环世界 的全部 Mod
完整目录,下载量高的排在前面。可以按分类收窄,也可以直接描述你想要什么。
Oversized Apparel FrameworkObsolete with 1.5. To change drawSizes now simply add a <drawData> with <scale>1</scale> inside of <apparel>. Offsets are set nested inside of <defaultData>, <dataNorth>, <dataEast>, etc within <drawData> as <offset>(x,y,z)</offset> nodes now. <pivot>, <ro
Medieval Things: MedicalThis mod expands medieval medical gameplay with new tools, furnishings, and infrastructure to support immersive, low-tech healing. It introduces tincture medicine as an herbal alternative to industrial kits, healing cots and healer's stands to improve pati
Orbital Station StartApart from the existing mods adding asteroid starts on the steam workshop, I've not actually encountered mods that would let you start on an orbital space station provided by the Odyssey DLC. I've always found it interesting to challenge myself by limiting
Nuff's Auto-Patcher for Combat ExtendedAutopatches things from mods that lack a CE patch. This is not a replacement for custom-written patches, but makes unpatched mods more usable than with the built-in CE autopatcher, until a real patch is available. Mods to patch must be selected manually in
VFE - Mechanoids : TabAdd-on for : Vanilla Factions Expanded - Mechanoids Adds a drones overview tab. Does not require a new save game, сan safely be enabled/disabled in ongoing saves. Russian translation Dimos: German translation Special thanks to joseasoler for adding force r
おっぱい追加更新内容 ・付与手術を行うと乳と複乳が排他的に消失していた不具合の対処 乳と複乳は別カテゴリとし、それぞれのカテゴリの中で排他的に制御されるようになりました。 付与手術はBiotechが有効な場合は成長段階が大人に達していない対象には行えなくなりました。 ・個別設定の新定義 有効化される年齢や初期設定を種族ごとに個別設定できる拡張システムを追加しました。 個別設定が無い場合、旧来と同様の共通設定に従い付与されますので、ご安心ください。 尚、共通設定ではBiotechが有効な場合は子供や赤ん坊は無効になる年齢
T-45b Power Armor"Take me home, country roads." The Original T-45b Mod by: JangoD'soul 1.0 version. Special thanks to: Ods Stealth - Convincing me to update the mod right this bloody second Brrainz - Camera+ Also don't forget to check out Ashborn's project fallout here: ht
Facial Animations Xenotype CompatibilityTHIS WILL NO LONGER BE UPDATED As I stopped using the Facial Animations mod myself in 1.5, I have no interest in updating this anymore. Since there is no assembly anyway, it should be easy to take over for other modders. If anybody else decides to take thi
Avoid Friendly Fire - 1.6The Problem: "Vasquez, look out! There's a zombie twenty feet behind you!" "Why do you think I'm running for the barricades?!" "Vasquez, I'm gonna shoot it!" "But it's behind me, you psycho! Don't shoo-" *Vasquez has died.* "No! Vasquez! My boy! Not my son
Rim-Hivers! - Biotechhttps://imgur.com/JPHMaLI.png https://i.imgur.com/lREPgvZ.png Adds a new xenotype, the hivers - a race from the game Kenshi by Lowfi Studios. A much, MUCH requested Biotech revamp of the legacy Rim-Hivers mod that required HAR. Adds the hivers as a xenotyp
Hauts' FrameworkWhat this framework does Makes other Hauts' mods work. Does not add direct content for the player to experience*, but adds many many modding tools, such as: - Ability comps that define AI usage of the ability, alter cooldowns dynamically, establish minimum
Rejuvenate SurgeryAdds the Rejuvenate surgery, a way to reduce your colonists biological age. On success the procedure will make the patient 10% younger. For players who want to take their time and create the perfect colony. Also eases matchmaking since if age difference >
Power Tab 2Below is a link to a normal working version for version 1.6 https://steamcommunity.com/sharedfiles/filedetails/?id=3528086894&searchtext=Power+Tab+2 You can voluntarily support me here: https://www.donationalerts.com/r/kotobike https://boosty.to/kotobike
Hauts' Added TraitsWhat this mod does Adds 50 fun traits for pawns. Most have unique mechanics, such as activatable combat abilities, new ways to get inspirations, and more. Adds a new mech serum that lets you add traits of your choosing to pawns. Has settings to adjust the
Line Of Sight FixLine Of Sight Fix improves how RimWorld checks shots aimed at pawns. Vanilla can test cells around a pawn even though the shot itself goes toward the pawn position. That mismatch can make some line-of-sight checks feel wrong. This mod lines those checks up
Pharmacist - 1.5 Unofficial (+ Blood Rot & Lung Rot fix)About Unofficial 1.5 update for Pharmacist, + Retrofix for 1.4 I wanted to use Pharmacist within my collection whilst we wait for the author, so I updated myself and thought to share. Includes Blood Rot & Lung Rot fix: Colonists now categorise the threat o
