Project Zomboid Vehicles mods
The most downloaded Vehicles mods for Project Zomboid, with how recently each was updated.
Refined Hotwiring - Build 42 FixRefined Hotwiring - Build 42 Update & Fixes Credits & Attribution: • Original Mod Author: ShadowSWilliam • Original Mod Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2687515849 • Sandbox Features: albion • License: GNU General Public License
Virtual GarageStore and retrieve vehicles with full state preservation (parts, containers, fuel, tire PSI, claims). Build 42 only. Right-click a vehicle: Claim (name it), Unclaim, Store, or Retrieve from your garage. Server-authoritative. Works in single-player and mult
servrealcarph123456 Workshop ID: 3752662677 Mod ID: okegulech14228
Mystic Server ModMystic Server Mod Server-specific fixes and tweaks for Project Zomboid Build 42. Current fixes - Fixes reversed external seat-inventory interaction areas on the LHD '92 NISSAN Skyline GT-R (R32). Required mod: '92 NISSAN Skyline GT-R (R32) by KI5. Workshop
MD42M998SkinsMD42 전용 Workshop ID: 3801861845 Mod ID: MD42M998Skins
Forest Lawn TestingThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3432370950 Mod ID: ModTemplate Map Folder: Mo
Raccoon City Menos Carros [B42]Menos carros, mais escassez Reduz em 50% a chance base de gerar veiculos nas zonas do mapa, mantendo a configuracao de frequencia do sandbox. Feito para quem ainda encontra carros demais mesmo em Muito Baixa. O que faz Reduz a chance base das zonas pela me
[B42.20+] Sin Virtual GarageDISCLAIMER: At this stage this mod is heavily bug infested. I am actively trying to resolve issues. If you wish to test it to report bugs, please do so on a new save, do not attempt to use this with anything you fear to lose. What this mod does Sin Virtual
RV Sit FixA small patch for Project RV Interior. Fixes the softlock where leaving the interior while seated silently kills every player command. Requires: Project RV Interior The bug Enter a vehicle, enter the RV interior, sit down, exit the interior while still sea
Tree DodgerTree Dodger Creación de: GExeMo Inspirado en una idea de: 4fun ¿Qué es Tree Dodger? Tree Dodger es un minijuego de conducción dinámico, inmersivo y 100% Plug-and-Play para Project Zomboid. Premia la conducción limpia a alta velocidad y penaliza los choques
自用自用 Workshop ID: 3682960944 Mod ID: ATA_VanDeRumbaZiYong
Tesseract Vehicles Skinstest Workshop ID: 3590696598 Mod ID: SkinParaHumvee
Mod TemplateThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3570676683 Mod ID: ModTemplate Map Folder: Mo
Protection on carThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3565850638 Mod ID: ModTemplate Map Folder: Mo
Nothing 30mm30mm Workshop ID: 3539180131 Mod ID: Nothing
ggwpskincustom skin Workshop ID: 3553758839 Mod ID: ggwpskin
You Cant Drive At NightYou will not able to drive cars from 23:00 to 6:00. This is my first mod on lua ever and i made it for my own so don't judge me, please. Workshop ID: 3461978249 Mod ID: YouCantDriveAtNight
HF_Into The Deep Jugleee v.1.0HF_Into The Deep Jugleee Features a fully server-authoritative architecture, dynamic admin configuration, automated scheduling, and real-time tracking of player actions. Copyright & License Original work by Matasa. Copyright (c) 2026 Matasa. All Rights Res
The Boys - SVU4 + KI5 Auxiliary Tank FixSVU4 + KI5 Auxiliary Tank Fix Trying to fit an auxiliary fuel tank and getting "Unable to read the Truck Bed capacity"? Many KI5 vehicles have a real trunk or truck bed alongside a hidden, empty TruckBed placeholder. SVU4 can find that placeholder instead
Total Kentucky Death (Turkish Land Forces)A vanilla-friendly mod that adds Turkish military equipment to Project Zomboid. It features the BMC Kirpi and .50 BMG RWS, as well as domestic weapons, armor, helmets, camouflaged uniforms, and field gear. The weapons use vanilla ammunition and can be foun
Retifica de MotorRestaura o motor e a qualidade para 100. Requer: 20 pecas de reposicao, chave inglesa, chave de catraca e level 8 de mecanica. Workshop ID: 3814380911 Mod ID: Retifica
Vehicle Bullet PenetrationAllows bullets to randomly penetrate vehicle armor and damage occupants directly. Workshop ID: 3814326831 Mod ID: VehicleBulletPenetration
