环世界 的全部 Mod
完整目录,下载量高的排在前面。可以按分类收窄,也可以直接描述你想要什么。
Sanguinary Animals RebornSanguinary Animals. Original mod by pphhyy: https://steamcommunity.com/sharedfiles/filedetails/?id=2923829125
Spooky Scary Skeletons (Continued)https://img.litet.net/logos/Info.png Update of KasmexForevers mod https://steamcommunity.com/sharedfiles/filedetails/?id=2610132116 https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.litet.net/logos/Github.png https:
Desolate MoonNow works with old saves adding itself onto existing saves to let you explore them in older colonies! Adds a whole moon with 4 (1 exclusive to royalty) sites that have high amounts of loot. There you'll have to deal with no atmosphere and frigid temperatur
Medieval Overhaul: Immersive Storage PatchMany thanks to (◣_◢) (EvilEyeGuy) for providing us with the basis by making Medieval Overhaul: Adaptive Storage (MOxASF) to make this Immersive Integration and for using inheritance in the XML files more consistently than the base mod uses them, I couldn't
Vanilla Combat TweakTranslated by AI Feature - The new armor mechanism results in four possible outcomes when attacked: Deflection (damage negated, green line), Block (damage reduced by 80%, blue line), Cushion (damage reduced by 40%, orange line), and Penetration (red line).
Biosculpter Pod and Neural Supercharger ResizeDescription A mod to resize the Biosculpter Pod and Neural Supercharger to more reasonable sizes, considering how many you need of those to fullfill the needs of a colony. If you wish to build all versions at the same time, check out "Biosculpter Pod and N
边缘仙路-归墟前传感谢订阅边缘仙路-归墟前传,此模组会出一些关于被毁灭的修仙闪耀世界流传出的物品,持续更新相对友好玩家的内容,计划的后传是挑战内容,不过目前还没新建文件夹。 如果有任何bug请加仙路官方QQ群联系作者。 仙路官方QQ群:374882182 我的群ID:栗花梨雪 【当前拥有的内容】 - 机制:炼化机制; - 炼器机械师内容:神机天枢(主体); - 通用功法:《明王残卷》; - 植物:霹雳灵草; - 天地灵药:霹雳灵果; - 仙丹:【仙丹】一梦化神丹; - 一品丹:凝气乾坤丹,青玉仙露丹,聚气真灵丹,运气化龙丹;
Vanilla Outposts Expanded: Prisoner PatchIf you had issues with removing prisoners or any pawn from outpost, then this mod give you a better way for it. Mod Contents This mod is a standalone version of QoL patch from my Vanilla Outposts Expanded: Additional Outposts mod. It adds a "Take Pawn" but
poisonless mu girl milkI hate that drinking mu girl's milk can cause food poisoning. So I created this mod to completely remove the food poisoning chance from mu milk. After all, everyone deserves to live without worrying about their next cup of milk.
(The Old) Hololive Apparel ModA remaster of this mod is available here. ====== Important Notes ====== *1. Use "Transmog" to easily access the added outfits. If for some reasons you can't use that mod, you could spawn the outfit item in developer mode. *2. "Hats Display Selection" is no
VPE - NeurophageGithub and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE-Neurophage?tab=License-1-ov-file Neurophages draw power from other creatures, mainly by mimicking the abilities of enemy Psycasters and by absorbin
Childhood Learning & GrowthNo More Gacha-Style Child Growth Tired of carefully raising a child, only to have them grow up into a pyromaniac, a fragile pawn, or a drug fascination addict when a growth moment hits? This mod reworks child growth so that passions and traits are shaped m
[sbz] Archotech Brainhttps://i.imgur.com/tE28cZ7.gif Archotech Brain · Safe to add to a save game Add Archotech brain, Bionic brain, Prosthetic brain, and Natural brain. This mod follows vanilla rules. You can craft Prosthetic and Bionic Brains, while Archotech Brains are avai
Worthless JunkThis mod has been continued by Zaljerem - Link Below! Click here -> Worthless Junk Continued __________________________________________ Ultra Lite mod that gives ancient junk some value. Wouldn't it be great if all that shiny new junk laying around in 1.3
Thrumbo PlushieA mod that allows your colonists to also enjoy a sweet plush thrumbo. Comes in 2 varieties: 🧸A small equipable plushie. If equipped by a child while you are using the Biotech DLC, will give a minor boost to learning rate. 🏠 A static building, that provides
Absolutely More Cannons (Continued)Original mod by Faryzal2020 https://steamcommunity.com/sharedfiles/filedetails/?id=2504445815 If the original author requests it, I will remove this update. -- Please see the original mod page for detailed descriptions and artwork. CE Version: https://stea
Capable SlavesRemoves almost all restrictions to jobs slaves can do. Should work with all mods adding worktypes. Doesn't overwrite anything just removes the restriction for slaves. Update!!! The other version of this mod now adds a new worktype for suppressing slaves to
