All RimWorld mods
The full catalog, most downloaded first. Narrow it by category, or describe what you want instead.
Sniper TurretAdds new security sniper turret to RimWorld. Properties: Big range Very accurate on any distance Slow reload, high damage One build cell Requirements: Technology "Sniper Turret" (dependency: "Gun turrets") Steel: 150 Components: 3 Power consumption: 350 W
Trader Will Buy SearchAdds a search bar to the trader will buy menu. Suggestions/Bugs? Let me know in the comments if there's any bugs. I also am open to any suggestions or improvements. I have also setup a Discord server for direct communications. It should help in issues gett
Advanced Biomes (Continued)https://img.litet.net/logos/Info.png Update of Hey my team rules!s mod https://steamcommunity.com/sharedfiles/filedetails/?id=1338280929 The release of RimWorld 1.6 added improved support for Asset Bundles. To avoid doubling the size of the mod, it was re-
zzLibzzLib 个人自用依赖库 Personal library 没有添加任何游戏内容,只是一个依赖库 No game content added, just a library
无定型聚合物土豆 AmorphouspolymerPotato尊敬的殖民地管理者们,您是否仍在为“小面包”农场的低效而困扰?——安抚情绪、防止逃亡、处理代谢废物,以及那永无止境的、充满怨念的咀嚼声。是时候结束这混乱的篇章了。我们隆重推出无定型聚合土豆。这不是一次迭代,而是一场范式转移。一粒种子,一座静默的工厂。它无需喂养,无需安抚,更不会因心情不好而停产。它将聚合物合成过程,从不可控的生物劳动,升华为纯粹、精准的工业结晶。 解放您的生产力,也解放您的人道主义负担。选择【无定型聚合物土豆】,选择无定型聚合物生产的绝对未来。 需要前置研究项目----無定形聚合物分離 Di
Resize Character InfoResize the information box of the character. The size can be changed in the MOD settings. GitHub
Mooloh's Dnd MenagerieNow tentatively updated for RW 1.6! Adds over a dozen Dungeons and Dragons-inspired animals to RimWorld. Given the antagonistic nature of most creatures in DnD, many of these animals only appear in raids from a unique faction, while other creatures are loy
Rim-Effect: Musichttps://i.imgur.com/RNmnJ4H.png https://i.imgur.com/WBwQKRW.png See change notes for any future updates. 05/07/2021: Release https://i.imgur.com/K5154Se.png Rim Effect is a large overhaul mod series, adding the story, races, objects, and conflicts of Mass
Preemptive StrikeIf you like my mod, plz give me a https://i.imgur.com/88t2TNq.png and https://i.imgur.com/A4BLLQM.png! This is really important to me! http://i.imgur.com/6cyCp2A.png -------------------------------------------------------------------------------- Mod Name:
[K4G] Cyberpunk Trauma Team OutfitThis mod was commissioned by Hessian. Description This mod adds the Trauma Team outfit from Cyberpunk 2077. Contents 1 new research project. Trauma Team Fatigues - Armor - Sharp: 40% - Armor - Blunt: 8% - Armor - Heat: 10% - Insulation - Cold: 18C - Insula
FCP - Fallout Races: Playable Ghoul (Continued)Original mod by RamRod https://steamcommunity.com/sharedfiles/filedetails/?id=1908250492 Continued by Mlie until 1.5 https://github.com/emipa606/FalloutRacesPlayableGhoul https://steamcommunity.com/sharedfiles/filedetails/?id=2343993193 -- This is a Fallou
SunsetGroup - Faction Expansion PackThis mod is a faction expansion pack for Sunset Weapon Technology 2. We've added a new Arms Dealer faction: the SunSet Group. And added the following new weapons: "SOC" tesla gun , "SOC" quake cannon , "GUW" rifle , "GUW" Heavy machine gun. And three mecha
OnlineCityCurrent version 0.04.80a (2023.07.21) Due Steam Workshop problems with updating some of RimWorld mods, if you having a problems with launch mod you should force it verifying the files! Or download latest version from our Discord https://discord.gg/j67P8u7
MIM - WH40k AugmeticsSummary A Warhammer 40,000: Wrath and Glory themed bonics and implant mod, including some items from its earlier / later version of Warhammer 40,000 Role Playing Game (Dark Heresy 1st / 2nd and supplements, Black Crusade, Only War, Rogue Trader, Death Watc
RimTek StealthBeltInspired by Fallout "Stealth Boy" devices. I wanted to create a Utility device with similar specifics, but in RimWorld style. https://i.imgur.com/8OSUfH5.png The mod adds a belt that allows the wearer to use an ability that grants invisibility similar to I
Treat Dying FirstPrioritizes treating pawns by medical urgency instead of proximity, ensuring dying colonists get help first. This mod changes how doctors select patients: instead of treating the nearest pawn, they prioritize by severity. Critical pawns with "time to die"
Standing CryptopodsUsing revolutionary literalyturnitsideways(tm) technology, we have made Cryptopods HALF the size and therefore TWICE as space efficient. This is an updated version of the 1.1 mod by Blake: https://steamcommunity.com/sharedfiles/filedetails/?id=1707147734 F
No Precipitation Over Fog Of WarNot Required for 1.5+ This visual tweak has been implemented into the base game starting with version 1.5 If you are on version 1.5+ this mod is no longer required. Details A simple tweak that hides rain and other precipitation from displaying over top of
[Uru] Rim Seraph hairHairs from Seraph of The End By Urumi333 __________________________________________________________________ Mod originally made by Japanese artist Urumi333, has given me full permission and rights to update these mods and release them on Steam.
