Kenshi 的 Environment/Map 类 Mod
Kenshi 里下载量最高的 Environment/Map 类 mod,并标出各自最近一次更新的时间。
Farmsteads SamuraiThis mod uses the nest system to spawn new farmsteads across the Northern United Cities territories. Expanding on "Farmsteads - Slavers", two new varieties of farmsteads are added for flavor: Samurai Farmsteads: A lowborn or lesser noble samurai stakes out
Blister Hill Simple ReworkVersion 2: The city would probably be the most populated in the lore due to be the phoenix home and being in fertile lands, so I decided to extend it more. I felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried
Compact Dark UI fixed + RUS Precise Relief MapGFX Pack: Compact Dark UI Fix + Meito Colors + Precise Relief Map Новый визуальный пак для Kenshi, объединивший лучшие, на мой взгляд, наработки сообщества с собственными доработками интерфейса и карты. Что внутри: Исправленный Compact Dark UI Исправлен ор
Stoat Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Fort Mirage Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
- DH - Fog Islands revertSUMMARY Simple mod made for Dangerous Hazards that removes harmful Gas effects from Fog Islands. Also removes Gas immunity from Deadhive given by the mod. =========================================================================== COMPATIBILITY Dangerous H
Admag Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Drifter's Last Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Black Dog HQ ExpandedThis mod turns the Black Dog settlement into a small fortification. It adds the following: - Makes the HQ an "Outpost" type of settlement. Adds some farm storages, and a Black Dog Shop, which sells equipment and bonedogs. A new Black Dog's boss, Big Dog, l
Clownsteady Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Sauloc's New Roaming Npc's (v1.1)Sauloc wanted more npc's today so he added new npc's not alot but some to add variation in the world These include: Hired mercanarys Hired mercanarys Human Holy Nation spy United Cities spy Holy Executioners Not alot but its some new tiny content to the ga
Market Stalls & Cities Rebalanced Patch (OUTDATED)EDIT: This patch is super-outdated. Also Sheriff has updated their mod with a patch of their own, rendering it moot. I'm leaving it up however for legacy purposes. Pretty much what it says on the tin. If you use both Market Stalls and Cities Rebalanced-The
Town Root Reborn - UWE PatchPatch to make Town Root Reborn compatible with Universal Wasteland Expansion (UWE) This patch removes roughly a quarter of the Dominion fortifications spawned across the Toi Shima islands, specifically the sections that would otherwise overlap with Drizzle
The Hub (Prosperous/Civil war)Adds shops, guards and life in general to Meollo. Peace does not last long, it is important that you take sides, help the side you prefer or simply take advantage of looting. The hub is no longer boring. ----------------- Agrega tiendas, guardias y vida en
Sho-Battai Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
New Location Drunken Gorillo Tavernadds 1 new location "Drunken Gorillo Tavern -1 bar trader -1 misc trader -1 hive caravan trader -1 thief fence trader -1 small tech hunter squad to hire for bodyguard -2 generic recruits -1 unique recruit "Old Skeleton" -rentable beds 100 cats -1 skeleton
Bad Teeth Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Mourn Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Animal DealerAdds 1 new location "Animal Dealer" -Purchase baby animals including Mountain dog, Bonedog, Boneyard Wolf, Gorillo, Beak Thing, and Cage Beast -Location owned by Nomad Faction -Note, animals are very weak as babies -Pickup animals if they are stuck inside
Cannibal Villages EnhancedDid you taught its a bit strange thah even though Cannibals live many areas like Leviathan Coast and Iron Trail and even attack you there,or spawn in dreg but they have no Villages there.This mod Fixes it! 1 Village added to Lev.Coast 1 Village added to Ir
Fallout New Vegas map style NEW MAP ICONS NO NAMESAlso check out the main mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2922515040
Snowii Balance Overhaul Patch Beta 0.6The Vanilla Balance Patch is meant to redesign the Kenshi experience to encourage more thoughtful gameplay choices, more interesting battles with more player interactment, and an overall rebalancing of aspects of the game that are too out of line with the
Civilized Fogmen-To skip the lore scroll down to "and days later..." The Fogmen have been suppressed for the past 1000 years by The Holy Nation untill now... The United Cities stumbled accross the Queen of the Fogmen hidden beneath the ground in the Fog Islands. She had b
The QuarterAdds town - The Quarter which has a shack village built inside as slums. Starting as Code 002 as a game start you start inside the slums and have to rise money and escape the slums. But Giants guard the gate which are very powerful. Added a new race - Gian
Comet TownThis mod add's a new town and Faction to go with it in the west area of Shun, it also adds a new folower in the Bar to recruit called Jupiter and a new starting option as a citizen in the town, This is my first ever mod i have made but i have tested it and
