环世界 的全部 Mod
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Hawks Warhammer40KNEWS: 19.07.2025. Updated to 1.6 Did not do too much testing so let me know if something is broken. 08.05.2024. Lots of things were adjusted, like layers, armor and weapon sizes, weapon positions etc... most screenshots you see are outdated but I am just t
HolyWasher (Continued)Holy Washer is a washing machine that removes worn by corpse effect from apparel. No more taint on that apparel! Forums Non-steam version Original C# Code - Blacharnia C# Code - Mlie XML Code and Artwork - Bunkier Additional C# help - erdelf 1.0 Textures -
FIP - DonaustahlFallout Immersion Project - Donaustahl Features Cleans up vanilla and supported mod content that feels out of place in a Fallout playthrough. Reworks events into Fallout-style situations such as nuclear winters, scorched summers, radstorms, vertibird crash
Medieval Undead HordesPatches the Undead Horde Factions from the Vampires, Demons, and the Undead mod to use only medieval technology and pawn-types. Suitable for those wanting to use it with f.ex. Medieval Overhaul, VE Medieval, or just prefer them to be more primitive. Mod Di
SwimmingKitSwimming Kit A RimWorld mod which adds swimming attribute for pawns to change speeds while in water tiles. Required Mods - Harmony Optional / Compatible Mods - TerrainMovementKit A copy of this mod is included automatically, but if you also install the Ter
ProgrammableVentsOlder versions: https://github.com/Linkolas/RimWorldMod_ProgrammableVents/releases Adds programmable vents which lets you set a target temperature. Now with an over-wall variant! This mod will add a vent which only lets air flow with conditions based on th
[RH] Faction: Umbra CompanyUmbra Company is a different breed. No more smokeleaf high Pirates. https://i.imgur.com/UM6eMyo.gif Started by 3 crashlanded survivors, all of which come from an ex-special forces background. Under the name of "The Shepherds" they inspired many to fend for
Vanilla Xenotypes Improvedhttps://raw.githubusercontent.com/IPN-1/VanillaXenotypesImproved/main/GM_GeneBanner.png https://raw.githubusercontent.com/IPN-1/VanillaXenotypesImproved/main/GM_Description.png Introducing Vanilla Xenotypes Improved! This is a mod for the vanilla-lovers ou
Biosculpter Pod and Neural Supercharger VariationsDescription Adds differently sized variations of the Biosculpter Pod and the Neural Supercharger to the game. Unlike my other mod "Biosculpter Pod and Neural Supercharger Resize", Variations adds new buildings instead of resizing the existing buildings, as
ABF: Utility SynstructsUtility Synstructs A mod using Artificial Beings Framework (ABF) and Synstructs Core (ABF:SC) to bring utility synstructs to RimWorld. Synstructs have long been integrated into human societies, inheriting a strong disinclination for doing various kinds of
Arcadius' giftJust changes the name of the meteorite events.
Sidearms CE CompatibilityA simple mod that fixes the incompatibility between Simple Sidearms and Combat Extended. Surprising that no one has done it for so long. What it fixes: Ammo - raiders and other pawns now spawn with ammo for their sidearm ranged weapons CQC - colonists now
Chatlog OverlayThis mod displays the communication logs from the Social tab directly on the game screen, similar to an MMO chat window. Main Features - Overlay display of the social log window - Resizable and movable log window - Display filters by category, speaker, or
[RF] Fishing-ReWork (Continued)https://img.litet.net/logos/Info.png Update of Si-Cafes mod https://steamcommunity.com/sharedfiles/filedetails/?id=2383686530 - If Odyssey is loaded, only the shellfish trap is included, as fishing is already in the DLC https://img.litet.net/logos/Notice.p
Bad to the BoneAbout Plays the Bad to the Bone riff after using Extract Skull on a corpse. That's it. That's all this mod does. Optional feature: You can toggle between the default Extract Skull icon and the one I made in the thumbnail anytime through the mod settings. F
[IZ]Uva(This is a machine translation.It might be strange English.) Add "Uva" to the game as an animal. It has been confirmed to appear in all biomes. Characteristics: ・They are very fast on their feet. It can carry more weight at a time, making it suitable for r
