All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
Fuse Plus (Continued)Fuse Plus by NECEROS, I just added 1.4, 1.5, and 1.6 to the supported versions list lol. Still works from what I've tested, only an XML mod after all. Will be taken down at the original mod author's request. Original Description Adds a few extra tiers to t
Arknights Themes - Lithoshttps://i.imgur.com/93n2oOx.png Arknights theme list Everything‘s Alright Confront Lithos Important Order Mod 1 Harmony 2 Core 3 RimThemes 4 Arknights Themes RimThemes Setting <Essential> is unchecked is unchecked is checked is unchecked https://i.imgur.co
Noble and Psycaster FurnitureI made this mod because I wanted to give myself some early game options of building throne rooms and the ability to create certain thematic ones too. I didn't like being locked out of ranking up without having researched certain objects first because I hav
[AV] Mechanoid Spots [Legacy 1.5]This mod is about controlling where your mechs guard or chill at, by giving them their own special spots. This is the legacy 1.5 version which I will not update any further. The current version can be found here. Sadly the old description is lost, and I wi
Discontinued - Party Your F****** Ass OffIt's time to party! But wait, your colonists didn't get the memo... This mod fixes that. Select a colonist and then right-click a party spot to let everyone know its time. Instructions 1. Select a colonist 2. Right-click a party spot 3. ??? 4. Party your f
Thanks For All The FishThanks For All The Fish A simple fishing mod designed to provide a food supplement to colonies with access to water. Adds a fishing sub-skill to Animal Handling which is used at FishingSpots (under the Production Tab) to fulfill fishing bills. Fish are lik
MarkUnit参考Kaeh的0.17.1557版本修改,原版本未上传至创意工坊。 如原作者有任何异议,请联系我。 依赖AllowTool,添加了8个命令用于给活动单位做标记(AllowTool的设置中可选择显示或隐藏标记图标)。
Hidden Enemy Bio (Continued)https://img.litet.net/logos/Info.png Update of cjgunnars mod https://steamcommunity.com/sharedfiles/filedetails/?id=3036781401 - Included some more information in the tooltips for hidden attributes - Added the Chinese translation by BUyue and the Russian t
Faster Modded InteractionsA patch mod that accelerates custom interactions found throughout a bunch of mods. For example: No longer will you take a more than an IRL minute to extract intel from a single Empire building from VFE - Deserters missions. Useful for highly modded, low TP
No Automatic Styling StationHave you ever had an alien race, or even one of the new Xeno types get stuck at a styling station as they're unhappy with their hair, but they have no options so they get stuck forever? This quick mod stop pawns getting stuck in the styling station when th
VPE - Biotech Integration for Alpha Animals and More!"Vanilla Psycast Expanded - Biotech Integration" mod patches for the psycaster paths in Alpha Animals. Moreover, tons of races can now have compatibility with the mod. I highly recommend having the VRE - phytokin. Because without it, you cannot find the oc
Vanilla Expanded Tribals - Paleolithic Tech RenameRenames the 'animal' tech level to 'paleolithic'. https://i.imgur.com/rmCJKcE.png
AB's Visible PantsSimply implemented the functionality of Visible Pants in another way. The implementation method can be changed in the settings Automatically add pants's render layer and set it to be visible; Image of pants can be changed by modifying the image directory i
More Inspiration TypesAdds three new inspiration types: Farming: increases planting speed by 200% and harvest chance by 75% (or harvest amount by 75% if you have a mod) Mining: increases mining speed by 200% and mining yield by 75% Eureka: increases research speed by 200% Becau
Stockpile It!Right-click any item on the map to add it straight to a stockpile or storage building's filter. Suggestions/Bugs? Let me know in the comments if there's any bugs. I also am open to any suggestions or improvements. I have also setup a Discord server for dir
Dynamic FactionsI had an initial idea that I was missing some activity outside my own colony. I wanted factions to actively change and trigger events based on some logic. At the same time, whether you play for 1 year or 10 years, the set of factions doesn't change, and th