YOUTOU MOD 天鉱脈パッチ
Cult Village ExpandedThis mod turns Cult Village into a small farming settlement. It adds the following: - If the Preacher is killed, the slavers take over. (its just like vanilla, only the overrides changed) - If Lady Tsugi is killed, then the Reavers conquer the village. Act
Flostsam Village Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
The Banana - A Tier 4 Weapon ModThe Banana is a Tier 4 weapon, researched after researching some farming tech. It takes 1000 fruits to plant a banana farm, and 200 water to grow each banana. This is a standalone version of the Holy Bananadins mod. https://steamcommunity.com/sharedfiles/f
Heng Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
dds_compressor_tool相信大部分做mod的人都会有难受的点,纹理贴图太大,导致多个mod放进游戏后就会变得很卡,加载慢,本工具志在改善这个问题,通过牺牲质量来获取性能,如果介意可以不用 大家如果有想要加的功能可以告诉我,我如果觉得可行会加进去的
4 New VillagesAdds 4 new villages(and one new unique recruit): Gravel THN village. You can buy here cheaper building mats. Overrides depends from Seta. Traders Village Village that full of small traders. Controled by Drifters. Fishmen Village Ruins of the village taken
Cactus Den Expanded V2Hi, this mod turns Cactus Den into a fortified village. Initially, it has a Sand Ninja Armourer, selling this faction's equipment, some storage buildings and outposts. It also comes with some overrides: - If the Sand Oni is killed, Cactus Den is taken by t
Reactive Town Rebuild - Southern HookThis is the first mod I make, at first I wanted to make a compatibility patch between the buildings added by Abandoned Town Revival and CATO (for a run that im playing) and since I didn't know how to mod, the patch ended up being a complete failure, after
Greater Blister HillA larger, nicer and defended Blister Hill. Changes and adds only buildings with the vanila building crews. Works with hundreds of mods that dont change buildings, including the functioning market stalls mod.
Squin ExpandedHi. Since Squin is mostly fine as it is, this mod just gave it a slight retouch, and 2 new overrides: - If Ghost dies (after Esata, Flying Bull and Mukai do), then Squin will be taken by the Holy Nation. weapons, armor, travel and trade shops will appear,
Ashlands Death LasersSo, you like lasers? I like lasers. In fact, my favorite kind of lasers are those that can appear near instantly in a certain biome and wipe your human squad entirely. Actually, I like these death lasers so much that I added them to the most dangerous biom
Expanded Vanilla Armor UA - PatchДля перекладу потрібен оригінал! Оригінальний мод: https://steamcommunity.com/sharedfiles/filedetails/?id=3257995766 Цей переклад має бути нижче оригінального моду, який обовʼязково потрібно завантажити. Якщо помітите помилки, нелогічності чи кривий синтак
Suspicious Lab ExpandedThis mod changes the interior Layout of the Suspicious Lab at the Floodlands. It also adds the following: - Mighty Canhead leads the cannibal here, guarding his loot. - If Cannibal Grand Wizard is killed, the Cannibal Hunters will take the lab, guarding qu
Ghost Village ExpandedThis mod changes the layout of the Ghost Village at the northern coast. It also adds the following: - If Grand Cannibal Wizard is killed, the Cannibal Hunters take control. A bar and a travel shop can be found. - If Meat Lord is killed, the settlement is g
StanisAdds the player town of Stanis. Located just south of Spring this base makes for a secure and safe outpost to stop over at on expeditions into the Ashlands. There are nearby stone and iron deposits and some access to water. No easy access to stone at this
New Faction & Location Purple Piratesadds 1 new faction "Purple Pirates" adds 1 new location "Purple Pirates HQ" Location Features -watchtower located in berserker country -contains many guards and the faction leader -has decent loot in containers -contains rescueable recruitable prisoners Fa
Shark Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
[LEGACY] KENSHI TILED MAPA fairly simple QoL-mod of the in-game "technical" map of the game cells borders of the world of Kenshi mostly for mod developers. Changes the map to show the "zone" tiles (small squares with white coordinates) that govern the playable area. Mostly used fo
Bark Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Heft Simple ReworkVersion 2: the city was the less populated after rework wich was a bit odd for the throne city, now it is not the most populated city of UC but it has the biggest military force. Added 5 more watchtowers, 1 more stormhouse, 10 more small shacks. I felt lik
Brink Simple ReworkI felt like cities in Kenshi was a bit too empty and sometimes don't even looks like cities, I tried some mods on the workshop but some had issues because they was too old, some was mega-cities who looks really nice but was really not performance wise (eve
Scaarion's Kenshi ExpansionKenshi is a world unlike any other, on that we can all agree, but it feels a bit... incomplete. While I lack the mesh editor so many seemed to have access to when this game came out, there was still a lot that could be done even without it. However, before