Milira Halo activatorThis mod is an expansion for the Milira race, adding a serum with an injection site of the aura. After injection, the owner of the aura will gain the ability to use the intake of high-energy substances instead of food, while also receiving significant buff
Animal WeaponV1.3 is now supported. Since v1.3, we have added a mode where wild animals come equipped with weapons. This mode switch can be changed from the Mod Settings screen. -------------------------------------------------------------------------------------------
VFME - Caravan Packs!*** Temporary 1.6 fork. Same package id as original. Will be taken down if original is updated! *** I used this mod for my modlist - The Masterlist 1.6 https://steamcommunity.com/sharedfiles/filedetails/?id=3611260708 --------------------------------------
Dubs' Bad Hygiene - Odyssey Gravship AddonAdd-on mod for Dubs' Bad Hygiene made to be used with the Odyssey DLC Adds a passive water generator and a compressed water tank that can be built in gravships. My take on Spookarina's mod. Fixed Bugs * Water tainted event now no longer happens when the on
RimThunder - Desert Sabre - ContinuedA continuation of RimThunder - Desert Sabre. I have updated the mod to 1.6 and ensured it remains fully compatible with CE and VVE: Upgrades. Everything functions as the original devs intended! This mod is safe to add mid-save. This mod is not mine and was
Concrete Walls - ForkedIntroducing the ultimate in construction power for your home or fortress! This incredible mod brings exceptionally strong walls, doors, and embrasures to your building arsenal. But wait, there’s more! Just one simple research unlocks the ability to craft t
Call For IntelDesperate for a quest item? Itching for a bandit camp to fight? With this mod, you can call other factions to get quests at will! Functionality After installing the mod, the comms console will have a new option - Request Intelligence. When calling an ally,
Rim-Shek - Biotechhttps://i.imgur.com/lREPgvZ.png https://imgur.com/5pYCghC.png Adds a new xenotype, the shek - a race from the game Kenshi by Lowfi Studios. A much requested Biotech revamp of the legacy Rim-Shek mod that required HAR. Adds the shek as a xenotype. They spaw
Obsidia Expansion - Ceratons Xenotypehttps://i.imgur.com/T6TztQL.png The main innovation of the mod is the Ceratons xenotypes, from the planet Obsidia. In the stellar asteroid ring where the solar system's third planet Obsidia once extended, fossils containing the genomes of various Ceratons
Automated Work AssignmentThis mod helps manage work priorities by intelligently selecting suitable pawns (Skill Level and Passion) for each work type and assigning them your configured priority level, while giving you detailed control through the in-game Mod Settings menu (now Per
Inventory ManagementI’ll admit, item management in the vanilla game never quite sat right with me. I understand why it was designed the way it was, but I’ve always wanted to just select a colonist and tell them to grab a specific item or put something away in a specific stock
Mission BoardAdds a simple Mission Board which lets you manually select and activate quests and events. No more waiting around for the Storyteller to give you events, easily choose the events that you want, whether you want combat, visitors, DLC, or modded quests. Feat
Advanced Shield BeltsAdds three new shield belts, the Quick-Recharge Shield Belt, the Heavy Shield Belt, and the Ranged Shield Belt. As their names imply, the first recharges more quickly, the second has a higher max charge, and the last one allows the wearer to use ranged wea
Lockable doorsShort description: A simple and performance friendly door lock. Detailed explanation: The reason door lock mods tend to be heavy on performance is because the additional conditions to pass through a door are checked every time any pawn attempts to path thr
Better Void TouchedConceptually, I find Void Touched very cool, but some aspects of it's implementation left me a little disappointed. This mod fixes that: Void touched now disables hunger, similarly to body mastery. Inhuman speech, occult teaching and strange conversation n
- JTReplaceWalls [B18]Replace wall type and doors on the fly. No need to deconstruct and then build another. Features smart building where it won't try to replace walls that are already that type. You can replace mineable things with walls and doors; it will set the mineable to