Wandering Caravans [v2.4.2]Wandering Caravans Overview Wandering Caravans adds the possibility for pack animals, that have been separated from the trade caravans of factions, to appear near a colony or be spotted by one of your trade caravans. These wandering caravans may have inven
Kitchen Sink Fix for Vanilla Cooking ExpandedThis mod changes several kitchen props from the Vanilla Expanded series to be linkable to the Kitchen Sink Cabinet (from VFEP) instead of to the Tool Cabinet, because to me it makes no sense that you should have a Tool Cabinet in your kitchen, when the Kit
VPE - Awoken GauranlenGithub and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Awoken-Gauranlen Grow your own Dryad caste to aid the colony! Psycasts: T1: Summon Awakened Carrier Dryad T2: Summon artificial gauranlen tree: C
theMiniVacuumResistImplantThis mod adds three types of implants that boost vacuum resistance to the game. It helps solve two common issues: when your power armor has less than 100% vacuum resistance, or when your favorite race can’t move in space without a spacesuit. Required DLCs:
Napoleonic Rimhttps://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/d0uXKk3.png Update 22nd October 2024 updated for 1.5 Update 11th December 2022 updated for 1.4 removed the cannon since it's not working with current version (the mod author is not responding to messages)
Custom Pawn GenerationSource https://github.com/Llyme/RW_CustomPawnGeneration NOTE WHEN UPDATING There seems to be a bug with the mod where it doesn't update the files to the latest version. Re-subscribing should forcibly update the files (Credits to Simonova for helping!) v1.1
Vaults of VagarIntroduction This is my first mod in the Vaults of Vagar series, which aims to introduce weapons, armor and other equipment heavily inspired by Warhammer 40k and, to some extent, Warhammer Fantasy. In particular, this mod introduces a number of bolter weap
Spawners and DronesAdds purchasable spawners to the game that automatically produce security drones for your colony Recommended for: people who are too attached to their pawns to let anything part of the colony die people who think killboxes are lame and open combat is cool
Invisible ConduitInvisible Conduits. That's it. No more wires everywhere. Also removes the tiny cords that snap between devices and the power line. This is just a reupload originally made by zzz. All I did was change the code into 1.1, and remove some of the bloat from old
Asteroid Mineral ScannerThis adds a Asteroid Mineral Scanner building that allows you to search for rich asteroids in a specific resource in orbit as an alternative to the vanilla long-range mineral scanner on the surface. You may find slightly more resources in comparison in add
Vanilla Weapons Expanded CEhttps://i.imgur.com/p7Fv1Z6.gif https://i.imgur.com/wd3FdvC.gif https://i.imgur.com/nv7RiJV.png This patch has been provided to us by Andross. You require a Combat Extended mod and Vanilla Weapons Expanded to be loaded before before this patch. Some specia
Aliaile Race FurnitureThis mod adds a variety of furniture that matches the Aliaile Race aesthetic. We recommend using it alongside the Aliaile Race mod. It can also be used on its own, of course. It includes tables in various sizes not found in vanilla, as well as many pieces
Medieval Overhaul: Barbarians (Continued)Original mod by pphhyy https://steamcommunity.com/sharedfiles/filedetails/?id=3216459199 MIT License; all the same - If the original author requests it, I will remove this update. -- Original mod notes (1.5): Barbarians Mod brings a new faction and a new w
Erin's Auronyahttps://i.imgur.com/xItL3uP.png An inevitable outcome when the magic of gene modding mixes with someone who has far more money than sense, the Auronya are a xenotype exhibiting plenty of feline traits, tails, and ears. They'll make the purrfect addition to
Outland - Toxic ForestStandalone module for Outland, adding the Toxic Forest biome, a deadly place with a very low chance of surviving if you don't go prepared. The biome is a completely unique ecosystem of thriving toxic flora inhabited by several animals that have adapted to