[FSF] More Psycast PowersVanilla Psycasts Expanded Compatibility and the Future This mod is not compatible with Vanilla Psycasts Expanded. It should be compatible with future game versions without requiring updates. This mod is discontinued and if anyone would like to pick it up o
The Dead Man's Switch-Tower of Babel本模组是失能机关的拓展模组,部分功能的实现依赖于失能机关 - 古代军团。强度略高于失能机关本体。 This mod is an expansion mod for The Dead Man's Switch, and some features depend on The Dead Man's Switch - AncientCorps. Its overall strength is slightly higher than the base Dead Man's Switch mod. ========
Pesky's Petrikin XenotypeAdds the Petrikin Xenotype, a race that is heavily based on Basilisks and their ability to petrify. Also includes a neat jacket! https://i.imgur.com/orGEgfV.png https://i.imgur.com/9M15lml.png https://i.imgur.com/yyhfuCr.png https://i.imgur.com/KzQrUbj.png
Basic TraitsA mod that adds carefully balanced personality and skill-focused traits to RimWorld. Features: - 53 new traits - Skill-focused traits for every major skill (Shooting, Mining, Crafting, etc.) - General traits like Unyielding, Diligent, and Patient - Balance
More Craftable DrugsThis mod adds recipes to craft Neutroamine, Luciferium, and Glitterworld Medicine, making it easier to get these important items. Neutroamine can be crafted at the Drug Lab using Smokeleaf and Psychoid Leaves. Luciferium can be made at the Fabrication Benc
Survival ToolsUpdated and maintained version of the Survival Tools mod, with new textures. Adds 8 types of tools: axe, hammer, pickaxe, sickle, primitive axe, primitive hammer, primitive sickle, glitterworld multitool. Adds tools and the need to manage tools to RimWorld
The Dead Man's Switch - Synthroid Enhanced Patch❤️ Update 1.6 ❤️ Added functionality to customize work types. An enhancement patch for Synthetic Mechs, allowing you to set their work skill levels, combat skill levels (shooting and melee), bandwidth cost, and even add more work types. ❗Known Issues❗ 1. A
Alpha Xenotypes 2This mod is not associated with the creator of Alpha Genes. This mod is fully compatible with VE Races Expanded these genes will just be added to those in VE Expanded Races. Adds genes from alpha genes to the base-game xenotypes to grant more opportunities
Heruan, Keepers of MemoriesThough most of them will never see their home again, they continue their sacred mission, keeping the memories of others alive until they are released from their duty at memory's end. The heruan are a race of genetically modified xenohumans hailing from a r
Path AvoidPath Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prev
MT - Silent Doors [1.0]Removes the sound effect from doors.
Ben Lubar presents: Vanilla Books Expanded ExpandedIf you're looking for a 1.4 compatible version, check out Mlie's continuation! Full title (because Steam won't let me upload a mod with a title this long): Ben Lubar presents: Vanilla Books Expanded Expanded, an unofficial addon for Oskar Potocki's Vanilla
Drakken Laser Drill (Continued)https://img.litet.net/logos/Info.png Update of 空曜s mod https://steamcommunity.com/sharedfiles/filedetails/?id=2941974740 https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.litet.net/logos/Github.png https://img.litet
Rimworld: Colonies Evolved | Halo Weapons and Armor | Depreciated: Please See DescriptionAttention! Development of this mod is now finished with it's 1.3 update. I will instead be shifting my focus over to working on a more module approach to it. For example, UNSC weapons, armor, buildings, etc, will be included in their own mod, separate from
Smooth Walls/Floors FasterSmooth walls & floors (horizontal walls) up to 20 times faster. Smoothing rate multiplier is configurable in mod settings. Compatible with
SwimwearAdd swimwears that can be made of cloth or leather, at a tailor bench. Less materials requires than normal clothing, and it provides heat protection a little. Compatibility FemaleBB BodyType Support FemaleBB bodytype is supported. SwimmingKit Swimwares inc
[Depricated] Spidercamp's Dog Pack (Continued)https://i.imgur.com/buuPQel.png Update of Spidercamps mod https://steamcommunity.com/sharedfiles/filedetails/?id=1256708879 - Fixed the pack-texture names - Added German translation, thank you Katinka! - Check out the Spidercamp's Dog Pack - Retexture by H
