All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
Cute Boy HairstylesThis mod adds 6 hairstyles for cute boys! - Cute Bowl Cut - Cute Cool Cut - Cute Vampy Cut - Cute Shy Cut - Cute Prince Cut - Cute Ponytail Cut Update: Added 6 new hairstyles - Cute Hero Cut - Cute Bed Head Cut - Cute Bob Cut - Cute Fluffy Bob Cut - Cute F
Fire Emblem Three Houses: Misc Hairhttps://i.imgur.com/158kNQy.pnghttps://i.imgur.com/o7srzkK.pnghttps://i.imgur.com/ViOa5fh.png "With Teach here, our colony is saved!" For the hairclips and tiara go to the Accessories mod. https://i.imgur.com/IzLZmdx.png 7 hair add-ons (3♂, 4♀) based on mi
More Furniture [A17]A small mod that adds in several items into the game to allow for greater customization of the rooms around your colony while providing some value. Items include new tables, counters, light and carpet colors, chairs, dressers, end tables, and more. This is
Wolfein Race MegaCorp EditionMod Features: This mod is an extension of the Wolfein Race mod dev by MelonDove, Ancot, and others. It focuses primarily on the Wolfein Mega Corp as its central theme and perspective, providing a comprehensive expansion of the Wolfein Race mod’s gameplay.T
Clothing Sorterhttps://img.litet.net/logos/Self-Info.png A mod that sorts apparel based on various properties Option to sort by layer Option to sort by tech-level Option to sort by mod-name Option to sort by apparel tag Option to combine layer-categories with the same na
Persona Weapons UnboundAbout Empire traders and quests never give you the persona you want. Now you can close the gap: at the fabrication bench, with techprint gating, component costs, and balance settings that keep it feeling earned. Trait Customization Add and remove bladelink
Kiiro Ear and Tail Animation+This mod applies animations to Kiiro’s ears and tail. My previous upload was shadowbanned simply because I replied to a comment in English. A mystery. Therefore, I’ve uploaded a new version. This product cannot be used in conjunction with the previous vers
Milkable Colonists (Continued)https://img.litet.net/logos/Info.png Update of Ziehns mod https://steamcommunity.com/sharedfiles/filedetails/?id=1563793492 - Removed legacy HugsLib requirement Added races Moyos RimPonk Little faires Paniel the Automata Mofy the WhiteFox in a Cold Land Ra
[Discontinued] Ancots Dragonian Facial AnimationThis mod is no longer maintained. Get 1.6 version Attention! If Biotech DLC is enabled, the dragonian facial color will be influenced by skin color genes, if you don't like the current facial color, it can be changed in character editor. The copyright of a
Better Infestations (Continued)Original mod by Machine https://steamcommunity.com/sharedfiles/filedetails/?id=1319614331 If the original author requests it, I will remove this update. Github: https://github.com/Zaljerem/BetterInfestations -- Fixed: 1. Amusing as it sometimes was, insect
Repairable Gearenglish | français | português | 한국인 A comprehensive mod for repairing weapons and apparel. Repairs are mainly based on crafting skill and require materials to complete. You can make this mod as OP or as challenging as you want. At its default settings, th
1.4 - Imprisonment On The Go! (Make Pawns Prisoners Without Beds) - NO LONGER UPDATEDAs I have moved on to game development, I will no longer be supporting this mod for version 1.5 onward. As mentioned below, this mod is under the CC license. Allows the player to make pawns prisoners without beds, allowing for mass incarceration far from h
Beast Man TribesNo one knows if it was ancient pirates who crash landed and grew animal heads, or if it was the animals there that evolved human bodies. When the first colonists arrived at the newly terraformed jungles, they were dumbfounded at the sight of humans with th
Staggered RaidsMod Release This mod optimises raids to prevent performance issues by allowing you to configure raid size and the time between waves. It also balances ally reinforcements to match your settings for fair gameplay. How it works: If a raid is 300 pawns and yo
[SH]Gene ExpandDescription I often feel restricted when creating my own diverse Xenotypes in the vanilla game. This is because there are too few gene types, making it very easy for the created Xenotypes to become homogeneous. To address this issue, I developed a lightwei
Astrofuel gearA simple mod that adds a few pieces of high-end gear, primarily to give astrofuel more uses than gravship and generator fuel. Adds the following items: Astroflamer - an astrofuel flamethrower that acts similarly to the incinerator. Requires Anomaly DLC. Th
绮罗拓展:动力装甲虽然绮罗派系的科技只到了工业时代,但我认为玩家殖民地的绮罗不应止步于此,凭借强大的科研能力我们可以在研究完绮罗现役装备后更进一步,研究出绮罗专用的动力装甲! _____________________________________________________ 所以我做了这个MOD,它能让你的绮罗在后期穿上强大的动力装甲。 理论上目前只有玩家派系研究制作这一个获取途径, 更新2026/1/31—— 绮罗勇者装备,装备制作配方修改 更新2026/2/8—— 勇者头盔光环效果有问题暂时移除了,适配了男绮罗拓
[AV] Mechanoid orbital tradersThis mod is about acquiring mechs from sources other than gestation: trading (orbital or not) drop pods questrewards ancient dangers While giving the player full control about which of those features are active. All base rimworld and biotech DLC mechanoids
VFE Props and Decor Search Bar AddonAdds a search bar to the categories props and decor menu. Suggestions/Bugs? Let me know in the comments if there's any bugs. I also am open to any suggestions or improvements. I have also setup a Discord server for direct communications. It should help in
Helpful Raccoons | Fork by [ETF]======> DISCLAIMER <====== I am not the original author of this mod. I have forked and updated it for RimWorld 1.6. If the original author requests its removal, I will respectfully comply. ======> FAQ <====== QUESTION: What did you change in the original?
