All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
[RAZ] Mal0 RaceMal0, a Humanoid Alien Race Mod There are a lot of moving parts in this mod. Let me know how it plays, if I missed some edge cases, or if something is broken. I likely need to tweak some things. You can use this mod without Anomaly, but any Mal0 pawns will
Ascension or Fall"Humanity never truly escaped from 'it'. Even now, somewhere in the abyss, it continues to offer humanity its 'help'. If a human mind is pushed to the edge, they may feel the 'frequency of help' flowing from beyond the abyss. Will it bring glory or ruin? F
[1.0] RimCuisine 2 Meals and Munchies ExpansionRimCuisine 2: Meals and Munchies Expansion for 1.0 Welcome to RimCuisine 2: Meals and Munchies! This expansion mod is focused on expanding your colony’s repertoire of snacks, foods, and meals for your pawns to gorge themselves on! -------------------------
Pit Gate DumpingAutomates the selection of items on the map, such as wastepacks, to dump into pit gates etc. Pit gates have a Dumping tab similar to the Storage tab for stockpiles that lets you choose what kinds of things to dump into the pit gate. Pawns will automaticall
March of the ArchocubesThe Archocubes are here! An ancient evil has awakened, and invaders from the outer reaches of the known cosmos are invading your planet! Will you be able to defeat them with your subpar armament? Harvest their archotech materials and use them to create you
No Water, No Life (Continued)https://img.litet.net/logos/Info.png Update of himesama, schooss mod https://steamcommunity.com/sharedfiles/filedetails/?id=1541840184 based on grapenuts 1.1 version https://steamcommunity.com/sharedfiles/filedetails/?id=2024595829 - Fixed the infocard now
Twi'lek Race (Continued)https://i.imgur.com/buuPQel.png Update of Xens mod https://steamcommunity.com/sharedfiles/filedetails/?id=2018388859 - Added Royalty faction-patch https://i.imgur.com/KFjAmff.png https://i.imgur.com/zdzzBrc.png https://i.imgur.com/kTkpTOE.png https://i.img
[Og] Rimteller: AI Powered Storyteller (Experimental)Description: This mod adds an AI-driven (large language model) storyteller called “Residuals.” It purposefully generates events based on the current state of the colony, its development trends, and historical records, driving the colony’s narrative forward
========物品-其他========概念模糊或者不好分类的MOD或者以上分类不可用则放这里,欢迎留言提出建议 Sorry, only Chinese is supported If you are not a Chinese user, please do not subscribe 注意,这里没有你想要的整合包,这只是一个标签(分割线)而已,旨在于方便排序或者分类MOD,在排列管理mod时可以插入一个标签,使整个MOD列表更加直观,如果你没有强迫症或者没有规范管理mod的需求,请不要订阅此MOD。 【更多的标签在上面的《分类排列标签合集》里
Various Eyes GenesAdds many different eye color genes. - Blue - Green - Orange - Purple - White - Teal - Yellow Obviously you need biotech.
=======前置汉化包=======前置汉化包,指多个MOD的汉化整合,单个的汉化包挨着原MOD排列即可,不用放入此类 (感谢边缘汉化组以及其他汉化者对英文MOD的汉化,让我们这些文盲可以愉快游戏) Sorry, only Chinese is supported If you are not a Chinese user, please do not subscribe 注意,这里没有你想要的整合包,这只是一个标签(分割线)而已,旨在于方便排序或者分类MOD,在排列管理mod时可以插入一个标签,使整个MOD列表更加直观,如果你没有强迫症或者
Frostpunk Heat Generator TowerVersion: 0.0.3 This mod adds the Heat Generator Tower from Frostpunk, originally created by wws_kyon. The original mod was taken down around June 2025, but this version has been updated, rebalanced, and expanded by me. Without other mods, the Generator wor
Faster Gene RecoveryBio-Tech content mod. This mod will make Gene regrowth Tendable, and upon tending, the recovery will be Severely accelerated. Better quality tending will make the recovery accelerated even further. 100% Tending quality = Recover in 2 Days. The pawn must be
Apparel Restriction based on BodytypeThis mod is for modder who do not want to drawing textures for every bodytype. Draw 15 textures? for one girl dress? What the hell? Gone are the miserable days of drawing clothes in tears for the Fat and Hulk bodytypes! If it doesn't fit your pawn, they wo