[XND] Adrenaline! (Continued)https://img.litet.net/logos/Info.png Update of XeoNovaDans mod https://steamcommunity.com/sharedfiles/filedetails/?id=1823138604 - Added support for Trait Value https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.lite
Tunnel and undergroundIntroduction: Added a building: an underground entrance, which can be used to access the underground. There are some minerals and special structures underground. If you install DLC or the following mods, more special structures will appear in the game Biom
Roman EquipmentThis mod adds the armor and weapons of ancient Rome. Experience a range of Roman legionary equipment, from the legionary helmet to the decorated centurion helmet, lorica hamata and lorica segmentata armor, to various types of gladius and pilum javelins. -R
Physical Hair*machine translate* Physical Hair Make RimWorld hairstyles go Duang~ Duang~ Physical Hair adds dynamic mesh effects to pawn hair. Hair will sway with inertia during movement and naturally swing when turning direction. It creates subtle hair variations when
Fallout Races: The Robots Pack (Continued)https://i.imgur.com/buuPQel.png Update of RamRods mod https://steamcommunity.com/sharedfiles/filedetails/?id=1907125167 - Added UI-icons for the mounted weapons - Mod now uses Multi Verb Combat Framework to enable the mounted weapons - As the MVCF-mod has
Lord of the Rims - Wizardry (Continued)https://i.imgur.com/buuPQel.png Update of Jecrells mod https://github.com/Lord-of-the-Rims-DevTeam/Lord-of-the-Rims---Wizardry - Added support for Combat Extended - Added start-scenario - Fixed healing beam to be autoused in teh same way as normal healing
Story Framework - Missions & Objectives for your mod!Story Framework - A framework for creating custom storylines This can be safely added to existing games and should be loaded as close to Core as possible. This modding tool allows you to create custom missions with objectives purely in xml. No C# needed, h
[QW]超凡机械师全面增强芯片超凡机械师全面增强芯片 介绍: 是我那个超凡仿生体扩展的分离版本,仅添加一个机械师全面增强芯片(名字懒得改了)。主要是分离出来给那些只需要一个轻量级加强机械师的植入物的人用的。 不同之处是这个分离版本改成了标准机械科技解锁,生产成本改成了一个能源汇聚芯片和一个高级零部件 跟其它机械师植入物一样,必须要有机控中枢,不需要通过手术安装。 随着等级提升依次解锁↓ 带宽+6 次核编译速度+50% 控制组+1 培育速度+50% 机械族工作偏移+10% 修理机械族能力 投射护盾能力 最后等级所有加成翻倍。 其它问题:
Garbage Craft--垃圾工艺尽情使用处理有毒垃圾的产物去构造各种本不可制作的东西和更多有趣的玩意儿吧。 需要赶工?没问题,药剂帮你忙,就是有点副作用。 手工专家搓的还不够快?没问题,这有一个方尖碑。 敌人太多太强?试试毒气手雷和狂怒毒气炮弹!让他们边吐边窝里斗! 以及,希 望 工 程。 Have had enough about Waste Pack?This mod will help you,processing Waste Pack and use product to make Unmake able things.And m
Personality PlusPersonality Plus The point of this mod is to add a little more personality to our colonists. Their personalities affect the way they think of and interact with each other, as well as their thoughts about the colony population at large and the colony ideolo
More Gene InformationAdds more information and filtering options when creating xenotypes or xenogerms. Features: When designing xenogerms, select the pawn to apply it to, and see the pawn's endogenes, the resulting metabolic efficiency, and what endogenes will be overwritten.
Desire Paths (Continued)https://img.litet.net/logos/Info.png Update of Fluffys mod https://steamcommunity.com/sharedfiles/filedetails/?id=2072410063 Based on the 1.5 version by Cybranian https://steamcommunity.com/sharedfiles/filedetails/?id=3263698071 - Added setting to control
======物品-实用工具======实用工具 Sorry, only Chinese is supported If you are not a Chinese user, please do not subscribe 注意,这里没有你想要的整合包,这只是一个标签(分割线)而已,旨在于方便排序或者分类MOD,在排列管理mod时可以插入一个标签,使整个MOD列表更加直观,如果你没有强迫症或者没有规范管理mod的需求,请不要订阅此MOD。 【更多的标签在上面的《分类排列标签合集》里】 如果你觉得对你有帮助求点赞支持一下😏 Note that t
[A18] Balanced Neutroamine ProductionDespite entirely forgetting how to mod and losing interest in RimWorld, due to the overwhelming amount of requests, I have finally updated the mod to Alpha 18, enjoy! (Special thanks to CIEm for providing basically all of the code for the version change) A
hellbombpackHellbombs. It looks like Hellbombs. They really send a message: liberation is big, loud, and happening all around you. It gets the spirit of democracy soaring, and gets a lot of other things soaring, too, like buildings, Bile Titans, and Automaton industri