All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
Androids Expanded: Think Tank (Continued)Note: This is included as a toggleable mod in Androids Expanded: Add-Ons. Updated version of Think Tank by Jellypowered. All credit goes to the original developer. Adds a think tank drone to Androids Expanded! Medicine crafting patch can be found here. Ori
Faction Manager v1.6Notice about updating existing Rimworld v1.5 saves to v1.6 Any colonies on a 1.5 save need to be loaded into the game in 1.5 first before migrating to 1.6. Any colonies unloaded in 1.5 will not function in 1.6. Description: The Faction Manager mod updated
(NWN) Real Fog of War (Continued)https://img.litet.net/logos/Info.png Update of Luca De Petrillos mod https://steamcommunity.com/sharedfiles/filedetails/?id=2560931731 - Reported to be compatible with CAI 5000 - Advanced AI + Fog Of War as long as the fog of war in that mod is turned off
Room Size ToleranceHave you ever asked yourself, "Self, why do my colonists have such big expectations when it comes to room size? Aren't they trying to colonize this place? They obviously understand survival is far more important than how much room for activities they have,
Pawn Compatibility EditorPawn Compatibility Editor Have you ever wanted two pawns to like each other more, but can't 'cause of their negative compatibility? Now you can change it! Just select the pair of pawns you want and change their compatibility like the omniscient puppetmaste
IdeologyDoubtThis mod changes certainty rate depending on the pawn's mood
[VK]Star Rail Hair/Fスターレイルの女キャラに似た髪型を追加します。 37キャラ 差分26 全63髪型 Facial Animation - WIPの顔に合わせた髪型です。 This mod adds hairstyles resembling those of female characters from Star Rail. The hairstyles are designed to fit the face from Facial Animation - WIP. 37 base styles + 26 variatio
Better Projectile Originhttps://img.litet.net/logos/Self-Info.png Okay, so this mod may be a bit unnecessary but the idea got stuck in my head so I made it mostly to see if it was possible. If you find it useful I suggest you look into the Gunplay-mod if you want more features. I
Eat Spoiling Food First (Continued)https://img.litet.net/logos/Info.png Update of nath_devs mod https://steamcommunity.com/sharedfiles/filedetails/?id=2830119751 https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.litet.net/logos/Github.png https://img
Glitter Weaponryhttps://imgur.com/XGykgHG.png This mod expands upon the mysterious lore of the rich and utopian Glitterworlds, adding a set of new deadly laser weapons which cause a new unique hediff and that can only be bought or discovered through quests and rewards. Th
[1.6] Advanced Pollution PumpThe big pump is bigger, which means it is also better. Simple logic there, really. It also goes vrrrrrrrr... https://i.imgur.com/QmCFK9q.png (Basically, just credit me and you can do whatever)
Wild Crops, a fork of Wild SpawnInfo This is like the 99999th fork of Wild spawn. This in particular is a continuation of This mod from Turkler. His version will no longer be maintained and i recommend you use this instead Adds crops to biomes where it makes sense to work with progressio
Keep Your GearKeep weapon and inventory Downed pawns keep their weapon and inventory instead of throwing everything on the ground - for colonists and enemies alike, each side with its own options. Destroyed hands no longer disarm a pawn. Stripping, capturing, selling an
Tranquilizer guns (Continued)https://img.litet.net/logos/Info.png Update of Wowchegs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1261792381 - Migrated from old HugsLib settings - Added mod-option to set the tranqulizer duration https://img.litet.net/logos/Notice.png htt
VFEArchitect Addon and PatchesDescription This mod consists of XML patches to tie my most used floor mods together using the amazing Vanilla Furniture Expanded - Architect by Oskar Potocki as inspiration. This mod adds 4 new wood colors to Vanilla Furniture Expanded - Architect and als
Simple Stockpile PresetsSet common used storage filter settings with simple presets! A mod that adds various presets for stockpile settings in a comfortable float menu. You can use them to easily set often used storage configurations, both generic ones (like freezer stuff) and sp
Vehicles - Skyrangerhttps://i.imgur.com/tE28cZ7.gif https://i.imgur.com/FiW3sEk.png https://i.imgur.com/mS5lMHR.png https://i.imgur.com/NNvUfMp.png This mods add the Skyranger — a VTOL troop transport aircraft utilized by XCOM — as a new vehicle using the Vehicle Framework. h
Text ToolWhat is this? This mod adds a new order designator 'text' which allows you to put text down in the style of a photo editor. https://i.imgur.com/7BMFdvi.png https://i.imgur.com/Wvbgbf4.png Features Use any system font Use any color Set opacity Set text alig
Non-Lethal Extra for Vanilla Expanded (Continued)Continuation of VWE-Non Lethal Extra Made by; Revolver for questions or bugs please go to my Discordunder the "Rimworld" category or create an issue on my Github New weapons and turrets for 'Vanilla Weapon Expanded - Non-Lethal' mod.
