All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
Obsidia Expansion - Spiderfolk Xenotypehttps://i.imgur.com/T6TztQL.png The main innovation of the mod is the Spiderfolk xenotype, from the planet Obsidia. Spiderfolk are the result of advanced genetic experiments by the Crimson Arachna Cult, building on their success in replicating divine-like
No more sleeping Z'sJust upadated Mins / 7H28J, No more sleeping Z's to 1.1 since i missed it in my play, i'll delete on request please see: https://steamcommunity.com/sharedfiles/filedetails/?id=1133730557 for original mod No more sleeping Z's above Colonist and Animal heads
Food Texture Variety - Vanilla Expanded Coffee and TeaUpdates the Coffees and Teas module from Vanilla Expanded to use randomized textures. This mod uses alternate textures for meals, with only one recipe! Replaces the base game meals with randomized textures, using the variety graphics class from Food Textur
Map Reroll (1.4/1.5/1.6)Map Re-Reroll (1.6) This is the updated RimWorld 1.6 version of Map Reroll. The original 1.4 and 1.5 content is still included for legacy players. Map Reroll lets you quickly randomize your starting map and steam geyser locations. Your starting scenario, c
Combat always collidesPrevents pawns from stacking when performing any combat duties. Technical stuff If a pawn is performing a duty that has the attribute alwaysShowWeapon, they will not be able to share a tile with other pawns. This replaces the periodic check of "is there a
Animals at Work — Herding DogsWHAT THE DOGS DO - A new "herding" training, for dogs and any clever animal of decent size: wolves, cougars, even elephants. Anything that can be trained to Haul can be trained to Herd, so animals from animal mods work with no patch and no setup. - Strays
Randomised Stone Refinery V2A sequel of some sort to what is yet another mod that lets you refine resources from stones The only real difference between this mod and others like it is that this one’s recipe has a recipe with a randomized outcome, you might get a decent amount of gold
Beautiful Water (Fork)⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ Forked from CrunchyDuck Git Repo: Github What does this mod actually do? It assigns a beauty value to water tiles. Type of Water: Beauty Value: Shallow Water 1 Shallow Moving Water 1 Chest-deep moving Water 5 or 15 Shallow Ocean Water 5 Deep
Fish Until GizmoTIL after many hours of playing and depeleting all the fish I had in most of my colonies and wishing for a way to set a min amount to stop my colonists from fishing before they all disappear, I realized there was a setting for that in the inspect tab when
Vanilla Hairs and Beards RetexturedA retexture to the hairs from the base game, and this is intended to be used with Facial Animation heads. May suitable for vanilla heads. Concerning the beards, please turn on the 'Fix beard misaligment' setting in the FA's mod setting if you use non vanil
Bill Doors' modular wolf girl weapon moduleThis mod is part of my modular wolfgirl project, adding better looking weapons for tribes and medievals. What's added? https://i.imgur.com/cnKzeCo.png Stone weapons that can be made out of stone and wood, made at crafting spot, no tech requirements, no ski
MIM - WH40k AnomalyCore library for MIM's Anomaly related contents. What's this mod? This is extended contents pack for Anomaly DLC. Since the Anomaly mechanism works pretty much differently with other DLCs, I have decided to make a dedicated library for those contents. You
VTE - Proxy Heat PatchPatch allowing proxy heat to affect furniture surrounding heat sources. Credits: The original Preview Artwork by the Vanilla Expanded Team
Niilo's QoLA collection of patches for different mods. Similar to "DocWorld". Customizable - All features are optional! https://imgur.com/g5aE6s9.png Architect Menu Dropdowns Groups all kinds of things into neat dropdown menus. Architect Menu Optional Categories 🩺Med
Net Gun (Continued)https://img.litet.net/logos/Info.png Update of yiuaaas mod https://steamcommunity.com/sharedfiles/filedetails/?id=2126099924 - Added the Net Belt from Net Belt 抓捕網腰帶 - Added a net turret https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Di