Fallout-Laser PistolThis mod introduces laser pistols from the Fallout series: ・ Wattz 1000 (Fallout, Fallout 2, Fallout Tactics) ・ AEP7 (Fallout 3, Fallout: New Vegas) ・ AE Laser Pistol (Fallout 4, Fallout 76) Tech Requirement: Energy Weapons. Since vanilla lacks dedicated l
Trees in SpaceTrees in Space Overview Trees in Space is a simple but essential mod that makes all magical and special trees in RimWorld immune to vacuum damage, allowing them to thrive in space colonies and other airless environments. Features • Makes the following tree
[CP] Metal Gear Solid - CQC TakedownRemember the basics of CQC. Non-lethal takedown of an opponent. https://i.imgur.com/7mxQj2j.gif NOTE: Pawns need to be at least 8 melee to perform a CQC knock-out Features: - Reminds targeted pawns why their CQC is sloppy. - Drops target's consciousness wi
Gene EvolutionHave you ever felt like you had trouble finding specific gene you liked? Or perhaps you want to play as some mutated evolutionary xenotype? Gene Evolution This mod adds a special gene that introduces gene evolution system! By using evo points, you can spen
Easily-Craftable-Components[Continued]Allows you to craft components at the Machining Table. This is just temporary adaptation for 1.5 of original mod https://steamcommunity.com/sharedfiles/filedetails/?id=2039100115 when author update it, i am gladly delete this + bulk components creation Cra
World Map Polluted Tiles - Improved VisibilityAraylie's Rimworld Custom Mod - World Map Polluted Tiles - Improved Visibility #arcm ㅤ #biotech ㅤ #wmptiv ㅤ #colorblind ㅤ #qol ㅤ #climatechangeㅤ #globalwarming ㅤ Can't see where the polluted tiles are? No? Well this simple retexture mod is just for you! It
Metal Doesn't BurnI loved crlsniper's MOD so I re-wrote it for 1.3 and to use XPATH patching only so it doesn't overwrite core defs any longer. Original Aurthors Details: Seriously can't think of a reason why steel and other metal would catch fire without some extreme nonse
Working Royalty (Continued)https://img.litet.net/logos/Info.png Update of YAYOs mod https://steamcommunity.com/sharedfiles/filedetails/?id=2008359342 with permission - Replaced the vanilla overwrites with a patch instead https://img.litet.net/logos/Notice.png https://img.litet.net/l
Quarry B19This mod adds a quarry for collecting rocks and resources in flat terrain. The B18 version can be found here. Thanks to cuproPanda Please note that the original source and mod was created by cuproPanda. His work on this mod finished with B18, so I've forke
Muzzy-UtilsMuzzy's RimWorld utilities. Adds stockpile filter for fresh items and mood-indicators to the colonist bar. Ludeon forum thread for the mod (with link to non-Steam version): https://ludeon.com/forums/index.php?topic=23187
[DR] Show me your shieldHave you ever fired a Kingmaker artillery strike and killed yourself because you didn't see the low-angle shield? Have you ever wasted an Imperial Support call because you missed the high-angle shield? Have you ever been blown up because you forgot to rene
[SZ]蒙兀室韦-蒙兀族派系和相关扩展 Mughal faction and related expansionsIf you like this mod, you can give it a thumbs up. Your support is our driving force! Supported languages: Chinese, English(English translation is completed ) https://i.ibb.co/HGqQ67R/2-1.png https://i.ibb.co/t3jchc7/3-1.png https://i.ibb.co/MnntyP7/4-1.pn
Muzzle Flash for Paramount Combat ArmamentsMuzzle Flash for Paramount Combat Armaments
Configurable Prison Breaks - ContinuedOriginal Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=3227325698 Allows prison breaks to be disabled completely or configured based on mental break threshold, default setting disables prison breaks when a pawn is happy (no mental break risk)
RimThunder - Ardennes Assault 1.6 ContinuedUnofficial continuation of RimThunder – Warhorse of Reich Original mod by Cannon Mutton Original Workshop page: https://steamcommunity.com/sharedfiles/filedetails/?id=3143158800 About this mod This is an unofficial continuation and update of RimThunder - A
RimCore [1.2]This mod is deprecated and will be removed after my mods fully migrate to 1.3. It is not required to run on 1.3.