[Worldbuilder] The Earth [Odyssey]Our homeplanet in Rimworld. Odyssey version with landmarks and the new biomes. Includes a version with factions and without. Standard Earth -----> https://steamcommunity.com/sharedfiles/filedetails/?id=3534543546 https://i.imgur.com/Bg7wuvL.png
ABF: Martial SynstructsMartial Synstructs A mod using Artificial Beings Framework (ABF) and Synstructs Core (ABF:SC) to bring martial synstructs to RimWorld. Synstructs have long been integrated into human societies, including its violent tendencies. Synstructs who take a shine
Halo Infinite ArmouryHalo Infinite Armoury https://i.imgur.com/sihiF6b.png Now with an integrated CE Patch! This mod aims to bring a loose approximation of the weapon sandbox from Halo INFINITE into Rimworld. Update - 21/07/2025 Added a set of basic ODST armour, its void rated
H-47Adds H-47 helicopter(With custom made animations) H-47 is a heavy cargo helicopter, designed to carry lots of cargo. Its twin turboshaft engines along with the unconventional twin rotor design allows it to fly way faster than most heliopters. It is enormou
RimDark 40k - Shadow's Full-On ChaptersHello once again Brothers and Sisters of the Imperium! Today I have brought to all of you a new mod for you all to use in your RimDark 40k experiences! This mod brings a total of 24 new chapters into the mod, all with their own stats and maybe even interes
ReclaimFabricFor Rimworld A16 - version 1.7 of Reclaim Fabric Allows tailors to reclaim fabric from clothing. This is done based on the hitpoints of the apparel and the skill of the tailor. Highly skilled tailors will be able to reclaim more fabric and leather from tat
Hunting SquadAdding Hunting Squad production building. Configure list of animals for auto hunting. Plus quality of life automation and annoyance removal. Hunt in squad, because it is dangerous to go alone. Tired of hunter being chased by maddened animal? Create a hunti
FEB's Colored Gravship Lightshttps://i.imgur.com/EaSnFiC.gif https://i.imgur.com/je2EvwM.png Some gravship structures emit ambient light. This mod adds an ability to color these lights to suit the mood of your gravship. In addition, all structures with default blue glowing parts are n
更多背景特质HYP's More Storylike TraitsUpdate on 2021/9/26 ,updated the assemblies of game version 1.3 --感谢由@DarthCY 提供的更新内容: 2021-9-26 针对人物关系全解锁的bug,发现是反编译后续累加的执行顺序写错了,导致判断跳步,改后正常 2021-9-25 反编译并尝试修复了IsDisFigured判断 -- Support English、支持简体中文、支持繁體中文 摘要:为游戏添加更多背景故事式的特性。(目前总共54个) ————Summary: Add m
More Sleep Acceleratorshttps://i.imgur.com/dDdiWUW.png https://i.imgur.com/clvxIYA.png Adds three new types of sleep accelerators: One is a wall-mounted sleep accelerator. The other two are 2x1, one can affect two beds but otherwise functions same as the vanilla sleep accelerato
Illithid Xenotypehttps://i.imgur.com/khXloRn.png Illithids are a race of psychically gifted, archotech-enhanced xenohumans. Armed with frightening mental abilities, they seek dominion over all. The scourge of every world they set upon, the illithids prey upon the weak and
米莉拉角色拓展-近战动画补丁为霓羽、昭离的武器添加了近战动画的适配。
[1001]Weapons Tab RebornORIGINAL CREDIT TO MattTheWaz (https://steamcommunity.com/id/MattTheWaz) More than just the base mod, his mod is providing the example I needed for how to create a menu so that I could work on SimpleSidearms compatibility. Thank you! I picked this one up a
RimLife Expansion Security[ 説 明 ] ● リムワールドでの過酷な生活にちょっとした変化を!RimLife ExpansionシリーズNo.3 。 ● このMODは特別な研究を追加しません。バニラの研究を終わらせると順次解放されます。 [ 追加要素 ] ●新しい防衛用設備 ・ブロッカー・・・バリケードよりもややカバー率が高い、耐久高めの障壁 ・ハンティングトラップ・・・引っかかると高確率で死ぬ、スパイクトラップの強化版 ・デス・トラップ・・・爆発の範囲が広く、威力と貫通力も高い設置型爆弾 ・強化電磁パルス発生機・・・IEDトラップ
E-SeriesEnlist new mechanoids to defend your colony! Lore-Friendly and with Vanilla-esque art. Find remnants of these units and service them back to working order; Also includes a mechanoid variant to fight! They are very unique in that you do not acquire them by
Self reloading trapsadd semi-permanent type trap. It cost a lot, but worth it. this Texture is from Hearthstone by Blizzard Entertainment. difference between original spike trap and this.. cost spike trap : 35 this : 150 need construct skill spike trap : 3 this : 8 one time u