Risk Of Rain 2 Save Mod is a mod that lets Risk of Rain 2 save a run so you can quit and load your progress later. Risk Of Rain 2 Save Mod matters in 2026 because long runs still get interrupted, and players want a proper way to leave a run soon after a stage started instead of losing everything.
For most players, the best answer is ProperSave by KingEnderBrine. According to the Thunderstore listing and the author’s own documentation, ProperSave saves your progress at the start of each stage, lets you leave run as soon as the stage started, supports separate save files by game mode, and works in multiplayer when the host has the mod. Players who want more save selection control should also look at CENI by Jaosnake, which is based on ProperSave and adds a selectable save UI, controller support, and multiple save slots.
Search results for ror2 save questions often mix Reddit tips, GitHub pages, YouTube roundups, and wiki-style modding guides. Those pages can help you start, but the author documentation on Thunderstore is what settles whether a save file exists, when saves happen, and whether multiplayer load works. The goal is to make that decision simple, especially if your game gets interrupted mid-session. If you want more help with your wider setup, see our Risk of Rain 2 page.
What is Risk Of Rain 2 Save Mod?
A Risk Of Rain 2 save mod is a package for Risk of Rain 2 on PC that adds save and load behavior the base game search intent usually asks for: save and quit, resume a Risk of Rain 2 run, and continue a ror2 run later. In practice, the most relevant difference is not whether a mod “saves,” but *how* the mod saves.
According to the Thunderstore listing for ProperSave, the mod saves progress at the start of each stage. That detail matters because a stage-start save is different from a manual mid-stage save. A player who wants to stop after a teleporter event or after entering a new map can use that kind of proper save flow, but a player who wants a true “save anywhere” file may need a different approach.
The best evaluation criteria are straightforward:
- When does the mod create saves: at stage start or by manual action?
- Does the mod support singleplayer only, or multiplayer too?
- Does the mod keep one save file or multiple saves?
- Does the mod delete the save file on death?
- Does the mod separate saves by profile or game mode?
- Does the mod still have active support, or is it deprecated?
According to the GitHub description and Thunderstore package page for ProperSave, the most important settled facts are clear: one save file per profile for singleplayer, deletion on death, and host-based multiplayer loading. That clarity is why ProperSave dominates most “proper save” discussions more than general YouTube or wiki content.
Top Risk Of Rain 2 Save Mod Options Compared
According to the Thunderstore listings, there are only a few named save-related mods players should realistically consider today. The table below focuses on what each package actually documents.
| Mod | Status | How saves work | Multiplayer | Save slots / file behavior | Best for | Main drawback |
|---|---|---|---|---|---|---|
| ProperSave by KingEnderBrine | Active; updated 2026-07-30 | Saves progress at the start of each stage | Yes. Only the host must have the mod. Load works if the host has a suitable save file with the same set of players in the current lobby | 1 save file per profile for singleplayer; save deletes on death; separate save files for Classic, Eclipse, and Simulacrum | Most players who want a reliable save and quit flow | No documented multi-slot UI; not a save-anywhere mid-stage tool |
| CENI by Jaosnake | Active; updated 2026-07-13 | Saves at the beginning of each stage; based on ProperSave | The excerpted docs focus on UI and save selection rather than restating every multiplayer rule | Up to 5 save states per character/lobby group; selectable save list; keeps history after death; delete individual saves | Players who want a save picker, controller support, and more than one save | Less direct multiplayer wording in the excerpt than ProperSave |
| SavedGames by Kazzababe | DEPRECATED — choose ProperSave instead | Saves current run; save/load buttons on menus | Yes, but loading in multiplayer needs load <filename> while in-game via console | Does not automatically save when you exit or advance; saves stored in plugin directory | Legacy setups already using this package | Deprecated and has documented known issues |
| SavedGames by Morris1927 | DEPRECATED — choose ProperSave instead | Saves current run; save/load buttons on menus | Yes, but loading in multiplayer needs load <filename> while in-game | Save/load buttons; quicksave hotkeys documented in notes | Legacy manual-save users | Deprecated and older |
| SavedGames by MagnusMagnuson | DEPRECATED — choose ProperSave instead | Saves current run; save/load buttons on menus | Yes, but loading in multiplayer needs load <filename> while in-game via console | Does not automatically save when you exit or advance; saves stored in plugin directory | Legacy maintenance only | Deprecated and has documented known issues |
A few buying-intent conclusions come out fast.
According to the author documentation, ProperSave is the clearest answer for “Risk of Rain 2 save and quit” and “resume a Risk of Rain 2 run later.” According to the CENI listing, CENI is the better answer for players who want a visible save selection menu instead of loading a single blind save.
