Kenshi 的 Environment/Map 类 Mod
Kenshi 里下载量最高的 Environment/Map 类 mod,并标出各自最近一次更新的时间。
Equinox ExpansionEquinox is a great mod and I really enjoy the contents that it adds into the game. Despite that, a lot of stuffs need cleaning up and refining, re-balancing to really immerse it into vanilla Kenshi. I also integrate other viral mods that I really can't pla
Okran's Valley DeforestedI always thought the forest environment of Okran's Valley was a little strange considering the ground is all sandy dunes, so I made it more desert/savanna-like. Smaller trees, shrubs, and grass stretch across the dunes now. Like a beach but inland. Changel
- No Acid RainAreas Affected: The Unwanted Zone If you want more zones, shout out. This was just a request.
Black Scratch Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Glass Miners - Faction (Grid & Crater)This Mod adds the Glass miners faction, a group dedicated to mining the valuable material formed in The Grid and The Crater. The faction has strong ties with the Traders Guild, who manages the miners business with the United Cities, as well as the Tech Hun
- September's Expanded Iron and Copper Mines (x200)Random mod I made to fix one of my own issues. This mod sets both iron and copper mine capacities to 1000, which is 200 times of the original 5. Feel free to use it if you are sick of the 5 item capacity for the mines and want to get stuff in bulk. Shouldn
- KAMO_World modlist PATCHPatch les incohérences dans le monde entre les mods.
Next Generation (DISCONTINUED)-- Fair Warning, this may not be entirely Lore friendly, nor balanced. I try to make the lore of the mod make sense in terms of the original lore. And, this is technically a cheat mod, seeing as how this versoin of it contains an overpowered race... -- Gia
The WanderersThis WIP mod adds a new faction: The Wanderers. I will update this mod at every major complete change. So far there are no worldstates or custom dialogue yet. I intend to have the faction be an enemy for The United Cities, hating slavery and nobles. (As yo
- GOD MOD
Stack Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
ム Desert Mod -- Day and Night CycleThis mod alters the light slightly to give a better desert atomosphere ム The nights are shorter ! but slightly darker ¤ The sun is slightly lower in the sky (longer shadows) Sunrise is at 4:30 a.m. Sunset is at 10:30 p.m. >>>Put this mod all the way DOWN i
Raptor Island Town Begone!Removes the Raptor Island town so you can build across Raptor Island without worry or headache! I'm assuming its compatible with most things as it only touches Raptor Island, and I doubt any other mod touches it. There is only one minor bug from my tests;
Shark Town OverhaulIntroduction I've rebuilt Shark Town, breathing new life into it. A place like this should reek of crime and vice—a den of outlaws where gangs run the show, dealing in smuggling, drugs, and organ trafficking. But when I first visited, it only had a few bui
Cape East - a Stobe's Garden TownBy public request a new town situated at the east shore in Stobe's Garden. Cape East is a thriving independent town ruled by the East Alliance. They are a loosely put together collection of random people from other factions that just want to mind their own
The Immortal King Recruit Prisoners for Cats PatchWhat does this mod do? - Allows all characters from the mod "The Immortal King" by "ToothedSoda" to become recruitable via the "Recruit Prisoners for Cats" mod by STuRoK. Where can I find them? - The Immortal King's town is called The Forgotten Throne and
Outpost of HelmAdds the player outpost of Helm. A small but well equipped base in the Eastern most stretches of the Crags. Location has good access to stone, iron, copper and water. Buildings are furnished as a Bar, Barracks and Kitchen/Greenhouse Town should be automati
Spring Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Stone Camp ExpandedHi, this mod turns Stone Camp into a mining village, adding a functional slaver bar, materials and clothes shop, as well as some overrides: - If Slavemaster Haga is killed, then its taken by the Rebel Farmers. Some ruins with loot can be found, but its mos
Player Conquests - Old Desert Village RUSДля работы мода требуется оригинальный мод от Bobfinfur: https://steamcommunity.com/sharedfiles/filedetails/?id=1648374126 С помощью этого мода вы теперь можете захватить Старую Деревню в Великой Пустыне! Для этого вам нужно принести немного выпивки старом
Complete TweakingA full set of my adjustments Following changes -3x Attack slots -256 character cap -Increased body weight from 30kg to 63kg -Sun sets at (2100) 9PM instead of (2300) 11PM -"Missing" cross weapons added (Elder now has a spiked club, Arc has the Ringed Sabre
Arena ModWARNING: Not for normal gameplay use! I'm not responsible if you leave this on for normal gameplay and something breaks. Best to leave it off unless you want to run a match. Welcome to the Arena! A special mod that can transform the town of Stoat into a ma
Mud Town ExpandedThis mod turns Mud Town into a farming/mining village, and adds the following: -A smithy, travel and trade goods shops, Blackshifter and Twinblade equipment stores. Additionally, the dome on sale now has some residents living in it, but they will still sel
- Cybercity - Victoria's StockpileAn expansion to my Cyberforge Proliferation mod, which is a mod to Cyberforge. This mod takes the Cyber clothing shop out of Trader's Edge, and intead places it into a new settlement nearby. Victoria's Stockpile is open for business! The industrial spy Cyb
Saulocs The Reformers (v1.1)Sauloc's The Reformers Mod Adds a new faction called the reformers which aim to reform the world of kenshi by expanding the trade network to build and supply new settlements. Join then for a nice benefit depending on your morality. Adds: New Faction: The R
