环世界 的全部 Mod
完整目录,下载量高的排在前面。可以按分类收窄,也可以直接描述你想要什么。
Ferian Race - BiotechFerian Race - Biotech ver original mode : https://steamcommunity.com/sharedfiles/filedetails/?id=1611790118 It can only run on version 1.4, 1.5 Requires DLC Biotech No HAR required. I don't fully understand biotech yet, so there may be bugs. In this versio
Ancient Supply Slingshot PatchAllows you to transport items between vaults with the Supply Slingshot. How To Use 1. Load items into the slingshot like normal. 2. Hit the launch button, but then on the resulting dropdown hit "launch to other vault". 3. Select the target vault on the wor
Rockmen racehttps://i.imgur.com/9Bu9Lem.png https://i.imgur.com/4gC7iek.png The Rockmen, as they have been nicknamed by humans, are called so because of their unique skin which according to scientific experiments can be nearly as hard and rugged as solid rock. Additio
Take It To Storage!Allows you to tell pawns to haul the products of a bill to a storage building, along with to a stockpile. Features - In the same menu where you set "Take to best stockpile" and "Drop on floor", you can now also specific "Take to {Storage building}" - Also
[unsupported] Female Apparel for Beautiful Bodies (No PowerArmors)I will no longer update this mod, feel free to use this. LEWD is Love. LEWD is LiVE. LEWD is Wholesome! Because popular demand, I decided to make a new mod with no power armor textures. Since I cant code to save my life. This mod contains replacement appar
SS Bigger Batteries——简体中文汉化更大的电池 原作者:Zymex 详情见原mod界面,本mod仅为汉化包不包含mod本体。加载在原mod后 The original author:Zymex This mod is just a language pack ,you can fand main mod by right link. https://steamcommunity.com/sharedfiles/filedetails/?id=2024086401
PerfectHydroponicUpdate 2025/8/3 Now allow you to stack planting in a single cell. This is simply done by increasing the amount of work required to plant and harvest, resulting in a corresponding increase in yield. For every three plants stacked, the power consumption incr
Real-Time Auto SaveDescription Allows you to configure auto-saves to happen on a real-time interval rather than an in-game time interval (default is 10 minutes). That way if you're working on some complex planning while the game is paused, it will still be saved every so oft
[1.3] Starship Troopers Arachnids Ver6.3Another fan-service mod based on yet another cult-favorite movie/novel: Starship Troopers! This mod, introduce the main antagonist: the Arachnid, or affectionately known as "Bugs" by the soldiers in the film, into the RimWorld. Now you can build an outpost
Metal Gear Rimworld - Gekkoadd gekko IFV drone from metal gear series as a player buildable heavy mechanoid. gekko has 3 ability, longjump,acid spray and moo~ buildable after basic mechtech. require large mech gestator. War, war has changed... ===legal and credits=== Graphics are ma
Categorized Bill MenusSplits the "Add bill" menu into sub-menus by the categories of the products. Also adds a "Favorites" sub-menu (if any favorited recipes are available). Use the star icon to favorite a recipe. Styled items connected to an ideoligion use the same recipe, and
[JDS] Simple Resource Cratehttps://i.imgur.com/p7Fv1Z6.gif This mod adds resource crate which you can make with 250 of any base-game resource plus 10 wood logs on the new work bench called "Packing Table". It will craft you 1 resource crate also the price is 35% off per-crate which
Progenitor Mechanoid (Continued)https://img.litet.net/logos/Info.png Update of SmArtKars mod https://steamcommunity.com/sharedfiles/filedetails/?id=2924565839 - Progenitor can now resurrect mechs - Should now work better with the Gestalt Engine, thanks to Wid4er https://img.litet.net/log
SOS2 PA's Super Starship Parts ExpansionI’m currently relying on AI translation and can’t guarantee everything works correctly. You’re welcome to send me translation files in any language at any time. Reinforced Chemfuel Thruster (Ship_Engine_PLUS) Heavy, high-pressure injection thruster; ejects
Gold & Silver IngotsThis is my first mod in Rimworld so let me know what you think, and give it a thumbs-up if you like it :) I started on the mod simply to learn how to mod in Rimworld so i know there are other ingot mods out there. I however tried to make it a bit different