Custom AlertsSet up alerts using custom filters so you know when something shows up on the map. Features There's a Button on the bottom right to open the Alerts Manager to get started. From there, you can create a new search, or import from the library. When things mat
Squad ManagementThis mod adds a simple squad management system, only squad leaders will be on the bar but when hovering on the leader you see the pawns in their squad this will also allow you to build an army with out your screen packed with pawns Simply just right click
Wing's No ShadowsThis mod removes the shadows that walls cast. This might increase performance, but I haven't yet tested it myself. This was a request from Rafaelkb on Ludeon Forums. No Shadows is an XML mod, so it should be compatible with everything, including multiplaye
VPE - Deadlife (Retexture)Retextures of VPE - Deadlife by Sentinel. Icons based on vanilla icons. Psycast card based on Vanilla Psycasts Expanded card art. Thank you Oskar Potocki! Do you like what I do and want to leave me a tip? Support me here: https://ko-fi.com/moworton
VPE - Hydromancer (Retexture)Retextures of VPE - Hydromancer by Sentinel. Icons based on vanilla icons. Psycast card based on Vanilla Psycasts Expanded card art. Thank you Oskar Potocki! Do you like what I do and want to leave me a tip? Support me here: https://ko-fi.com/moworton
Insectoids 2 - Isopoda genelineAdded a new geneline for Vanilla Factions Expanded - Insectoids 2 <Genes> If you have used Vanilla Races Expanded - Insector,You can use IsopodaPherocore to obtain them <Buildings> https://steamuserimages-a.akamaihd.net/ugc/2388684061177844265/2C0E3E6533B0
LBE's A Dog Said Easy PatcherNormal users need only load this mod after A Dog Said (Regular, Lite, Or No Crafting) - N.B. It will only affect mods that have added support for the easy patcher. This mod adds an easy non-invasive way to add A Dog Said compatibility to animal mods. It ne
Arasaka Corporationhttps://i.imgur.com/tAVsY3V.png https://i.imgur.com/U50mfnf.png https://i.imgur.com/EYhigAc.png https://i.imgur.com/uLX7Qhm.png https://i.imgur.com/GLehixA.png https://i.imgur.com/2texis8.png https://i.imgur.com/IeNNYsP.png
Vehicle Auto-CombatEnabling "Auto-Combat" on a player's combat vehicle will cause it to automatically move towards the enemy. The default shortcut key is "T," but this can be changed via XML. Alternatively, executing "Assemble Crew" will automatically assemble a crew and exe
[Abandoned] Stockpile Stack Limit (Continued)https://img.litet.net/logos/Info.png Update of sellophanes mod https://steamcommunity.com/sharedfiles/filedetails/?id=2015532615 - Added LoadAfter-tag for the Pickup and Haul mod https://img.litet.net/logos/Abandoned.png https://img.litet.net/logos/Discord
Medieval ExtrasMinor cosmetic additions for Medieval Overhaul mod. Last update: bugs fixed added fueled smithing table added fueled cooking table added hand tailoring workbench changed tool cabinet changed vent ------------------------------------------------------- Text
TEMPORARY 1.6 Allow Tunnelers To DrillPATCH MADE BY Enduriel https://steamcommunity.com/id/Endur1el THIS IS A TEMPORARY 1.6 VERSION OF Allow Tunnelers To Drill IT WILL BE REMOVED AS SOON AS THEY UPDATE THE MOD ORIGINAL MAKER FOUND HERE https://steamcommunity.com/sharedfiles/filedetails/?id=288
Authentic Gun StylesAdds ideology style textures for vanilla guns and CE guns, while trying to remain true to original weapons. Note Making styles for the entire arsenal of vanilla and CE will take me a long time, so we're doing this project zomboid early access style, 1 gun
VPE - BugmancerGithub and license here, click on the green code button and download zip: https://github.com/Sentinel297/VPE---Bugmancer Unleash your swarm of vicious Insectoids on your foes! Psycasts: Tier 1: Manifest Megascarab: Psychically manifest distress pheromones,
Fallout New Vegas - Elite Riot Gear(Updated with proper vector art fat and tough textures by me.) https://i.imgur.com/Dhe9cEb.png This mod adds the Elite Riot Gear armor set from the Fallout: New Vegas Lonesome Road DLC in a near vanilla-like art style. Ignore the crafting materials and res
CelestialsLightweight Regeneration / Immortality mod. - When spawned, pawns will have a chance to be a Celestial, by default 0.01 (1%) and can be configured in settings. (Humans only by default, however you can also configure other races in the settings) - Celestial