Dubs Skylights AddonSimple window for allowing sunlight to pass through constructed roofs. Powered by Harmony I added a 1x2, 1x3, 2x3, 2x4, 3x4, 2x5, 2x6, 2x7, 4x4, NEW - 1x5, 1x6, 1x7, 1x8, 1x9, 1x10, 1x11, 1x12, 5x5, 6x6, 7x7, 8x8, 9x9, 10x10, 11x11, 12x12 Skylights Added D
Throw Them (Continued)https://img.litet.net/logos/Info.png Update of busted_bunnys mod https://steamcommunity.com/sharedfiles/filedetails/?id=2586553860 https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.litet.net/logos/Github.png https:/
Sun & Moon Beams - 动态光束制作这个模组的初衷是满足我个人的审美需求,我觉得环世界的光影表现不够理想,利用游戏现有资源做美化优化,不知不觉就打磨出了现在的光源效果 —— 虽然细节上还有点粗糙,但整体已经基本完工,现在分享出来给大伙看看吧。 如果出现光束突然不见了或频繁报错,可以下了模组加载一会游戏再上看看,或者把模组排序改一改,比如把本模组的排序往前放一放,本人的存档过了十年才发生了这个问题,不是能很好的修复,抱歉。 The original intention behind creating this mod was to meet
Yet another OptimizerNote: Prepatcher is an optional dependency. The mod runs fine without it, but a few features will be disabled. Yet another Optimizer (YaOpt) is an optimization mod dedicated to improving game performance. It covers rendering (FPS), tick (TPS), VRAM usage,
Tribal Siege RaidsFeatures Adds sieges for Neolithic / Medieval factions Up to 4 catapults per siege Dynamic cover that scales with raid points Harder to provoke than normal sieges Options to use only wooden barricades and simple meals to help the "low tech" vibe New turret
Arcane TechnologyThis is an updated, recompiled and fixed reupload of Dametri's https://steamcommunity.com/sharedfiles/filedetails/?id=2106703025 mod. Changes and fixes: Updated to 1.3, 1.4, 1.5 and fixed broken defs Added an extra setting to allow the use of items a few t
Universal Mech ChargerUniversal Mech Charger - Adds 3 new buildings - No incompatible mod known at the moment Building universal mech recharger All kinds of mechanoids can recharge here. During recharge, this recharger produces toxic wastepacks and stores them internally. Haule
Recon MechanoidTextures by Vexed and Coppermonster! Sources: Rim-Robots_ Biotech DLC Texture Update Now includes support for Muzzle Flash mod Recon and scout's guns will have a muzzle flash. Recon Mechanoid adds two new kinds of mechanoids into the game, Recon and Scout.
[WarHammer 40k] GeneSeed1.1, 1.2, 1.3 Update Please note i am Not the original Author of this mod, the description below is a direct copy of the original mods by AliceTries Gene-Seed the cure for rejection of the additional 19 organ implants on the path to becoming a super human.