Out of Combat ReBoost [BROKEN]Broken! Use this mod instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3577027123 --- zzzooommmm Makes it so pawns move at 8x their regular speed when there are no dangers on the map (default, can go up to 20x if need be) Original mod by Murm
Paintable Royal BuildingsMakes drapes and thrones paintable. Now the carpet can match the drapes 🤓 Also makes musical instruments (sadly these aren't masked so they don't look as good yet, may add that later) and Biotech deathrest buildings paintable. Unfortunately, the effect on
MamuffaloI do love the Muffalo races! This is an old mod wrote by my friend Bacon Bits. I like to keep the original color and as close to the original mod as possible. Original Author : Bacon Bits Art By mrofa Genetically engineered as part of a Prehistoric Revival
Raised PlatformsIntroduction This mod introduces platforms, raised structures that allow colonists and turrets to fire (and be fired at) over walls. -- -- How It Works Built platforms update a map component that tracks the elevation of each cell, with the assumption that
[1.6] Pawn Markerhttps://i.imgur.com/tE28cZ7.gif Sick to death of trying to remember which pawns to draft? What a quick visual aide that distinguishes the losers vs the winners? Welcome to Pawn Marker! A blissful and easy-to-use QOL mod that allows you to mark pawns for qu
Vanilla Fences (Fence Tab)https://i.imgur.com/gjk2z0c.png IMPORTANT!!!! Overhaul is out! Subscribe to this instead: Architect Expanded - Fences It has a patch for a tab version as well. ----------------------------------- This is simply an alternate version from the original Vanill
Animals LogicZH一个简单的汉化,都是mod设置里的。
Monster Hunter RimWorld (Legacy)https://i.imgur.com/t7oq6Tj.png IMPORTANT INFO BELOW Due to popular demand weapons are going to be split off from the main mod. This version of the mod will remain as a legacy version for use by those that have an ongoing colony with the mod. This version
Vanilla Chemfuel Expanded - Deepchem to Neutroamine AddonThis mod is an addon to Vanilla Chemfuel Expanded. It adds a gizmo to the Deepchem refinery which allows you to swap between the normal 1 Deepchem to 3 Chemfuel process, and a new process that changes Deepchem into Neutroamine somewhat inefficiently (power
Combat Extended Electric Loading BenchWhy do you need to handcraft ammunition even though you can already launch rockets. 1. New electric loading bench. Efficiency 160%,Use 120W. Simple Launchers is needed. 2. New automatic ammunition assembly equipment can improve the efficiency of loading be
HE-Cold War US Militaryhttps://i.ibb.co/sbWt8Zx/Modcollection.png Report any bugs or issues with the mod in comments so I can know what is wrong with my mod and fix it asap. But normally I will test the mod before publishing it, so first check if it is because some mods are mess
Vaults of Vagar: Medium BoltersIntroduction This mod expands on the medium bolters introduced in the core Vaults of Vagar mod. It is fully compatible with Combat Extended, in fact, I strongly recommend using the two together, as CE would allow you to use a variety of different bolt roun
Drugs+ (Continued)https://img.litet.net/logos/Info.png Update of Agracores mod https://steamcommunity.com/sharedfiles/filedetails/?id=1713983932 https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.litet.net/logos/Github.png https://img
Howl's Deep Dark Fantasy IconsMy personal pick of fantasy icons for Ideology! For I wasn't a fan of ones I found prior, and thought other people may want them. If there's some icons you wouldn't want included, I highly recommend using cherry picker. This was just easier for me to updat
Advanced Bridges & CornersContinued mod A good and old mod all the way back from before version 1.0 continued by @troopersmith1 and @_MagnusTheGreat_ for a long time. Huge thanks to them. Original Continued mod. Really liked the mod back then, so decided to revive it to version 1.4
Simply More ImplantsAdds a variety of new, stackable implants that serve as straight upgrades. These implants can be obtained from quests and trading, or can be crafted as long as you have the required techprints. In order to craft any implants, you will need medical componen
Fantasy GoblinsAdds the race of sly and conniving goblins. While physically weak they more than make up for it with their productivity and intellectual cunning. Goblins are focused mainly on a tribal playthrough. REQUIRES Version 1.0 of the Humanoid Alien Races mod. Made
VE Ideology Addon — Autogenerate Lore-friendly Icons Only"Why the hell are these cannibal raiders bearing the logo of the Jedi Order?!" No more! This mod patches Vanilla Ideology Expanded's icons so that AI ideologies do not autogenerate using lore-unfriendly icons added by VIE. Importantly, however, this does n