Prisoners Need Recruiting"Hey Dave" "Yes Bob?" "How long are we going to keep poor Cindy? She's going crazy there all alone." "Who?" "Cindy, you know, that miner chick we captured 3 seasons ago?" Is this you? Do you wonder why you aren't getting new recruits only to suddenly remem
Biomes! Bunnieshttps://i.imgur.com/3qMPAT3.png Adds a complete bunny-themed biome. Realize your most fervent desire to become the king of carrots in this wondrous biome! But beware! There are rivals to your throne! And those rivals are bunnies! They seek to steal YOUR ca
Ceiling LightsAdds two hanging ceiling lamps. Out of sight bright light. The ceiling grow lamp outputs full-spectrum light for ultimate plant nutritional needs. Alternatives: https://steamcommunity.com/workshop/filedetails/?id=2571003732 https://steamcommunity.com/share
Anomaly Support Research Tree (Continued)Adds support for Anomaly DLC research and improves performance. Based on Mlie’s version (v1.5.31). Due to significant changes, the mod was released separately. Current Unmerged PR This branch stays up to date with the upstream. Note: This mod and Mlie's ve
Despicable 2 - Corehttps://i.imgur.com/tE28cZ7.gif A character-focused framework for RimWorld with highly compatible facial animations, manual social interactions, hero system for roleplay/mc, and multi-pawn animation framework + studio. Change notes: - Fixed karma counting
VCE - Carnivore/Vegetarian Meals Patchhttps://i.imgur.com/wKg8KAS.png https://imgur.com/4lOJpAd.png : v1.0 https://imgur.com/g95aeMy.png A small commissioned mod that patches most of the meals added by Vanilla Cooking Expanded by adding carnivore and vegetarian variants, the only exception are
VPE - BladerGithub and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Blader Wield the power of the spell frame in different ways. Psycasts: T1: Counter Field: Strategically time a burst of energy at the palm of you
Reinforced Walls+Non-power version here https://steamcommunity.com/sharedfiles/filedetails/?id=2882989451 Original mod is here https://steamcommunity.com/sharedfiles/filedetails/?id=1929389479 Adds expensive heavy reinforced walls with exceptional hit points that resists e
4M Mehni's Misc Modifications [1.2-1.3]Adds various settings to customise your RimWorld experience. Chockful with the best QoL tweaks imaginable. v0.1.1.8 Current features include: - Bugfixes for vanilla issues The game gives up on sending you manhunter packs once you reach a certain size. No m
Potential of YouthYoung colonists will release their potentials on birthday. https://i.imgur.com/MClTdVy.gif Background In Rimworld non-adult colonists are usually worse than adults. They were generated with worse passions/skills, they have less HP, carry less and deal less
Tech-appropriate Roof Motehttps://img.litet.net/logos/Self-Info.png The default graphics shown when pawns build a roof is a generic steel corrugated roof. As I often do tribal colonies it seems a bit off so I made this mod to give it a more realistic feel. Default it will now show
The Brotherhood Compendium "Continued"Greetings, Rimworld commanders! After investing numerous hours updating an out-of-date mod, I'm excited to share the latest version of "The Brotherhood Compendium." Heartfelt thanks to the original creator, kurtus_mob, for laying down an incredible foundat
Madman's Star Wars Ships (SRTS)As of 26 Aug 2026, This mod is no longer in active development by me. I will not be providing any further updates. If someone wants to update it go ahead. https://i.imgur.com/eKNM5Qr.jpg 40+ ships, many different eras in one galaxy far far away. Fully func
The Dead Man's Switch - Personal Shield PackNote: The contents of this mod have been migrated to The Dead Man's Switch - Energy Shield Expended. This mod will no longer be updated or maintained. A shield backpack with The Dead Man's Switch style has been added. It allows the wearer to fire from the