All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
[Aya]Xenoorca EXこのMODは該当種族に上位種を追加するMODです。 1.5からこのアドオンを導入することで上位種の要素を追加できます。 1.4以前の場合は導入する必要はありません。 ────────────────────────────────────────────── 【追加される上位種】 ゼノオーカ・ヘイダルノイア ────────────────────────────────────────────── 【ご注意】 ・更新によって仕様が変更される場合がございます。 ・バニラ体型の服装との互換性がなく装備もできま
Mech Charger BoosterMech Charger Booster - Adds 4 new buildings which can increase the charging speed of the adjacent mech recharger. Confirmed compatibility Mod - Universal Mech Charger - Alpha Mechs - Pavia-RogueServitor|帕维亚-失控机仆 - MiliraRace - The Dead Man's Switch - Theor
I'm Trying To Save You! (Pawn Dressing Rework)Details GitHub Removes faction penalty when forcing a pawn to wear something. When dressing a pawn from another faction in apparel that replaces something they're wearing, their apparel is stored in their inventory. Records what any non-hostile, humanlike
RT Power SwitchA new researchable (RT Mods research tab) function for the power switch: when enabled, a new settings tab will become available on the power switch, allowing precise configuration of how should the switch react to changes in stored energy levels in an adja
Salted Meathttps://imgur.com/cX0fORq.png https://imgur.com/dXCCkv6.png It's been a year since I first uploaded the original Salted Meat and Sausages! And I'm so incredibly amazed of how a lot of people downloaded and used it. After a whole year where I learned a bunc
Fishery - Modding LibrarySteam Workshop Mirror of "Fishery - Modding Library". Under the MPL-2.0 license of the original files of GitHub. The content is allowed to be redistributed, Modified or used privately. Under the Belgian law, Code is not, And cannot be. copyright protected.
Capitalized Work TypesMakes Jobs in the Work Tab Capitalized. I've seen many complaints that the jobs in the work tab are lower-case. When most mods tend to use upper-case, this can be a little jarring for some. This mod will make it all capital. Upon further testing, this seem
Do Recreation When IdleMany people are commenting about the recreation loop issue and/or incompatibility. This was a commissioned mod and my programming is limited, so I likely won't be able to make a patch myself. Seobongzu has made a simplified version that should have increas
Mono Weapons PackDescription: Adds 10 (9 + 1 Retexture with Royal Arsenal due to redundancy) Mono weapons and drafting stances for them. Balance: These weapons are all balanced around Royalty's Monosword, some maybe a bit better. If you feel anything overpowered or underpo
Anomalies ExpectedIf you want more anomalies to explore and experiment with, then you might like this mod. Mod Contents Mod adding variety of new anomalies for Anomaly DLC. With it own benefits and risks. Most anomalies here give you some benefit for keeping them in colony
Manipulator Beam EmitterTractor Beam Hauler Introduction Adds a tractor beam manipulator inspired by Cosmoteer, along with an automatic version. When a colonist takes the control position, they can operate four beams at the same time to quickly deliver scattered resources, corpse
Super Size Bed!This mod adds an insanely huge bed. There are beds for 3, 15, 30, and 100 people. It can accommodate normal and Royal beds, but the material is limited to WoodLog.