Sandevistan Implanthttps://media2.giphy.com/media/v1.Y2lkPTc5MGI3NjExNzNhODByNmFidWl0cTQ0YzhzaWZsNGkya3BkeWI5cjNwcHk0aWZ3dSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/uDNArvVqnTlXGQToak/giphy.gif A high-tier spinal implant inspired by cyberpunk neural hardware. Sandevistan give
MudAllows you to lay mud down. As you might already know, mud is really hard to walk over. No research needed. Look in your Floor menu. You can lay mud down on typical heavy type land, and remove it again if you want. It's just mud. Add it to a save, or remov
What the Gods doing?What the Gods doing? What if the gods named by your ideoligion could actually answer? I created this mod to enhance my ideology-related stories. RimWorld’s Ideology system already lets a colony name its gods, define sacred beliefs, perform rituals and buil
Rim Flood (Continued)Original mod by Fenndragon https://steamcommunity.com/sharedfiles/filedetails/?id=2348148745 If the original author requests it, I will remove this update. Contains components from MoHAR Framework by Gouda quiche (You no longer need the MoHAR Framework as
CE Aimbot 2.0https://i.imgur.com/8yGwAny.png Description This mod adds an aimbot (a helper algorithm) to Combat Extended that automatically sets the firing mode (single, burst, auto) and aiming mode (aimed, snapshot, suppress) You can activate/deactivate using the aimb
Dirt Paths [1.0]Adds dirt path to floors, used for making pathways inbetween your structures, nothing that special. Might start working on Sand & Snow paths again soon.. - 18.05.08 Cost to build is free, requires no materials. Update: 17.09.06 Added an alternate style to
Chemfuel GeneratorAn advanced chemfuel powered generator for your colonies. With a cozy blue glow. It may or may not explode. Actually, make sure that it doesn't. ---- Used to be a quick and dirty copy of the wood fuelled vanilla generator, now that we have a chemfuel one a
Some more jobs_简繁补充请在原MOD之后加载 英文名:Some more jobs 中文名:还有一些工作 简介 https://steamcommunity.com/sharedfiles/filedetails/?id=2245161494 你还可以试试这个作者相对更多分类的 Job Splitter https://steamcommunity.com/sharedfiles/filedetails/?id=1211661009 汉化修正补丁 https://steamcommunity.com/sharedfiles/fil
CarbonAdds three new carbon-based materials. Why yet another stuff mod: No new crafting stations (you only need Refinery), no overcomplicated production chain, single 600 points research. Will not replace mineable ores and deep resources. NPCs can use it sometim
CE - Move while reloadingYou can move while reloading. Movement speed while reloading is reduced according to the formula below. Movement Speed Penalty Formula Movement Speed Penalty (%) = (Weapon mass / (Carry weight / 2)) * 100 Compatibility RunAndGun: Compatible Achtung!: Compa
More filters for animals' penPrevious mod name: Animals' age filter You can decide which animal goes to a pen based not only on gender (male/female) but also on: animals' age (baby/juvenile/adult); pregnancy/fertilization status; sterilization status; age greater than life expectancy
More Random SeedsAlters the Randomize seed button when creating a new world. Instead of a single word, seeds can be generated in a variety of custom formats with random digits or letters. Does not affect existing game seeds this is only changes what that one button does wh
RimThunder - Red Dragon - ContinuedA continuation of RimThunder - Red Dragon. I have updated the mod to 1.6 and ensured it remains fully compatible with CE. Everything functions as the original devs intended! This mod is safe to add mid-save. This mod is not mine and was created by the Rimt
VFE: Mechanoids Assemble Mechanoid ComponentsAllows you to assemble mech components at the advanced assembler The price is 2 advanced components, 15 uranium, 20 gold and 10 plasteel
Kit's Brazilian Crops (Continued)Original mod by Kitsune https://steamcommunity.com/sharedfiles/filedetails/?id=2388898158 If the original author requests it, I will remove this update. -- Original mod notes (1.3): The mod aims to add some crops found in Brazil :)
Dynamic TrailsTrails. There are 1-2 modifications to the trails in the workshop, but I wanted a more gradual trampling, besides, snow is trampled here. Walking speed gradually increases to 100%, and fertility decreases to 40%. Due to the gradual change, pawns will more
