环世界 的全部 Mod
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Tasty Armory - Steppe Warriorsrerelease of previous mod to use shared resources form core mod, defnames changed so not quite save-swappable with previous version https://i.imgur.com/57ezU3S.png Main goal of these mods is to provide a free, unbundled equipment base for faction modders a
Wall Vitals MonitorCan install directly on wall. Require Vitals Monitor research. Don't require a new game. Compatible with: Most medical beds
[AV] FrameworkThis is just a framework which is needed by some of my other mods. It contains a collection of code, so I don't have to copy them all around and handles the research TAB of my mods. It doesn't change gameplay on its own. All harmony patches which are conta
Legendary BossI see legendary boss! This is a small addon for my Useful Marks, which allows you to display an HP bar on a specific tag. Just mark your enemy and enjoy! https://i.postimg.cc/G2RGg3dY/legendaryboss5.gif Why? Because I like to make Rimworld feel like a real
Carryalls | Intercontinental TransportReach every corner of the planet! Adds several types of Carryall - VTOL aircrafts designed for intercontinental transport. Carryalls were created to complement RimWorld's boring caravan content. The carryall is meant to be a late game transportation option
Infusion 2Random equipment enhancements and enchantments - the infusions. Infusion 2 is a complete rewrite from scratch of the original Infusion (and its maintained version, Infused) mod. Infusions are like enchantments—they are applied randomly when an equipment is
Mud's Tribal Apparel1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel,
Vanilla Fire ModesAdds selectable fire modes to vanilla ranged combat. Inspired by Combat Extended, this mod expands vanilla ranged combat by adding selectable fire modes to ranged weapons — without overhauling the core combat system. Adapt your weapon behavior to the battl
Kinky Bodystraps- PREFACE - I'll be upfront. I've played with RJW for years now with plenty of casual roleplaying runs. Unfortunately, most, if not all, of the appealing clothing is made in a more realistic art style, which means they either clash with vanilla or require
People Can ChangeOccasionally, colonists will change their minds about things. They can gain a trait, lose a trait, or have the trait's degree change. Overview: Traits can be gained as long as a colonist doesn't have the max number of traits already (the max number can be
Better moneyThis mod increase silver and gold stack Make money lighter Stack 5000 Weight 1 g Credit: Oskar Potocki for textures on preview
Dellin's Milira Attire ExpanedFeatures: Added some new hairstyles for Milira and Milian. Added some maid-style outfits for Milian. Added a new feature for Milian: facial texture switching, with multiple face textures available. Added a support psycast with extremely strong control capa
Melee Animation VanillaRemoves the extra features like lassos and duels in Melee Animation. Use together with the Vanilla+ preset.
Kiiro Race - Orange Cat Xenotype (绮罗橘猫异种)【模组简介】 为 Kiiro Race (绮罗种) 增加了一个全新的异种分支:橘猫种。 【新增基因】 1. “你好,我吃一点”: 惊人的大胃袋(增加营养条上限),强大的烹饪能力与速度。哇,是绮罗霸王!快退口牙! 2. “大橘为重”: 一个“重量级”基因。虽然移动更为缓慢,但在承重能力以及部位血量上都有着惊人的表现。 【外观变化】 我们重新绘制了橘猫种的体型贴图,使其真的成为肉肉的可爱橘猫。同时,针对绮罗的原版服装,我们也进行了适配性的重绘,XL猫就要穿XL的衣服! 【生成机制】 普通绮罗与橘猫种的生成比例约
Simple Texture TweaksLoad XML Extensions before HAR. There are currently 26 options: 1. Remove all beards, including the vanillas and those added by mods. 2. Remove nose textures, including pig nose in vanilla, canine nose and bat nose in VRE. 3. Remove textures of eye bionics
Feed The ColonistsCheck out my blog for a recap on this mod and my future projects: https://postrobcore.net/blog/feed-the-colonists-mod/ This mod got absorbed into the core game, lol. It now only supports 4x pemmican and 4x kibble. The new work value is original value * 3.5
[Outdated] Call of Cthulhu - Factions [Deprecated]***This mod is no longer being updated. Permission is granted to all modders to remix, recreate, and reuse. Everything I have created is yours. May it serve you well. *** Adds three new factions to RimWorld inspired by the works of HP Lovecraft. While the