TVForPrison (Continued)https://img.litet.net/logos/Info.png Update of peladors mod https://steamcommunity.com/sharedfiles/filedetails/?id=2002019195 - Added support for radios in Vanilla Furniture Expanded - Added support for tv in Vanilla Furniture Expanded - Spacer Module - Ad
Musical InstrumentsCraft a variety of musical instruments and play them for recreation. https://github.com/dogproblems/RimWorld_MusicalInstruments FAQ q: How is a pawn's musical ability determined? a: The main stat is artistic skill level, combined with manipulation and cons
MIM - WH40k RoyaltyCore library for MIM related royal titles and permits. While updating individual mods, I realized that it is very much difficult for me to manage royal titles and other internal codes if I manage them by each sub-factional level. Hence, I decided to gradua
Loot Boxes [CONTINUED]THIS IS A CONTINUED VERSION OF LOOT BOXES TO WORK WITH 1.1, 1.2 & 1.3. You can find the original mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=1560291802 All credit goes to the original creator. I only grabbed the project, revived it and
Selective Retexture Based on GeneDue to my busy real-life schedule, this Mod will no longer be updated effective immediately. I hereby grant full permission for anyone to modify and redistribute all code and assets. You are free to continue updating the mod based on my work and publish it
Spaceship Solar HullAdds solar-powered hull sections for spaceships in the Odyssey DLC. These hull pieces combine the structural protection of ship hull with integrated solar panels, allowing your spaceship to generate clean energy. Key Features: • Solar Hull - Standard hull
No Breacher/Sapper RaidsDisables breaching and sapper raids both. A raid will still occur but a different strategy is chosen instead. If you encounter a raid which you think should have been blocked please let me know by creating a new topic in the discussion tab for this mod. ht
Convert SlavesChangelog: v2.0 - * Made available a UI to select target ideoligion for conversion when the "convert" option is chosen. * Fixed bug where Warden wouldn't attempt conversion if suppression was at maximum. * Updated for correct dependencies on RimWorld & Ste
Polyamory TraitThis was born out of frustration of the all or nothing multi-relationship approach within ideology. I wanted some colonists to have a larger relationship circle and others not too, but that is easier said than done with ideology. So this is a trait that ca
Remedies (Continued)Original mod by Freefolk https://steamcommunity.com/workshop/filedetails/?id=2466826996 MIT License Even so: If the original author requests it, I will remove this update. -- Original mod notes (1.4): This mod adds several drugs mainly focused on industria
Total ControlIf you're enjoying the mod, please remember to rate it! Enables the complete customization of faction pawn's appearance. It's the faction editor you deserve! Features: - Take total control of the inhabitants of your neck of the rim - Specify role names, ap
Configurable Bionic DistributionDescription I always wanted to see more bionics appear on world pawns, especially when playing with mods that add large amounts of super interesting prosthetics and implants. Configurable Bionic Distribution is my answer to this. This tool give you fine tu
Simple Nekomimi XenotypePigskin? Oh, that's a cute little piggy.......... Huh? That's weird Why are there piglets but no cats? why? Tynan? .........Hey! Tynyan! - CONTENT - This is a lightweight mod that simply generates humans with cat ears and tails naturally in various locatio
Grimworld: AutogunsHey there fellow scavs and scabs. I have another selection of equipment from the 41st millennium here for you all, a collection of autoguns and stub guns beloved by guardsmen and hive gangers alike. Details: Adds 8 new firearms inspired by Warhammer 40k, c
GardensCreate garden zones for beautifying areas v2.0 March 2024 Updated with bug fixes and the ability to plant trees in your garden! By default, you can plant all plants in gardens, but there is now an option in the mod options to prevent planting of "special"