Blessed Mercenaries of the WasteNEW! Faction: The Wardens of the Isilir The Isil are dedicated to the protection of those in need in the wilderness, you may have a chance of encountering Mercenary Isil companies traversing the landscape. Due to the race being an uncommon sight, they do n
Ten-Percent-Harder Raid DistancesThis mod increases all of the raid max and min distances my 10% (1.1*X), for every Unprovoked Raid in the game, besides the bugged Fishmen and the non-territorial Crab Tournement. We re basically using the same vanilla map as normal, but all the circle are
South Stone Camp ExpandedThis mod turns South Stone Camp into a mining settlement, adding the following: - A functioning Slaver Bar and materials shop, as well as a used clothing and tools shop. - If Slave Master Ruben is killed, the Camp is taken by the rebel farmers. Other than
Danger ModeCreatures have been buffed. The sight range on most spawns has been buffed by 2x in most cases. Races with less than human speed buffed to match, Shek's speed is slightly higher than humans now but their hunger is 1.4 instead of 1.25. New weaker squads int
Criss Cross Shop (1.1)Adds a new Town with a Vendor named Criss who sells Edgewalkers made by Cross. Hint: Start your search by the coast of Howl. The Edgewalker 3 by Cross can be considered to be an Edgewalker 4. V1.1: Changed the overpricing down to double instead of quadrupl
No more NamelessLike the mods? donate to my ko-fi if you like, cheers : ) ko-fi.com/appart The Man with no Nameless. Got tired off seeing nameless for a faction name every time i start a new game and it always seems out of place for me. simply replaces your "Nameless" fac
Ancient Xinnian Techniques - Metal Transmutation UPDATEDThis mod aims to be able to make Iron into Copper (Ores Only) and Reverse of that! Bear in mind that this mod is also oriented towards late game saves, and requires a Tech Level of 5 Before research is even possible. This mod adds a small progression of bu
Chi: Conduits - Global Changes (v1.1)What does this mod do? This mod brings a lot of changes in terms of balance, lights and a lot of stuff trying to bring a more inmersive experience for players that loves the "early game" of Kenshi and want a more difficult experience overall. Important Cha
- Outpost x2 no-foliage rangeNo-foliage range of your outpost increased 2 times the default value.
LIVELY HUBA simple mod that livens up the Hub with more random NPC spawns and shoppers, more bar patrons. -More Bar Thugs to fight, more bars to fight in, more Drifters to recruit, more Holy Outlaws to loot. Not my proudest mod but it will mesh well with my other Bo
Cook Set [ RUS ]Оригинальный мод не требуется! Перевод мода с японского, на русский язык ●Описание Ваши повара готовят в доспехах или плащах? Тебе не кажется это странным? ●Добавлены предметы Одежда повара/Штаны повара/Шляпа повара/Шляпа шеф-повара Одежда пекаря/Брюки пек
【ENG】12 Factions MOD (CL Traders Alliance)Summary of this mod In this MOD, 12 factions that are neutral to the Shek Kingdom, Holy Nation, and United Cities will rebuild the old ruins that the player has already explored and create a city like a waystation. During your expedition to explore the rui
Imperial Lords 2.01.0 Adds an unused faction, Imperial Lords and a new island city east of Howlers Maze. This faction is modeled off of the Celestial Dragons from One Piece. You may ally them if you can afford it. There is also a non trigger ally base visit scripted, howeve
- Tribal Warfare + Cannibal Life Compatibility Patch (Outdated)Simple compatibility patch between my Tribal Warfare mod and Abquintess' Cannibal Life mod. Mostly minor changes to characters and spawn locations. All the new tribes added by Tribal Warfare carry the new items added by Cannibal Life. Requires both Tribal
Sniper Bot Squads For Every ZoneJust a gimmic mod that adds homeless spawn squads of 1 Hydraulic Knight and 2 Sniperbots to every possible zone. Because reasons. They will take your food if they knock you out, they're jerks.
UptownRandom quick mod I threw together. Decided to put Uptown under the control of the Shek Kingdom since they actually have a functioning government and I actually like them. Threw in a Thieves Guild tower as well. Many thanks to Котенька for updating this mod
- Guarded HubHey...you want to set up base in the Hub? Now you can. The outlaws have banded together to patrol the city in hopes that you do. 'Cause they know good business when they see good business.
Berserker Country Weather & FertilityNothing fancy, just added seasons/weather to Berserker Country along with the same resource template as Dreg. It previously had none of these things and was completely dead. Thumbnail: https://wiki3.jp/kenshijp/page/71
Canyonlands VainA simple redesign of Vain to add a buffer of savanna between the jungle and the deserts that surround it. The trees now cling to the river, like the Hivers themselves, while a sage-brush savanna sprawls across the plateaus. Changelist: ~ Tweaked Vain folia
Expanded Central Empire CitiesDunno why, but the shit doesn't let me upload the thumbnail, so it looks a bit less appealing... Mod name(in load order n stuff): CentralUCExpanded IMPORT YOUR SAVE AFTER INSTALLING THIS MOD! A mod that adds new areas to those Central UC towns: Sho-Battai;
Okran's Shield Overhaul - Border ControlOkran's Shield Overhaul - Border Control This mod completely overhauls the Okran's Shield location. Now it's not just a military base, but an entire border checkpoint with its own inspector and unique quest and story. This mod adds: ---->Border Control - N
- Remove no go zone And increase raid distanceAll raids: Remove no go zone And increase raid distance to 99999
Modern-style Map (No Locations)No Locations This version does not include locations such as cities, villages, outposts, camps, etc. on the map. Related mods Modern-style Map --Full version Map Icons for Modern-style Map --Combination use recommended