Eccentric Tech - Spacer FurnitureAdds a variety of miscellaneous Eccentric-themed furniture and devices to your colony! Mod Contents Eccentric Tech - Spacer Furniture adds the following new buildables: Smart Beds - Adjustable beds in the style of The Eccentric, these offer improved rest e
Random StartAdd a Random Colony Button to the Main Menu. "Setbacks, losses, failure and recovery are where the spiky delicious drama comes in" - Tynan Sylvester. Relinquish control. Embrace failure. Overcome terrible odds. Losing is fun. Have you ever found yourself m
Higher PowerAdds leveled up power sources for power hog bases. Once Advanced Power is researched, all LV2 power sources can be created. Generators and Costs: Battery LV2 Health - 150 Energy Storage - 1200 Charging Efficiency - 70% Cost - 140 Steel and 4 Components Che
Erin's Fluffy Faunahttps://erinmhidni.github.io/Separators/About.png A collection of fluffy, adorable animals to fill out some gaps in the biomes of the Rim, providing cuddles and protection! * Please note that some may be added in the future, so please keep an eye out! http
Small FurnitureNote: This mod is a work in progress, and can be considered a trial run for the mod options. It may have issues relating to the mod options or with long mod lists despite previous testing. Introduction A customizeable mod that adds small and medium furnitu
Machines of WarThe mod is fully compatible with Biotech DLC. All mechs are able to be gestated within the large mech gestator after researching high mechtech. Bolsters the mechanoid threat terrorizing the Rim with new powerful additions. https://raw.githubusercontent.com
Dynamic Weapon CooldownThe cooldown of any weapon now depends on the manipulation capacity of the pawn holding it. Have fun creating legit supersoldiers. Big thanks to DanZinagri for making the settings that allow you adjust the cooldowns to your liking. Also consider checking o
Royal Thrumbos (Continued)https://img.litet.net/logos/Info.png Update of Androsss mod https://steamcommunity.com/sharedfiles/filedetails/?id=1865990377 - Will no longer eat Gauranlen Trees - Thrumbos will now drop the horns when butchering. Had to add Harmony as dependency as the g
VGP Garden DrinksGarden Drinks (DOES NOT need Vegetable Garden loaded first) If you load this mod alone: All drinks can be bought from the traders. A few soda can be crafted. If you load Processor Framework: You can craft many Alcohol Drinks. If you add Vegetable Garden an
No Pollution Pump Sounds - 移除清污泵音效移除了清污泵的音效.
Face DownFace Down is a simple mod that allows pawns to present the north views with a certain chance(or say face-down) when they are downed or dead. This does not require a new game. This is a coding commission done by Taranchuk, requested by Verniy709. Let me kno
- RuntimeGC [1.6] fork2Runtime GC 1.6 fork 2 This mod decompiles and recompile the binary from Louize's RuntimeGC fork It will be immediately taken down if any of the authors request it, or update a 1.6 version. Some more changes in 1.6 This mod changes the behaviour when clear
Caravan GhoulsThis mod allows Ghouls to carry items when forming a caravan, allowing you to use your friendly ghouls as pack animals. Don't forget to pack plenty of raw meat. This is done by removing the code that flags mutants as being unable to ever carry anything, al
MoeLotl-MeleeAnimationPatch支持派系扩展的新武器,即使没有派系扩展也可以正常使用 为萌螈添加了近战动画的适配。红字已修复
[LC] Consolidated TraitsUpdate of this mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1507384362 Original description: When I started looking for a mod to add more traits to the game, I quickly realized three things about the various trait collection mods that are av
The Dead Man's Switch - Sisters RetextureNotice This mod changes the Bagic texture of 'Lady','Big sister' and 'Maiden' in The Dead Man's Switch - Synthetic. This mod was created without the permission of the original author (*AOBA). This mod may be deleted at the request of the original author. C