According to the deprecated SavedGames pages, those packages are closer to a manual save system. The problem is that all three are deprecated, and the current recommendation should point back to ProperSave unless you are preserving an old mod profile on purpose.
Detailed Breakdown of Each Option
According to the Thunderstore listing, ProperSave is the default recommendation because the mod explains its rules plainly and covers the interrupted-run use case cleanly. ProperSave saves your progress at the start of each stage, which means a long run can be paused for later without guessing when the save happened.
ProperSave strengths:
- Clear stage-start autosave behavior
- Clear singleplayer rule: 1 save file per profile
- Clear death rule: the save file is deleted on death
- Clear multiplayer rule: only the host must have the mod
- Clear lobby rule: Load activates only when the host has a suitable save file with the same set of players
- Separate save files for Classic, Eclipse, and Simulacrum
- Useful config options like UseCloudStorage, CloudStorageSubDirectory, SavesDirectory, and Resilient
ProperSave limits:
- ProperSave is not documented as a “save anywhere” or true ROR2 save mid run mod
- ProperSave gives singleplayer only 1 save file per profile
- ProperSave deletes the save on death, so it is not designed as a rollback archive
Best for:
- Players who want a proper save workflow for normal long runs
- Groups who want an answer to “does a Risk of Rain 2 multiplayer save mod work?”
- Players who switch between Classic, Eclipse, and Simulacrum
Availability:
- The Thunderstore package page does not present a separate pricing tier in the excerpt. The package is distributed on Thunderstore.
According to the Thunderstore listing, CENI expands the ProperSave idea rather than replacing it with a completely different system. CENI saves your run at the start of each stage, then lets you choose Load from the character select lobby to open a save picker UI.
CENI strengths:
- Up to 5 save states per character/lobby group
- Selectable save list with character, stage name, stage number, run time, and difficulty
- Controller navigation support
- Mouse and keyboard navigation support
- Individual save deletion from the lobby
- Keeps save history after death instead of deleting the latest save immediately
- Brazilian Portuguese support when
pt-BRis selected - Uses original ProperSave logic for game mode separation
CENI limits:
- The excerpted docs focus on save selection features more than on multiplayer host wording
- CENI is still a stage-start save solution, not a manual instant-save-at-any-moment tool
Best for:
- Players who want more than one save file
- Players who dislike blind loading
- Players using controller in the lobby
- Players who want better visibility into stage, time, and difficulty before loading
Availability:
- The Thunderstore package page does not present a separate pricing tier in the excerpt. The package is distributed on Thunderstore.
According to the deprecated Thunderstore pages, SavedGames by Kazzababe, SavedGames by Morris1927, and SavedGames by MagnusMagnuson all belong in a legacy bucket now. Those packages documented manual save/load behavior, menu buttons, and multiplayer loading with console commands, but each package is marked as deprecated and should be paired with ProperSave as the active alternative.
Legacy SavedGames strengths:
- Manual current-run saving
- Menu save/load controls
- Multiplayer support is documented, though clunkier
- Some versions documented quicksave hotkeys or broader object saving notes
Legacy SavedGames drawbacks:
- Deprecated status
- No automatic save when you exit or advance
- Plugin-directory storage
- Known issues are documented on some listings, including adaptive chest visuals and certain bazaar interactions
Best for:
- Only players intentionally maintaining an old profile or old workflow
Availability:
- These are Thunderstore packages, but they are not the right commercial-intent recommendation in 2026 because the author status is deprecated.
How to Choose the Right Risk Of Rain 2 Save Mod
According to the author documentation, the right pick depends on *when* you want your save file, *how many* saves you want, and whether your ror2 game is singleplayer or multiplayer.
Choose ProperSave if your goal is simple: start a stage, leave soon after the stage started, and load later. That is the cleanest answer for “Risk of Rain 2 save and quit,” “resume a Risk of Rain 2 run,” and “ROR2 continue run later.”
Choose CENI if you like the ProperSave model but want more control. CENI is better when you want multiple saves, a visible selection screen, controller support, or a way to keep save history after death.
Choose a deprecated SavedGames package only if you already built your profile around that exact package. According to the Thunderstore listings, deprecated SavedGames packages do not autosave when you exit or advance, so they are weaker for the interrupted-long-run problem.