Animal Gear BasicVersion 1.6.0.0 Although I have now updated AG to 1.6, please take a look at "Animal Apparel: Framework" as a possible replacement: https://steamcommunity.com/sharedfiles/filedetails/?id=3513825850 New³ main mod for the actual animal armor/gear "Animal App
Cybranian - Vacworldhttps://images.steamusercontent.com/ugc/15307137957697997/3B1D3B6ABE9FA397A2522BAD06C089247D240B1C/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false https://images.steamusercontent.com/ugc/15307137957700047/579599DD9B021204874
[Discontinued see Workshop comments] Shenzhou Music PackNew Version: https://steamcommunity.com/sharedfiles/filedetails/?id=3545215481
Medicines+From the original 1.2 post (all credits to Atlas): https://i.imgur.com/RREOvIB.png Do YOU want more medicines in the game? Do YOU feel the game lacks in pharmaceuticals? Do YOU want to build a huge drug empire? Medicines+ allows you to do such things at an
Alien Worlds - ToxicWorlds destroyed by pollution, chemical or nuclear warfare, but still inhabitable at a low level with sufficient technology. Entirely covered by scarlands, scorching deserts, and oceans of toxic water. Disease and scaria run rampant, but temperatures are w
Only If 'Tolerance' Below in Drug PolicyThis mod is a very simple and lightweight mod. It adds a slide bar in Drug Policy. If it sets below 'Any', The colonist will take the drug only if their tolerance level of the drug's chemical below this threshold. Useful when you want to ensure that the co
Neural Supercharger OwnershipThis is a simple mod that does a single thing — allows you to assign ownership to Neural Superchargers just like you would a bed. If they are not assigned to anyone, they function as in vanilla, i.e. anyone can use them for the purpose configured. Version
HiTech Research Bench Retexturehttps://i.imgur.com/kG14NE8.png https://i.imgur.com/I6597n7.png https://i.imgur.com/clvxIYA.png Retexture of the HiTech Research Bench. Originally meant to be used alongside my Rimatomics Console Retexture mod, however I chose to upload this mod separately
Show Me Your ToolsGrab the fork instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3774821567 https://i.imgur.com/UWXoKIl.gifhttps://i.imgur.com/NJKaNNq.gifhttps://i.imgur.com/koPA2x6.gifhttps://i.imgur.com/Fiw88gQ.gifhttps://i.imgur.com/PlDxAk2.gifhttps://i.im
Croiyaki's Deadlock HairsDescription A bunch (11) of hairstyles from Valve Software's Deadlock recreated into Rimworld. Contents Mina Celeste Silver (wife) Paige Venator Shiv Mirage Apollo Abrams Pocket THE LASH Compatibility CE? - Idk. Facial Stuff? -Untested, please tell me how
ATH's style Draconichttps://imgur.com/iDdSBVx.png https://imgur.com/tQb8vYe.png https://i.imgur.com/cIKrnFC.png https://imgur.com/Krrj6lM.png The mod consists of: - Lot of dragons - Small altar - Medium altar - Large altar - Grand altar - Ideogram - Lectern - Column - Pew - K
Quick Accuracy OverlayWhen hovering over or selecting a ranged weapon's attack gizmo, you can see accuracy data for all hostile targets. No more hovering over every enemy in range to see if you can hit them. You can also view an enemy's chance to hit your colonists.
More GenesA simple mod that add more genes about vanilla traits, health, and immute. I made this one because I found some traits I want does not on the list. Currently Added trait genes: * Work related genes (slothful, lazy, hard worker, industrious) * Mental relate
Custom Fonts - ForkedCustom-Fonts A fork of Custom Fonts by nmkj_yuri. This mod enables changing the game font to system fonts or bundled ones. ゲームのフォントをOSのフォントか同梱フォントに変更できるようにします。 게임 폰트를 시스템 폰트나 번들된 폰트로 변경할 수 있습니다. This Fork url: https://github.com/ZCube/rw-customfonts Origin
Nutrient Paste Dispenser CommandAdded commands in Nutrient Paste Dispenser to allow easy mass production of Nutrient Paste Meal. https://i.imgur.com/MClTdVy.gif Background In Rimworld colonist can instantly craft a Nutrient Paste Meal when they are hungry. There is a hack in the vanilla
Count Stacked Prosthetics in RecipesMakes recipes with "Do until X" mode count stacked prosthetics. Technically other things too, but so far I found only prosthetics that needs it. Without this mod, recipes only count separate stacks of prosthetics. That's usually fine, but if you're using s
Big and Small - Yokaihttps://i.imgur.com/B4xmwit.png Because clearly there isn't enough eastern stuff on the Rimworld Workshop. The images are using BB Facial Animations because it felt appropriate for an Eastern-themed mod. The Xenotypes work fine with any head mods of course
Wing's Meaningful PartiesWish you knew why your pawns were partying the night away? So did I, so I whipped up this mod in a few hours. Without changing the frequency of parties, colonists will now throw parties over any of over 100 new party causes, including: - a colonist or bond