Tractor: Industrial AgeThis iconic symbol of industrial agriculture is one of a kind, capable of plowing, planting, and harvesting. Learning to use this workhorse can be tricky (see image 1 for recommended drive-forward distance), but with a little practice, it can transform a s
Utility Columns (Continued)=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Continuation of https://steamcommunity.com/sharedfiles/filedetails/?id=2013476665 Made by; NEPH. unsubscribe from old mod to avoid issues using this one. for questions or
Hauler's DreamColonists use their inventories smartly when moving items, so they finish tasks with fewer round-trips and less walking back and forth — more time actually working. Plus planning tools and quality-of-life touches that build on it. Compatible with Multiplay
Advanced DoorsAdvanced Doors brings you several new doors to secure your colonies from the threats of the rim. Main mod content: Stuffable 1x1 heavy military doors with green or red lights 2 broken door versions for your desolated base look! Unstuffable 1x1 airlocks the
Gnolls of the RimAdds a new xenotype, a new faction and several new genes. https://i.imgur.com/qtjtiKZ.png https://i.imgur.com/flxsKqf.jpeg https://i.imgur.com/eRuBVS1.png https://i.imgur.com/L5sGVEO.png https://i.imgur.com/DcU623M.png https://i.imgur.com/mUn7ApY.png New G
Rim War + Vanilla Base Generation Expanded PatchEver wanted to have a better base generation than the base game while having dynamic strength bases? Well now it's here! ⚔️ Rim War + Vanilla Base Generation Expanded Patch A compatibility patch between Vanilla Base Generation Expanded (VBGE), and RimWar,
Deep Water BridgeAllows building bridges over deep water. Just an XML mod I made for myself when I found out the new heavy bridges couldn't be placed over deep water in vanilla. Safe to add and remove from a save. If you like my mod, leave an egg in the box, thanks.
[lmgginspace] Repair bedWhat is this mod about? This mod adds a high-tech bed that combines the functionality of the repair shelf and the advanced bed, both buildings from the "Vanilla Furniture Expanded - Spacer" mod. When a colonist sleeps in this bed, he or she gets a "Good re
[VK]Twst HairThis mod adds hairstyles resembling characters from the smartphone game Disney Twisted Wonderland. 22 students, difference 29 5 staff, difference 4 3 special, difference 3 Total 66 types It is manufactured to fit the head of Facial Animation - WIP. As a no
Toxic Wastepack GeneratorNo this isn't a generator that produces pollution, it's the exact opposite. This mod adds a generator that takes toxic waste packs and produces energy at the same rate as a chemfuel generator. Is it balanced, maybe, maybe not, I don't care. Pollute and cle
Persona Mechanoid Pawns 2Ever find it odd your mechanitor never found a use for those hyper advanced human-equivalent AI cores you have laying around? This mod is here to help! This second release focuses far more on improving the parallels to standard mechanoids while rewriting t
Wildlife TabThis mod adds a new tab that conveniently lists all wild animals. Animals belonging to a faction are excluded from this list (with the exception of the insectoid faction). VERSIONS: The version on the steam workshop will always target the latest stable rel
Magma RefineryMagma... A spacer production facility that will leave you swimming in stone chunks (and some resources) after you submerge it into magma. https://i.imgur.com/rLVe4fS.png Supported types of lava currently include: - Deep Lava - Liquid Lava - Lava https://i.
Morphs Assorted: TattoosWhat is this? This is a mod which adds a few tattoos into Rimworld which are specifically made for the animelike faces you can also find in my workshop or the link below. There are 6 different tattos with 2 inverted versions (the two heads looking to the s
Linkable Settingshttps://img.litet.net/logos/Self-Info.png Change any linkable facility. Settings include: Link range Link amount Link type Adds a new link-type: Room If selected the facility can link to any facility in the same room. If outside it will use the range defin
Guns Galore - Industrial Age Ihttps://i.imgur.com/y81m50N.png https://i.imgur.com/qXfvneE.png Vanilla and Combat Extended supported. https://i.imgur.com/HX4IFuM.png 64 new weapons and two turrets. Please see the list below or images for specific items. A list of all current and upcomin