Ion Weaponry (Continued)Original mod by Elseud https://steamcommunity.com/sharedfiles/filedetails/?id=3223261922 Credits: Design, XML, Textures: Elseud C# - SmArtKar Athena Framework code - MIT License This mod is distributed under Creative Commons Attribution 4.0 International w
Semi Random Research: Progression Fork (DEVELOPMENT CEASED)https://i.imgur.com/mfsGeQE.png https://i.imgur.com/7BMFdvi.png THIS MOD HAS CEASED DEVELOPMENT, IT FUNCTIONS AS EXPECTED AND CAN BE ADOPTED AT ANY POINT BY ANY OTHER AUTHOR. PLEASE PROVIDE EXISTING DISCLAIMERS. THE MOD IS BEING CONTINUED HERE BY OTHER DEV
[GTG]Odyssey Orbital TraderThis is a simple mod that adds a single type of orbital trader ship affiliated with the Traders Guild faction,you can buy almost every item from the Odyssey dlc in this trader. 2026.3.9 v2.0 update: 1. Fully refactored the mod's codebase. 2. Improved struc
Adjustments for Vanilla Textures Expanded - [NL] Facial AnimationNow included in my mod Vanilla Facial Animation Experimentals, which adds lots of features that are all optional! Adjustments for some items in Vanilla Textures Expanded - Facial Animation. Side-facing male eyebrows and one male and female mouth (Hawk). I
Simple Immersion - VBE Coffees and Teashttps://i.ibb.co/CSN4sG2/t-E28c-Z7.gif If you like the mod, please consider liking and subscribing! In helps the mod grow and lets more people discover it on the workshop! https://i.imgur.com/0j6mS8K.png This mod is another installment in my simple immersi
Animal Tab (Continued 1.6)Original Modpost by Fluffy. https://steamcommunity.com/sharedfiles/filedetails/?id=712141500 This fixes a few compile time issues with 1.6. Includes the Icon Fix too.
Large Faction Bases (Continued)https://img.litet.net/logos/Info.png Update of newcolonists mod https://steamcommunity.com/sharedfiles/filedetails/?id=1841553735 https://img.litet.net/logos/Notice.png https://img.litet.net/logos/Discord.png https://img.litet.net/logos/Github.png https://
Medieval RepairReplace the audio-visual effects of the “Repair buildings and construct buildings” with the medieval style. If you see a picture of one hammer covered by another hammer. Please do not be surprised, this is a normal phenomenon, because this mod is too "Clea
More Religious OriginsThis mod adds more structures based on real world religions, and some styles associated with them. Styles include sculptures and ideograms, and architectural elements like chairs, columns, and lamps Currently Daoism, Shinto, Norse, Hellenic (Greek), Kemeti
BetterWeightRequires MinifyEverything, Miniaturization or similar to be most useful What does BetterWeight do? Ever noticed that many building have a weight of 1kg? Well that sometimes just doesn't make sense. This mod fixes that by adding the weight of the materials
Elves of the RimAdds 2 new xenotypes, 3 new factions, new weapons, apparel and several new genes. https://i.imgur.com/qtjtiKZ.png https://i.imgur.com/vT9fRN0.png Blessed An elf like race meant resemble those found in Lord of the Rings and other fantasy media. They're immo
Warhammer 40.000 - Core [Discontinued]https://i.imgur.com/2a9U2Kw.png This mod is discontinued, i'd suggest my spiritual successor RimDark 40k This is the core mod for my Warhammer 40.000 mod series, it adds some shared resources that other mods in the series uses. The mods can be found here:
Aligned TurbinesThis mod reduces the size of wind turbines to 4x2, allowing them to line up with solar panels. It also reduces the area that needs to be kept clear to 4x4 behind and 8x4 in front, which is the exact space needed for three solar panels. No changes are made
[sbz] Bookcasehttps://i.imgur.com/tE28cZ7.gif Bookcase · Safe to add to an existing save Adds 4 types of bookcases RimWorld is a great game, but it's remarkably careless about graphics and layering. Place vanilla bookcases side by side and the front-to-back ordering fal
Premade Xenotype Floatmenu to DialogAll this does is change the load premade xenotype button from a float menu to a dialog. Requires Biotech and Harmony Enable Ignore Gene Restrictions to make archite genes show up