Raiders Never Die (Continued)https://img.litet.net/logos/Info.png Update of schplorgs, sems mod https://steamcommunity.com/sharedfiles/filedetails/?id=1966580204 For those that have trouble with the wording of the description, ”death chance” and ”death risk” mean the same thing in thi
Star Wars : The Force StandaloneA complete Force system for RimWorld. Discover Force-sensitive colonists, train them through apprenticeship, and guide them toward the Light or Dark Side as they master Jedi, Sith, Nightsister, and other disciplines. Core Features: Multiple Force Paths Lea
Common Sense - opportunistic cleaning patchSince the 1.1.47 update of Common Sense, The great avil allow us to "define which actions should always or never use opportunistic cleaning through xml patching". Here is my Patch. The opportunistic cleaning are disabled for the following jobs: _Attempt to
Pumpkin Hairstyleshttps://imgur.com/nhCrryl.png Here are all the hairs I've made over the course of working on different apparel. They're made with the Nice Face in mind, but they work fine on vanilla pawns as well. Big focus for me on ponytails and practical hairs as I fin
Shavius's Vanilla Expanded PatchesSome patches for the VE series mods aiming at improving subjective game experience. Will be continuingly updated in future. Note that required mods are not all required Log: In 2023/5/26, large part of the features have been incorporated into the VE mods,
D-MusicAdds 30+ new fan made songs to RimWorld created by Dysphorid. this is a work in progress music mod - expansions might happen This mod only adds music and works with any save in progress. D-Music should be compatible with every mod on the workshop. is where
[RF] Fishing [1.0]This mod gives pawns the ability to catch and cook fish. It's possible to create "fishing spots" adjacent to water, where pawns can catch fish. It's also possible to build "shellfish traps" that might net you shellfish, shrimp, snails or small fish. And yo
Ayameduki Tweaks 2.0https://i.imgur.com/VEMdxnk.gif OVERVIEW Ayameduki Tweaks 2.0 is a collection of fixes, changes, rebalances and feature additions for Ayameduki's mods. There's hundreds of tweaks, and to name some of the coolest... Customizable race spawn settings giving c
Insectoids 2 - More and stronger insectoidsThis mod is a reset version of the stronger insectoids Added four new insectoids and make some insectoids in the Vanilla Factions Expanded - Insectoids stronger New Buildings DormantPod:A hive-like structure created by giant insects.It will put the insects
Taste of Vanilla - The Alpha MythologyA re-texture for the "Alpha Mythology" By Sarg Bjornson's. Bring it closer to vanilla. FYI • Be sure to load this after the Alpha Mythology in the load order. • If you don't like some of the texture you can delete it by extract the mod and delete the textu
Medieval Trader Airships (Legacy)This is a legacy version of Medieval Trader Airships that I am leaving as-is so as to preserve existing saves. This version of the mod will not be updated past Rimworld 1.6. If you want the updated version - requires a new save - , check out Medieval Trade
Omni Core DrillA Rimworld mod offering a deep core drill that supports any mineable material (vanilla or mod-added) out of the box. If it's in a map (not necessarily yours), it can be found by the core drill. You just need enough power and work by your pawns Supports any
Memorial CrossDescription Simple mod that adds 1x1 sized grave with cross. Requires x20 of things to build. Paintable via dubs paint shop. Notes *日本語 translation is available here ↓ https://steamuserimages-a.akamaihd.net/ugc/1820039290824336902/88D9976292F943BAA235946BB
MutatorWorldIconsDisplays icons for animal habitats, wild plants, and maybe more on each world map tile. Don't forget to zoom in. Supported so far: - Animal Habitats - Wild Plants - Mineral/Ore Rich Compatible with: - Expanded Plants - Expanded Animals - World Map Beautifi
Toggleable ShieldsA mini-mod which allows shield belts to be turned off, thereby allowing ranged weapons to work. When turned back on, the delay before the shield begins to charge is the same as if the shield was broken. This mod was especially made to be used with Simple S
Brrr and Phew (Continued)https://img.litet.net/logos/Info.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2000287305 - If using Odyssey DLC, the Gasp-reaction will make pawns seek shelter from Vacuum exposure - If using Anomaly DLC, the Red-reacti
Evolutionary GeneMy second RimWorld mod 🙂 First mod: download here Adds the “Evolutionary Gene” — a gene that lets pawns gradually improve their biological stats through their actions. 🧬 FEATURES Adaptive Evolution: • Pain sensitivity decreases when experiencing pain • Con
Rimtalk-playerAre you tired of talking to characters as a high-and-mighty "Archotech Intelligence"? Have you ever wanted to integrate into your colony as a colonist, only to find he has his own thoughts? This mod solves this problem, allowing you to play as an ordinary
Colony LeadershipI DID NOT MAKE THIS MOD: All credit goes to Nandonalt. **Updated for Rimworld 1.1** Rimworld 1.0 release can be downloaded from github https://github.com/DonaldM164/ColonyLeadership/releases/tag/1.1.2 Colony Leadership Mod! Elect specialized leaders with i