[S16] Standard Body Type Onlyhttps://i.ibb.co/gMtXTF9b/panel1-v6.png The mod makes all pawns in the game spawn with standard body type by patching allowed body type genes, however it doesn't disable other body types entirely for compatability reasons. https://i.ibb.co/1fHR29VS/panel2-
Ranged DPSFinally, a way to easily compare ranged weapons and turrets! Added Stats This mod adds several stats to weapons, pawns, and turrets: Weapons Max ranged DPS This stat represents the maximum possible DPS a weapon could achieve if every bullet hit. This is un
Researchable Stat Upgrades RewrittenAnnouncement: 1.6 and the future of my projects As y'all know, I haven't had a ton of time or motivation to work on my mods. Math is a mess of my fixes on top of Duck's old code, RSU:R has always been pretty janky, and No Caves... well NC is fine, actually
Reel's Frieren Hairshttps://i.imgur.com/tE28cZ7.gif https://i.postimg.cc/0NZqp1fc/ezgif-5-1fc274fa8f.gif https://i.postimg.cc/NFPtGJ85/ezgif-4-8211689abe.gif https://i.postimg.cc/0jg8sJcS/ezgif-1-eccd12dc8a.gif Just another good ol' hair mod, this time adding (hopefully) lore
SGG1's Retexture : Revia RaceHey hey people , SGG1 featuring Revia Re-texture! Blood thirsty foxgirl in vanilla style. (close enough). The mod is a retexture and as such by itself doesn't add anything. It requires either one of the Revia race mods. https://i.imgur.com/TbcHyEj.png http
Share The Load (1.3 Updated)Multiple people can deliver resources to a blueprint. Share The Load tracks what is needed and doesn't deliver too much. Multiple people also clear things out of the way for construction as well. An option to deliver even when there's not enough to finish
Shelf Stack Logistics Reworkedhttps://i.imgur.com/B4xmwit.png No more building your entire base around a huge central warehouse! Adds a "pick-up point" shelf from which crafters of most types of worktables can retrieve anything on a shelf near a "storage designation" sign. Similar to h
CV90 - A Combat Vehicle ModA vehicle expansion mod adding the CV90 infantry fighting vehicle. A general purpose infantry fighting vehicle, the CV90 is a versatile tracked armored combat vehicle. Large cargo capacity along with a decent crew capacity, all-around armor effective again
RimHammer40k - GreyKnightsAdded War hammer 40k Grey Knights related weapon and apparel Powerful for sure as an Ultra tech, but expensive if you have any issue using the mod please report in https://i.ibb.co/CHY91mx/discord-Icon.png
荷鲁斯的沃芬帝国拓展Horus's Wolfein Empire Expansion This mod is an expansion content pack for the Wolfein Race, adding a wide range of high-tech weapons and equipment, implant chips, specialty foods, and a unique character system. Weapon Systems Wolfein Psionic Katana A mili
Medieval Overhaul: Arcane Archaeologists (Continued)Description This is a 1.6 update of Arcane Archaeologists, done with permission from Ogam, the original mod author. Special thanks to Airo, who provided the revised code to get layering working properly, as well as correcting the issues with the runic weap
The Dead Man's Switch - Dragoon of Liberationadd heavy weapons that only can be used by dragoons and also add more attachments and end game dragoon attachments like enrgized shield and antigrain pod launcher recomended using The Dead Man's Switch - AncientCorps https://imgur.com/u1YFg3B.png https://i
[SZ] [综合内容+持续更新版] 含商咀徵——神州文化扩展 Chinese Traditional Cultural Things ExpandedSupported languages: English, Simplified Chinese English translation link: https://steamcommunity.com/sharedfiles/filedetails/?id=2408998082 English translation link: https://steamcommunity.com/sharedfiles/filedetails/?id=2408998082 English translation lin
FFXIV Traits 最终幻想14特性添加了一些以FF14中的称号为原型的特性。 这些特性提供的增益大多与ff14中对应称号的背景或取得方式有关,出现概率和强度大多与对应称号的获取难度有关。 举点栗子,比较基本的《尚武》提供战斗方面的增益,《炼魔》提供灵能方面的增益,《博学》提供制作方面的增益,《广识》提供种植采矿驯兽上的增益。这些基本特质的加成很全面但增益幅度很低,中等强度的强度的特质像《散兵》《仁心之富》《九尾通天》则提供片面但强力的增益。 而最强力的特质自然就是《不知疲倦》《传奇》《大慈大悲》《刺激猎手》等等相对难入手的称号噜。这些称号在
[RF]Body Type Extend - 体型扩展框架这是一个可以扩展原版身体纹理的MOD。 它能在不替换您的原版人物体型纹理的情况下,添加更多身体纹理的扩展功能。此外,这个MOD还可以让扩展的身体贴图纹理随机出现在游戏里面的人物上,但是仅限于原版的人类。同时添加了一个变身道具,可以随心所欲的给角色切换喜欢的身体纹理。为了突出这个MOD的特色,我特意添加了一套衣服,可以让每个扩展身体都有独有的贴图纹理。 如果你希望让扩展身体纹理出现在随机角色上,可以在剧本编辑器里添加【Custom body type】。 This is a mod that can exte
No Lazy DoctorsStops doctor pawns from faffing about while their patients die.