Bloodborne Weapon RemakeAll weapons and items can be "crafted" using the Messenger in the production tab Bloodborne Weapon Remake This is a complete remake of my old mod Bloodborne Weapon. https://steamcommunity.com/workshop/filedetails/?id=2497998005 I used some old assets (whic
Ratkin Apparel Expanded (1.6 fix)This fix is just to make all the apparel options reappear in-game with the updated version of the Ratkin mod via editing the "thingdef" lines, along with removing "followstuffcolour" lines as it both resulted in an error in the console and resulted in that
Diet Filters In StorageThis mod makes food filters such as "Allow vegetarian food" visible in storage (such as zones and shelves). Description For whatever strange reason food filters are explicitly hidden by the game for storage. This mod shows them, which allows having separat
Abyssweaver:A VPE ExpansionAbyssweaver: A VPE Expansion Warning: This mod is intentionally high-power and is recommended for high-difficulty modlists. Art credit: All visual assets are from Nano Banana 2. A VPE path focused on mutation, corruption, summoning, and anomaly-scale battl
[WD] Reinforced DoorsA small content mod which adds stronger versions of Vanilla doors and autodoors. Now updated to support 1.6 officially, and to properly seal in oxygen if you have Odyssey. This is an unofficial update of: https://steamcommunity.com/sharedfiles/filedetails/
[Dizzy] Sleep Sans ZA simple patch to remove all the Zzz's when pawns, animals, children are sleeping.
No Death Cooties On ArmourColonists will no longer care if armour that's reasonably cleanable, i.e. made of metal/plastic, was worn by a corpse. Now updated to use xpath patching, so it should not conflict with other mods. :)
[SYR] Marbled MarbleMakes marble marbely https://i.imgur.com/s8csNp7.png It's a purely visual thing. Does not work for things made out of marble stone blocks, except walls. https://i.imgur.com/x3y72Eg.png Savegames: Adding: Safe Removing: Safe Incompatibilities: Any mod that
Skill ImplantsJust a simple mod that adds bionics that can increase skill levels. There's one for each skill, and they increase it by 6 levels. I knew I had to make this mod when I saw that Inhumanization from Anomaly changed skill levels. Not really sure why they made
EBSG - Expanded Social GenesExpanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a r
Adjustable Archonexus Quest Continued** NOTE: Please feel free to rate this addon. It helps others know if it's useful or not! Thanks! ** Allows user to adjust parameters of Archonexus quest on the mod settings. This is continued from NilchEi with permission. Allows you to set how many coloni
Oni of the RimThis is the old version of the Oni of the Rim race mod. New upload version is found here: https://steamcommunity.com/sharedfiles/filedetails/?id=2891432261 =============== The mysterious horned and feathered humanoid found on some rim worlds, Oni are often
HousekeeperAssistanceCatAdd new animal for game. Durable creatures resembling this cat lend a CAT'S HAND instead of receiving food and house from human beings for a long time. They have high intelligence, they can haul, clean, and tiny combat. Also, you can collect useful a littl
Release When Healthyhttps://i.imgur.com/iCj5o7O.png Adds a prisoner-interaction to release prisoner only when healthy. When they get healthy the interaction is automatically set to Release. There is also an option to make this the default interaction on all new prisoners, exc
EBSG - Bleeding GenesExpanded Biotech Style Genes(EBSG) is the step beyond More Biotech Style Genes. Where that series sought to expand ranges that already exist, this series seeks to add ranges that should exist. You get gene ranges that alter sleep fall rate, but why not a r
TMC Armory - Support Weapons #1https://i.imgur.com/LHsFPYV.png https://i.imgur.com/tE28cZ7.gif Another weapon pack from TMC Armory , this mod contain : - 2 Light machine guns - 2 Grenade Launchers - 2 Type of grenades , fragmentation and stun. - 2 Reusable rocket launchers and 1 single-
Production reskinOverrides the core textures. Some buildings have new size, didn't forget about it when you plan your base. There is not full pack, I will update it when I draw new items. Some workshops have second texture to visualize 'on' state (when colonist craft somet