanoids faction, so also
(NWN) Real Fog of WarOriginal feature The map is initially unrevealed and must be explored. Both players and AI's humans, animals, mechanoids, and some objects have and are affected by a Field of View, shared among faction components. Animals participate in Faction Fog of War
雪牛娘穿戴米莉拉帝国配件兼容这是一个补丁,让雪牛娘也可以穿戴米莉拉帝国的护盾腰带等配件。 当前支持的配件有: 太阳能/暗物质/灵能护盾腰带 灵能机控中枢 灵能水晶 滤毒/真空防护力场 A simple patch allows MuGirl to wear Milira Imperium accessories
[CF] Dubs Bad Hygiene UpscaledUpscaled crispy textures
Medieval Drug ProductionThis mod changes Drug Production and other drugs (Penox, Flake/Yayo, Go-Juice, Wake-Up) to the Medieval tech level along with removing industrial requirements from the Drug Lab. I recommend using Farmable Neutroamine Medieval by JoeOwnage for maximum usabi
Anima DragonThis mod adds the anima dragon, a psychic creature. The anima dragons are beings capable of resonating with nature. Through meditation, they can accumulate energy and grant a psylink to colonists. Possessing considerable intelligence, anima dragons are abl
[TMC] EFT Sharpsticks Retooledhttps://i.imgur.com/M56qKte.png A remaster version of the original EFT Sharpsticks mod, now with (almost) all melee weapons from the game Escape From Tarkov, old weapons from original mod now has updated graphics using new drawing software. Some weapons pr
[自动矿机单元] - Auto Miner UnitFlying Mining Machine! Well, actually there is no mining machine. Inspired by Ascension Megacorp and Sell of Minerals. If they can scatter mining drones everywhere, why can’t my sky‑piercing, ground‑breaking colony deploy mining units to harvest remote res
Drug Policy FixOverview V1.1 Automatically fixes drug policies for new drug additions after the initial start values. Also sorts drug policies into drug name order. Mod details No more fiddling around having to update drug policies when you add new drugs or remove them f
Melee PsycastsUpdated 1.5 version: https://steamcommunity.com/sharedfiles/filedetails/?id=3376663261 !MORE PSYCASTS! Adds an array of powerful psycasts focused on melee combat. Thanks to @Oracle of Thessia for the icons, they are amazing. https://i.imgur.com/TiCq3hx.png
好喵电商喵喵电商将按照正常的市场价格出售商品。 金发喵喵大统领的昂贵关税被取消了。 没有额外添加任何代码和机制,我只是删改了原模组的内容。需要原版模组作为前置。 推荐搭配Universal Trade Hub使用。
MT - Everyone Hauls [1.0]Allows any and all colonists to perform Hauling, Cleaning, and Plantcutting jobs even if their backstory disallows "Dumb Labor". This essentially disables the "incapable of dumb labor" attribute. Pawns are already technically capable of hauling: builders h
鼠族公社拓展——叙事者及特殊雕像体验版添加一位叙事者及两个特殊建筑。作为公社拓展的先行体验版本发布。 (先别催了TAT,8月31号ddl,在稳步推进中) 叙事者雪松,特点是极少频率的商队、访客乃至于飞船残骸,以及更具威胁但频率较低的袭击。 马芬纪念碑,为殖民者提供工作速度加成,并给予特别的增幅。 鼠族纪念碑,为殖民者提供特各种增减益效果,与文化中的某个物品有着特殊联动效果。
Crimson - WW2 German DefensePlease rate us so that the others can see this mod! https://imgur.com/ZxTqUOo.png Dive into the heart of World War II with Crimson Corps, a meticulously crafted "balance" mod that introduces a diverse array of iconic German Defense in various authentic var
M1 Garand, Winchester 1894 & Colt 1862https://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/ZhxL6Rk.png AT THIS POINT I CONSIDER THIS MOD FINISHED. The next updates will be compatibility, balance and fixes. Thank you all for your words and your support. https://i.imgur.com/Ovb3yRO.png Welcome to
Rim FloodAdds The Flood from Halo to possible raiding factions for rimworld BEWARE the Flood are an extremely aggressive and dangerous race who can completely ruin an unprepared settlement. If attacked by an infection form your colonists CAN BE TURNED INTO COMBAT F