Much More Turrets让大家久等了,说声抱歉。 依然感谢比师傅。 支持CE,内置中文。 Also contains english version. compatible with Ce
Xenotype And Ideology Buttons TitleScreenThis mod adds 2 buttons to the main menu, 1 to go to the xenotype editor and 1 to go to the ideology editor. source code: https://github.com/kenx00x/Mods If you like my mods a lot and want to support me consider donating to me on: https://ko-fi.com/kenx00x
MoeLotl Apparel Patch for Rigor MortisMod Features This mod provides an expansion patch for MoeLotl: Rigor Mortis, enabling the original MoeLotl's LotlQi Garment apparel (and some others) to resist the special damage from Zombies. In MoeLotl: Rigor Mortis, Taoist Robes and Taoist Master Robes
Miho Mulberry Shrubs为美狐族添加了一种灌木,秘灵桑葚灌木(可水栽培),可以产出华檀丝绸和华檀桑葚,比原产量相对较低。 迷你版本华檀树,为冰原玩家提供便利
StarWars Animal CollectionOringally created by beasstmann but due to inactivity I updated it. Including so far: -Krayt Dragon -Rancor -Acklay -Reek -Nexu -Bantha -Dewback -Tauntaun -Nerf -Gizka -Ronto -Vulptex -Porg -Frogdog -Wampa
Nivarian Food ExpansionFriendly reminder: This mod contains content such as mouth-chewed wine and foot-stomped wine, which may cause discomfort. In addition, this mod was mostly completed with AI assistance. Adds a brand-new food and drink series to the Nivarian race, letting yo
Misc TattoosA collection of plausible and interesting tattoo options. A mixture of facial and body tattoos for any type of pawn. Compatible with all mods but mods that change the size of a head or shape of a body conflict with all vanilla and modded tattoos.
Wastepack ManagementAre you tired of lacking methods outside silly trees and endgame mechanitor nonsense? Well i was too, i never really understood why we cant at least make more efficient storage methods for the wastepacks this mod aims to change that. Items Wastebarrel: mad
Just F*King Landingjust simple patch ***Warning*** Enable the gravship to land unconditionally. destory anything under the gravship so plz, be careful. In future, t is possible that the crushed items will spawn on the ground.(maybe 25.07.20 update: Landing now will first des
Toxic Plants ExpandedWelcome to my first mod, Toxic Plants Expanded https://i.imgur.com/Y5UaqbO.png If you have any bugs or questions, feel free to either leave a comment down below or message me directly.
Mech Theraphosidaeadd a heavy quadruped mech "Theraphosidae". can build it like other mechanoid after research High Mechtech + tactical Conceal: invisible in one hour, one day CD + Rocket Turret: auto lunch a aluminothermal rocket every 7.5 second, will make every pawn take
Nature is Beautiful [1.3+]https://i.imgur.com/p7Fv1Z6.gif - Updated to 1.3 - Updated to 1.1 with permission of owner Makes most things in nature have either positive or neutral beauty. Credits: zhrocks11 - Update to 1.1 Thom Blair III - Original Mod idea and programming spd, potato
Expanded Materials - Masonryhttps://imgur.com/cX0fORq.png https://imgur.com/IPdbkJP.png : v1.0.3a - Fixed cement with ash recipe not added to kiln. : v1.0.3 - All brick walls flammability reduced to 0. - Coated walls now get automatically rebuilt when destroyed. - Reworked xml of cob
Arxian's Total Apparel Retexturehttps://storage.ko-fi.com/cdn/useruploads/display/440b5283-37ce-4cab-9378-b3f6deaae5c8_apinfopage1.png https://storage.ko-fi.com/cdn/useruploads/display/955a42c0-385e-4126-a569-aa7f3f7e50f0_apinfopage2.png https://storage.ko-fi.com/cdn/useruploads/display/
Apparel Organizer (Continued)https://img.litet.net/logos/Info.png Update of TupiNUMBooRs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1586143254 Since this mod is a pain to keep updated I made a more generic version of it here: https://steamcommunity.com/sharedfiles/file
Crossworld Artifacts 异世珍宝Some precious items from other worlds have been scattered across the Rim due to spatial disturbances. They may possess unique or powerful effects, or they may simply be worth a great deal of money. Why not try collecting them! =============================
Anomaly CorrosionAnomaly Corrosion Requires Anomaly DLC Some minds do not simply break. When colonists suffer mental breaks near an active monolith, they may begin manifesting Void Corrosion — a psychological and physical collapse that can transform them into horrifying An