[1.5-1.6] Custom Xenotype Exporter ToolI decompiled the original mod's code, opened it in Visual Studio, and right-clicked errors until it compiled. I have little understanding of the way this code works and won't have any idea how to fix whatever bugs you may report in the comments. That said,
Adoptive Relationshipshttps://raw.githubusercontent.com/lydocia/rwAdoptiveRelationships/refs/heads/main/banner.png https://raw.githubusercontent.com/lydocia/rwSharedAssets/refs/heads/main/description.png I absolutely love having random children join my colony, I love taking the
Eventide WarcasketAdds more spacer-tier warcasket content to supplement Vanilla Factions Expanded - Pirates. https://i.imgur.com/wvK55Ex.gif https://i.imgur.com/JIKxp6R.png Starting as a remake of one of my older mods, Apeiron Warcasket, this mod reintroduces the concept of
Artillery GunHave you ever had a mortar barrage fail to hit even a single target? Are you tired of the accuracy of mortars? Well, then you're in luck. This mod seeks to remedy this problem, by introducing a new long-range, highly accurate weapon; The Artillery Gun. Int
Against All Odds [v2.0] [1.6]Against All Odds Colonists get kidnapped. Colonists die. Sometimes they come back. In Vanilla, nobody cares. But with Against All Odds, they do. What it does When a colonist is resurrected or returned from kidnapping, the colony reacts based on the relatio
Alpha Genes Facial AnimationInfo Adds Facial Animation support for Alpha Genes xenotypes and certain genes. Feralisk eyes have not been done yet. Compatibility VTE Facial Animations is my top recommendation, these were designed with that mod in mind, some xenotypes have custom eyes w
Medieval Overhaul: WMBPhttps://raw.githubusercontent.com/EvilEyeGuy/MedievalOverhaul-WMBP/workshop/h1_desc.png?v=1 This is a patch for Medieval Overhaul's biome "Dark Forest" in combination with the World Map Beautification Project. If you are using Terrain Overhaul in addition
LusTech Vanilla Weapons RetextureAnother one retexture for Combat Extended. WOW. Anyway. Supported mods and DLS (check screenshot section): - Core Game, but without guns, removed in CE (Crarge Lance, Vanilla Launchers) - all DLS. Without NerveSpiker and BeamGraser - Unique guns from Odyss
Organ use No sellAdds a precept level only against the sale of organs. I felt like this level was missing, to be able to harvest organs only for medical use. Allows to avoid a bad opinion of the surgeon who performed a transplant (with a consenting donor, or not, but that'
Rimsential - Total Control: ContinuedEnables the deep customization of faction pawns This is the continued version of the Rimsential - Homebound mod handed over to the community by Orpheusly and continued with their permission. The packageId has been left unchanged in an effort to ease migrat
Fire Emblem Three Houses: Black Eagles Hair"Now YOU too can be Ferdinand von Aegir!" Dorothea's hat is in the Accessories mod. https://i.imgur.com/IzLZmdx.png 18 hair add-ons (8♂, 10♀) based on the Black Eagles house. Specifically made for Gloomy Face mk2 because that's what I always use in my own
Metal Don't BurnMetals don't burn. So, stop it! Bad Rimworld. Steel, plasteel, and power conduits don't burn. Silver, gold, and power switches can only burn a little bit. Also, steel is more durable because... it's steel. https://i.imgur.com/ZRNYF58.png https://i.imgur.co
Grimstone : Beasts 1.6 (Forked)Updated and patched for 1.6 functionality and Odyssey - Unfertilized eggs have been added for Emperor Vulture, Griffar, Grimshadow and Tetras. - Beasts should spawn appropriately in all Odyssey 1.6 introduced biomes. Glowforest : Tetras 40%, Griffar 10%, G
Rim of Madness - Werewolves***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Gameplay mod for RimWorld. Adds Werewolves to your game. Watch Barky's impressions vi
PATCHED 1.6 [KV] Call Trade ShipsTHIS IS A PATCH MADE FOR 1.6, PATCHING A PATCHED VERSION FOR 1.5. ORIGINAL 1.5 PATCH DESCRIPTION BELOW CREDIT FOR 1.5 PATCH! https://steamcommunity.com/sharedfiles/filedetails/?id=3226502149 An updated version from KV. Original mod: https://steamcommunity.
Birth Quality Lifespan FixFixes unfair birth quality penalties for modded races with non-human lifespans. With this mod, long-lived races (e.g., Miho, Milira, Dragonian) will now keep the +50% birth quality bonus for centuries, while short-lived races will start gaining bonuses muc
Big and Small - Weaponshttps://i.imgur.com/B4xmwit.png More weapon variety. Can be considered an addon to Big and Small Gene's much smaller/more focused weapon arsenal. The weapons are roughly in line with vanilla balancing, averaging a bit higher for giant weapons (all weapons
Just cut it off! (Emergency Surgery)Allow body part removal without medicine - They aren't going to like it. This adds in a second option for part removal surgeries - to do it without anesthetic. This of course is a painful procedure and will result in some long lasting trauma, but sometimes