A practical decision framework looks like this:
- Need a proper autosave mod at the start of each stage:
- Pick ProperSave or CENI
- Need the clearest documented multiplayer answer:
- Pick ProperSave
- Need multiple save slots and a save picker:
- Pick CENI
- Need an older manual save system:
- Only consider deprecated SavedGames, and only for legacy reasons
- Need separation by game mode:
- ProperSave documents separate files for Classic, Eclipse, and Simulacrum
- Need better resilience when your mod list changes:
- ProperSave documents Resilient, which saves catalog entries by name instead of index and should have less issue on mod list change, with bigger save file size
For players searching “ProperSave not working,” the best troubleshooting path is also settled by the author documentation.
According to the ProperSave documentation:
- A save happens at the start of each stage, not at a random point later in the map
- You can leave run as soon as the stage started
- In singleplayer, there is only 1 save file per profile
- If you die, the save will be deleted
- In multiplayer, only the host must have the mod
- The Load button becomes active only if the host has a suitable save file and the current lobby has the same set of players
- Classic, Eclipse, and Simulacrum use separate save files
- Changing UseCloudStorage does not preserve current saves
- Changing CloudStorageSubDirectory can separate save files across mod profiles
- If the directory set in SavesDirectory does not exist, the default one is used
In practice, most “not working” reports come down to one of those documented rules rather than a mystery bug. The author documentation does not say that ProperSave supports arbitrary mid-stage manual saving, so players expecting that behavior will feel like the mod failed when the mod is actually behaving as documented.
If you need installation help, use r2modman or Gale to install the package from Thunderstore into the correct profile. A mismatched profile can also make players think a mod is missing, because the load button and save file are profile-sensitive by design.
Frequently Asked Questions
Does Risk of Rain 2 have a native save and quit feature?
According to the save-mod listings discussed here, the save-and-resume behavior is being provided by mods such as ProperSave and CENI. The documented pages do not present “save and quit” as the core native feature being explained; they present it as a modding solution.
What is the best Risk of Rain 2 autosave mod in 2026?
According to the Thunderstore documentation, ProperSave is the best all-around autosave-style choice because it saves at the start of each stage and clearly documents multiplayer, profile, and game mode behavior. CENI is the better choice if you want an autosave mod with a selectable UI and multiple save slots.
Can I use a Risk of Rain 2 multiplayer save mod with friends?
Yes, with ProperSave. According to the author documentation, only the host must have the mod, and the Load button works when the host has a suitable save file and the current lobby has the same set of players as the saved run.
Is there a true ROR2 save mid run mod that saves anywhere?
According to the author documentation, ProperSave and CENI save at the start of each stage, not at any arbitrary second you choose. The deprecated SavedGames packages documented manual current-run saving, so those are closer to a save-anywhere concept, but those packages are deprecated and should generally be replaced by ProperSave for current setups.
Why is ProperSave not working or why is the Load button missing?
According to the ProperSave listing, the most common documented reasons are simple: the run was not saved because a new stage had not started, the save was deleted after death, the current multiplayer lobby does not match the same set of players, or the current player is not the host. The author also documents separate save files by game mode and profile-related storage settings, which can make a save file appear absent if you changed profiles or storage behavior.
Where is the save file stored?
According to the ProperSave documentation, storage can be controlled with UseCloudStorage, CloudStorageSubDirectory, and SavesDirectory. According to the deprecated SavedGames listings, those packages store saves in the plugin directory.
Does ProperSave work with DLC?
The excerpted author documentation does not separately document DLC-specific rules. According to the available documentation, the clearly settled separation is by game mode—Classic, Eclipse, and Simulacrum—while DLC compatibility depends on your current game and mod profile setup.
Our Recommendation
According to the Thunderstore listings and the author documentation, ProperSave by KingEnderBrine is the best Risk Of Rain 2 save mod for most players in 2026. ProperSave solves the exact interrupted-run problem with the least ambiguity: save at stage start, leave run after the stage started, and load later from the lobby when the correct conditions are met.
CENI by Jaosnake is the best upgrade pick for players who want more quality-of-life features around the same core idea. CENI gives you multiple save states, a proper picker UI, controller support, and save history after death. A player who values visibility and choice may prefer CENI over the stricter single-save model in ProperSave.
The deprecated SavedGames packages should not be your first choice in 2026. According to the Thunderstore listings, those packages are deprecated, less automatic, and more legacy-oriented. If you are starting fresh, pick ProperSave first and pick CENI if you know you want multiple slots and a better load interface.
A simple final rule works well:
- Pick ProperSave for the safest default
- Pick CENI for multi-slot convenience
- Avoid deprecated SavedGames unless you are preserving an old setup
To install, use r2modman or Gale, add the package from Thunderstore to the same profile you actually launch, then start a run and let a new stage begin before testing save and load. That process matches the documented behavior and gives you the clearest path to resuming a Risk of Rain 2 run later without losing progress.