RimGPTRimGPT brings AI-driven commentary and raid flavor into RimWorld. It connects RimWorld events to OpenAI-style text generation and Azure natural voices, then lets the game talk back with a bit more personality. This is an experiment for players who want the
Xeva Textures UpscaledThe Xeva Textures Upscaled mod increases the resolution of textures from Xeva mods for clearer visuals. Description The Xeva FB Pack, created by Xevawolf, features body textures with legs. The author has redesigned apparel and armor from the base game, cer
Research AppropriationI found it a bit odd that while Rimworld offers a multitude of solutions to most basic problems in the game, from food production to money making to fighting raids, there is only one way of doing research: Putting a pawn in a room and waiting for him to th
[搬运生命维持单元]Move Life Support Unit这是俺拾的!2.0,血量*10,防止被炮塔殉爆炸毁。
More Graphs (Continued)https://img.litet.net/logos/Info.png Update of natbob1s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1966250412 - Added spanish translation, via Ferchu - Added research-graph, points researched per tech-level - Added weather graphs, based on
Cake, Tea, and War CrimesRationale for Making this Mod I recently started my first cannibal only play-through of RimWorld and came to an epiphany: RimWorld needs more mods that add food that can be cooked with human meat. There are not that many mods that add cake or tea to RimWor
[CP] Military FurniturePlease read: 1.3 version is here: https://steamcommunity.com/sharedfiles/filedetails/?id=2563508405 The 1.3 version isn't finished. The 1.3 version doesn't have the same name. The 1.3 version has a lot of items removed including food, black hat station, VR
Kenshi Armory (1.4+)09/27/2025 I've decided to step away from RimWorld modding indefinitely. Thank you to everyone who subscribed and enjoyed my small selection of mods, I hope they've served you well! Most of my mods will likely be taken over in the near future by Zaljerem,
- [QW]超凡仿生体可制作(OP版)超凡仿生体可制作(OP版) MOD介绍: 为我那个超凡仿生体mod写的补充兼容,可制作所有超凡仿生体。直接正义度拉满的人提供。 这是一个OP版,所有物品都在机械加工解锁,机械加工台制作,原材料统一为500钢10零部件,技能要求随便拉个人都能做,工作量只需要100. 只有拥有DLC的情况下,才会启用相应内容 其它相关: 跟我那个mod一样,可以任意修改和发布 本来是想把各种超凡仿生体制作原材料跟DLC一一对应,考虑到作者非常懒而且只会复制粘贴,所以我放弃了
[HRK] RIM AT WAR - WW1 / WW2 French Weaponshttps://i.imgur.com/ZhxL6Rk.png https://i.imgur.com/wRYBKtU.png https://i.imgur.com/mWAYdS7.png RIM AT WAR - WW1 / WW2 French Weapons! This mod adds 8 firearms used by the French armed forces during World War 1 and World War 2. This mod was funded by Pruss
Mechanoid Foundryyou dont need vanilla expanded framework in 1.6 MECHANOID FOUNDRY MORE MECHS UPDATE New mechanoids join the fun: Meet Sonny a general purpose drone to help around your base it comes with cleaning and hauling modules pre-installed . And Scorpion a extremely
Bill Doors' Display ShelvesDisplay shelves for all your displaying needs! (and a few lockable shelves to keep your lucifeums from doggos) This mod contains a few display shelves, shelf-like buildings that only accepts one item, and can be closed by selecting a pawn and right click o
AI 智能漢化網絡(AI Translation Network)QQ Group: 274811604 Join the RimWorld (Automatic Translation Core) discussion group 🌍 AI Intelligent Translation Network V4.1 BETA AI translation/localization for RimWorld 1.5/1.6. It scans game-loaded content and handles Keyed, DefInjected, and recognizab
Nutrient Paste Expanded - Nutrient PelletsThe Vanilla Nutrient Paste Expanded functionality has been updated to allow switching between paste and granule dispensing. The granules are non-perishable and suitable for animal feeding. The code was taken from the Nutrient Paste Expanded mod - Nutrient
ABC BodyVer. 1.6.12 Recommended mods for use "Apparel Retexture" Changes the appearance of the face, body and clothing. Disables prosthetic eyes and genetic eye appearance changes. Changes the appearance of the genes "Furskin", "Pig nose", "Pointed ears" and "Heav
Dismiss BeggarsAllows your colonists to dismiss beggar groups to send them away early. FAQ Can this be added/removed mid-game? Yes. Support Mods take a lot of late nights and coffee. If you'd like to fuel the next project or update, you can buy me a cup here: https://sto