Vulpoids - Adorable Foxes [1.6]https://i.imgur.com/ZylpaoB.png Languages: English Github Version https://i.imgur.com/9FDqYyU.png Vulpoid is a race of adorable genetically engineered foxes with high mental capabilities but weak and fragile body. Vulpoid is an advanced variation of xenohu
[RF]秦爽天动物 - QYT animals添加三种动物,以原版的哈士奇,北极熊和鸭子(鹅)为模版。 以秦川(Mr.Quin)、爽哥(ywwuyi)和北极熊剩饭(韦天)三个主播的虚拟形象作为动物造型。 属性与原模版差不多,只为玩梗而作,让秦爽天在rimworld里再次同屏~~ 摸鱼的狗狗、丢人的鸭子以及胖胖的北极熊~ PS:这3种动物在被屠宰后,产出物是不太一样的哦~ 本次MOD更多的是作为一个娱乐性制作,如有不足之处也请多多指教。 如果你喜欢,那就点个赞吧~~~同为秦国猛男和爽粉不容易撒~ 以后有机会再画一个阿米驴或是缺哥哥中之人——湊-阿库娅吧~
Form and Function HairstyleAbout Mod: Brings the "Form and Function" hairstyle from Final Fantasy XIV to Rimworld! Best hair for abusive mothers. Compatible with VRE - Sanguophage and VRE - Highmate, so xenotypes with hair-restrictive genes from these mods can have this hairstyle to
Combat Shields (Continued)https://img.litet.net/logos/Info.png Update of N7Huntsmans mod https://steamcommunity.com/sharedfiles/filedetails/?id=1588616696 with permission - Added mod-settings what ranged weapons can be used with shields - Also check ot the reworked version of this
Girl's Frontline ThemeTL;DR: This is a third-party Girl's Frontline (Doll's Frontline) customized theme for RimThemes mod. Current version: 1.0 How-to-use: Simply put my mod after RimThemes, once you restart Rimworld, check the bottom right corner. There should be a Rimworld ic
SeedsPleaseSeeds for your immersion pleasure. Features Adds gameplay surrounding planting crops. For most of the basic crops, you now need seeds. Easy to modify. Comes with the plant processing bench to extract seeds from your favorite fruits. Writing your own <Seeds
[Legacy] Rimworld Westernization Project (Continued)https://i.imgur.com/buuPQel.png Update of Tamias and JackeryFoxs mod https://steamcommunity.com/sharedfiles/filedetails/?id=1119081000 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-re
Please use the pews ! (Ritual Seats Range Fix)Ever wanted to make an absolutely GARGANTUAN ritual room and ACTUALLY have your pawns sit on the dozens of masterwork pews/cushions placed all around the room, no matter how far they end up being from the ritual spot? Well, here you go ! https://file.garde
Vigil Race Genes and XenotypesInstalling Vanilla Races Expanded - Highmate unlocks an additional xenotype. March 6 Three genes and one xenotype have been added. Xenotypes that previously did not have unique genes will now have their own exclusive genes. ================================
Floors Scale&OffsetAdds an area that shifts and scales the floor texture of every cell it covers. Adjust X/Y offset to slide the texture, adjust tiling to resize it. Each area keeps its own settings. - Multiple independent areas, each with its own offset, tiling, name, and c
Industrial concrete - Extension PatchIntroduction Integrates the parts related to "Concrete" from "Fortifications - Industrial" with some reasonable adjustments. Original MOD description: Adds a new material called "Concrete," made by mixing various types of stone chunks and stone bricks usin
Rim-Hivers!"Human! Are you craving a new race to play with? Do you wish for a new playstyle, plenty of lost limbs, cheap and shoddy wares, Beep, ant-colony-like shenanigans, and entertaining chaos? If you said yes or no then this mod is for you!" Rimhivers is a light
Expanded Biotech Style AbilitiesThis mod requires the EBSG Framework for the ability comps and the think tree stuff. If you want your colonists to automatically cast certain abilities, you will need to go to the EBSG Framework mod menu to enable them individually. Please remember that th
Simple Custom Gas FrameworkA framework for creating custom gas types. https://imgur.com/Ctbqpzw.gif https://imgur.com/FGkiqwp.gif https://imgur.com/gLOytp8.gif https://imgur.com/fHfFPvg.gif https://imgur.com/2odgxXq.gif To learn more, head over to the wiki Dependencies Prepatcher Ha