Circuit Breaker RetextureOLD TEXTURES ARE STILL AVAILABLE. See instructions below. https://i.imgur.com/0j6mS8K.png Retextures all buildings from the circuit breaker mod. I also increased its cost from 15 steel + 1 component to 50 steel + 2 components since it's basically a switch
[Odyssey] Aethric Ship⚠️Here is the link to a version that only includes the retexturing https://steamcommunity.com/sharedfiles/filedetails/?id=3548185907⚠️ New Feature – Aethric Components https://i.ibb.co/KpJy3sFH/Component-Industrial.png Industrial components are now replace
[SH]Reading At LeisureA lightweight mod that makes idle colonists read books when they have nothing to do. Add a new worktype. It works like the Human Power Generator Mod, but replaces cycling with vanilla reading instead of generating power. Better integrated with Rimtalk, so
Malang More Faces : New Face PacksMode description This mode adds a few new faces based on the face shape of the 'Malang Face' mode. https://steamcommunity.com/sharedfiles/filedetails/?id=2837046246 ----------------------------------------------------------------------- https://steamcommun
Ceiling Mounted Orbital Trade BeaconBuild ceiling-mounted trade beacons for your storage rooms and make some space for more shelves! I was rather annoyed with having trade beacons on the floors of my otherwise clean warehouses, and with mods for everything else such as roof-mounted lights an
Psycasts²Psycasts² Psycasts² rebuilds progression on top of Vanilla Psycasts Expanded. Individual psycasts gain levels you spend points on. Colonists earn their psylink by meditating for it instead of turning up with one. A specialization tree sits above all of it,
Animal Filth? Don't CareYour grizzly bear is hauling a stack of neutroamine to your drug lab? Animal filth. Your megasloth is poking around the freezer for a snack? Animal filth. Donkey loose in the hospital? Animal filth. But... you don't care. Against all odds, you have a few c
Kurin, The Three Tailed Fox========== Info ========== Mod Version: 1.0.0-200309 This mod add a kurin race. I'm back! UwU ========== Developers ========== ========== Copyright ========== 모든 저작권은 에게 있습니다. 이 콘텐츠는 Steam 계정 이름 을 제외한 타인이 배포하는것이 허락되지 않았습니다. All copyrights are b
Life LessonsHave you ever questioned how that tribal you just recruited is suddenly able to build all of the advanced technological marvels that your colony has unlocked? Or how the 15 year old bunker child is able to help research advanced starship propulsion? What d
Increased Forest Density - Base Version V6.01 1.3+-STEAM ID: 751887749 Want a real forest? I have just the thing for you! This mod drastically increases plant density and turns your sparse woodlands and jungles into a primordial forest. THIS MOD WILL MAKE YOUR GAME MUCH MUCH HARDER IN THE BEGINNING; that i
[RSMF] Milira Rim Sim Management Framework ExpandCustomers arrive. Customers line up. Customers discover that the shop assistant went to eat during their shift. Customers are furious. NOOOOOOOOOOOOOOO! OUR RIM SIM BUSINESS! A familiar snapping sound and a familiar man appear. Look familiar? Scenes like t
[NL] Custom Coordinate OffsetsThis MOD is simple, it allows you adding offsets to coordinates of your colonists. It improves the misalignment when using long body textures or some big species. 特定の縦に長い体型テクスチャを用いた場合に発生するPawn座標のズレを修正します。 本MODを利用することにより以下の問題を改善します。 ・他のオブジェクトにめりこむ、 ・椅子に座ってい
Capture ThemNot feeling like looking for free pawns to capture enemies before they bleed out? I got you. With this tool you can simply mark all pawns you want to capture and your pawns will capture them themselves. This mod adds a new work type "Capture" between "Bed
No Metabolic EfficiencySets all genes metabolic efficiency to zero (including genes from mods). Adds a set of genes that do have metabolic efficiency (-5 to +5), but do nothing else. Check out my other mod that sets all genes complexity to zero: https://steamcommunity.com/shared
RiMindRiMind This mod is a personal modification based on the respected juicy's RimTalk, which brought a new singularity to RimWorld. It was created by referencing some of RimTalk's core API calling and bubbler rendering logic. If you want to check out the origi