Feria de Knox: La Señal PerdidaEventos de carretera para Project Zomboid Build 42.20: vehiculo garantizado, piezas 80-100 por ciento, horda distribuida, loot temporal, modo aleatorio y modo cercano para administradores. Workshop ID: 3809179518 Mod ID: FeriaDeKnox
Recuerdos del 90 [B42.19]Bienvenido a Recuerdos del 90 , aqui encontraras diferentes vehiculos de los años 90 reales de Argentina, traidos a el juego. Este mod contiene varios vehiculos de los años 90 cada uno tiene su correspondiente contenido . La redistribución de este mod sin
Canadian CarPeak Canadian engineering Workshop ID: 3800041447 Mod ID: CanadianCar
Another Vehicle DistroReduces chance of spawn vanilla veh. For hardcore servers Workshop ID: 3439392272 Mod ID: BD_AVD
Mod Template tinyThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3425836121 Mod ID: ModTemplate Map Folder: Mo
EHPZ2025This is for me and my friends, don't subscribe to this. I made some simple balance adjustments to a certain mod to make it more in line with my favorite game style and balance. Workshop ID: 3401793276 Mod ID: EHPZ
引擎过载(隐藏能量条)原模组: https://steamcommunity.com/sharedfiles/filedetails/?id=3165968528 驾驶时不再显示量表上方的白色能量条 Workshop ID: 3356863900 Mod ID: Engine_outbreak
[B42] LBM Auto: Craft Every Car PartA simple mod where you make sub-components that then can be made into any car part. Requires high Blacksmithing, Welding, Mechanics, and Glassmaking, but not on the same character. This is a work in progress but is fully functional in its current state. I
Mikes Mod TemplateThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3322129108 Mod ID: ModTemplate Map Folder: Mo
Noidea@lli have no idea at all Workshop ID: 3295860187 Mod ID: ModTemplate Map Folder: ModTemplateWorld1 Map Folder: ModTemplateWorld2
zombie freeThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3286397735 Mod ID: ModTemplate Map Folder: Mo
kurokabe's Modpacknot much Workshop ID: 3270661584 Mod ID: ModTemplate Map Folder: ModTemplateWorld1 Map Folder: ModTemplateWorld2
Nodiesez Araç Claim SistemiAraçlarınızı Claimleyebiliyorsunuz. Workshop ID: 3219719022 Mod ID: AnotherVehicleClaimSystemB41 Mod ID: AnotherVehicleClaimSystemB41AddonContainersAccess Mod ID: AnotherVehicleClaimSystemB42 Mod ID: AnotherVehicleClaimSystemCraft
FirepumperPVCFD. Workshop ID: 3201100407 Mod ID: ModTemplate
Mod Templateggamuku]ggggggggggft1yrtCILL`4uustoEqjjiosaThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3057435840 Mod ID: ModTemplate Map Folder: Mo
selamThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2975674391 Mod ID: ModTemplate Map Folder: Mo
JimaniThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2930369862 Mod ID: ModTemplate Map Folder: Mo
The HatterThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 2914290162 Mod ID: ModTemplate Map Folder: Mo
69 MinICruise Fix修复了改装配方不可用的问题 修改了车顶行李架容量 Workshop ID: 3793828734 Mod ID: Rottten_69Min
Ecolab - CarEcolab is carving out a niche for itself in Project Zomboid. This mod replaces two vanilla vehicle liveries with ECOLAB reskins: the McCoy pickup and the Louisville Motor Shop step van.
Project RedCambia algunas texturas vanilla por una versión de color rojo. -_- Workshop ID: 3789108531 Mod ID: ProjectRedClothesBags Mod ID: ProjectRedClothesDenim Mod ID: ProjectRedClothesGeneral Mod ID: ProjectRedClothesLeather Mod ID: ProjectRedClothesMilitary Mod
Cnidarian's Lockpick Mastery (WIP - Still Testing)Adds a lockpicking skill using a paperclip plus a screwdriver or letter opener for doors and vehicles in Build 42.20. Workshop ID: 3787192352 Mod ID: LockpickMastery
Zona 7 Vehicle IntegrationVehicle integration and compatibility layer for Zona 7 Argentina. Workshop ID: 3784945846 Mod ID: Z7VehicleIntegration
kii weyn naaThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3721491972 Mod ID: ModTemplate Map Folder: Mo
Mod TemplatefThis is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3720466793 Mod ID: ModTemplate Map Folder: Mo
GOUDAN213This is an example mod with two worlds. You can use this as a template for your own map mods. The first world has a single 300x300-tile cell. The second world adds cells all around the first world. Workshop ID: 3715347318 Mod ID: ModTemplate Map Folder: Mo